Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
| Addons | Items Vault 1.0.0 Stone Wardens DLC Class 1.0.0 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Reaver |
| Level / Exp | 28 / 5% |
| Size | medium |
| Lifes / Deaths | Killed by storm drake at level 7 on the 79th Pyre 122nd year of Ascendancy at 23:52 / 70Killed by The Shade at level 7 on the 2nd Mirth 122nd year of Ascendancy at 15:55 Killed by Ronalgu the dwarf at level 9 on the 7th Flare 122nd year of Ascendancy at 11:50 Killed by Breaaga the human at level 11 on the 8th Dusk 122nd year of Ascendancy at 03:13 Killed by Emelobrekira the storm drake hatchling at level 12 on the 13rd Dusk 122nd year of Ascendancy at 02:13 Killed by Emelobrekira the storm drake hatchling at level 12 on the 13rd Dusk 122nd year of Ascendancy at 03:31 Killed by bandit lord at level 12 on the 13rd Dusk 122nd year of Ascendancy at 16:38 Killed by Aeramilaith the king cobra at level 13 on the 19th Dusk 122nd year of Ascendancy at 07:16 Killed by devourer at level 13 on the 20th Dusk 122nd year of Ascendancy at 16:23 Killed by devourer at level 13 on the 20th Dusk 122nd year of Ascendancy at 17:40 Killed by devourer at level 13 on the 20th Dusk 122nd year of Ascendancy at 18:50 Killed by devourer at level 13 on the 20th Dusk 122nd year of Ascendancy at 19:47 Killed by Weirdling Beast at level 13 on the 21st Dusk 122nd year of Ascendancy at 02:08 Killed by Weirdling Beast at level 13 on the 21st Dusk 122nd year of Ascendancy at 03:20 Killed by Weirdling Beast at level 13 on the 21st Dusk 122nd year of Ascendancy at 04:27 Killed by gigantic corrosive tunneler at level 14 on the 4th Haze 122nd year of Ascendancy at 16:38 Killed by cold drake at level 16 on the 43rd Haze 122nd year of Ascendancy at 15:28 Killed by fiery orc wyrmic at level 16 on the 44th Haze 122nd year of Ascendancy at 12:50 Killed by snow giant boulder thrower at level 16 on the 44th Haze 122nd year of Ascendancy at 14:10 Killed by Nerina the cold drake hatchling at level 16 on the 45th Haze 122nd year of Ascendancy at 13:50 Killed by snow giant boulder thrower at level 16 on the 46th Haze 122nd year of Ascendancy at 01:34 Killed by Rantha the Worm at level 17 on the 47th Haze 122nd year of Ascendancy at 03:01 Killed by Rantha the Worm at level 17 on the 47th Haze 122nd year of Ascendancy at 04:31 Killed by Rantha the Worm at level 17 on the 47th Haze 122nd year of Ascendancy at 05:56 Killed by Rantha the Worm at level 17 on the 47th Haze 122nd year of Ascendancy at 07:19 Killed by Rantha the Worm at level 17 on the 47th Haze 122nd year of Ascendancy at 08:38 Killed by skeleton mage at level 17 on the 47th Haze 122nd year of Ascendancy at 20:21 Killed by Emelobeth the cold drake at level 17 on the 48th Haze 122nd year of Ascendancy at 08:46 Killed by Emelobeth the cold drake at level 17 on the 48th Haze 122nd year of Ascendancy at 11:52 Killed by snow giant at level 18 on the 48th Haze 122nd year of Ascendancy at 20:53 Killed by Linral the human at level 18 on the 68th Haze 122nd year of Ascendancy at 15:52 Killed by dreadmaster at level 19 on the 4th Allure 123rd year of Ascendancy at 14:08 Killed by dreadmaster at level 19 on the 4th Allure 123rd year of Ascendancy at 16:07 Killed by skeleton archer at level 19 on the 6th Allure 123rd year of Ascendancy at 15:31 Killed by armoured skeleton warrior at level 20 on the 8th Allure 123rd year of Ascendancy at 22:56 Killed by skeleton warrior at level 21 on the 15th Regrowth 123rd year of Ascendancy at 09:45 Killed by Thoughe at level 21 on the 16th Regrowth 123rd year of Ascendancy at 09:42 Killed by skeleton warrior at level 21 on the 16th Regrowth 123rd year of Ascendancy at 11:46 Killed by emperor wight at level 21 on the 16th Regrowth 123rd year of Ascendancy at 17:32 Killed by skeleton mage at level 21 on the 16th Regrowth 123rd year of Ascendancy at 19:05 Killed by skeleton warrior at level 21 on the 16th Regrowth 123rd year of Ascendancy at 20:22 Killed by skeleton warrior at level 21 on the 16th Regrowth 123rd year of Ascendancy at 21:22 Killed by skeleton warrior at level 21 on the 16th Regrowth 123rd year of Ascendancy at 22:56 Killed by skeleton warrior at level 21 on the 17th Regrowth 123rd year of Ascendancy at 00:17 Killed by naga psyren at level 21 on the 17th Regrowth 123rd year of Ascendancy at 01:47 Killed by skeleton warrior at level 21 on the 17th Regrowth 123rd year of Ascendancy at 20:14 Killed by skeleton warrior at level 21 on the 18th Regrowth 123rd year of Ascendancy at 05:58 Killed by dread at level 21 on the 18th Regrowth 123rd year of Ascendancy at 13:14 Killed by dread at level 21 on the 18th Regrowth 123rd year of Ascendancy at 15:02 Killed by armoured skeleton warrior at level 21 on the 18th Regrowth 123rd year of Ascendancy at 16:21 Killed by dread at level 21 on the 18th Regrowth 123rd year of Ascendancy at 18:06 Killed by dreadmaster at level 21 on the 18th Regrowth 123rd year of Ascendancy at 19:20 Killed by The Master at level 21 on the 19th Regrowth 123rd year of Ascendancy at 18:28 Killed by armoured skeleton warrior at level 21 on the 19th Regrowth 123rd year of Ascendancy at 19:16 Killed by The Master at level 21 on the 19th Regrowth 123rd year of Ascendancy at 20:17 Killed by Glorata the bloated horror at level 21 on the 20th Regrowth 123rd year of Ascendancy at 02:10 Killed by skeleton warrior at level 22 on the 26th Regrowth 123rd year of Ascendancy at 00:46 Killed by Belassra the skeleton mage at level 22 on the 42nd Regrowth 123rd year of Ascendancy at 18:44 Killed by elven cultist at level 23 on the 55th Regrowth 123rd year of Ascendancy at 04:26 Killed by Grand Corruptor at level 23 on the 56th Regrowth 123rd year of Ascendancy at 07:37 Killed by elven blood mage at level 23 on the 56th Regrowth 123rd year of Ascendancy at 09:15 Killed by Grand Corruptor at level 23 on the 56th Regrowth 123rd year of Ascendancy at 13:13 Killed by Xanagaravena the dredge captain at level 24 on the 64th Regrowth 123rd year of Ascendancy at 10:53 Killed by Chronolith Clone at level 24 on the 66th Regrowth 123rd year of Ascendancy at 00:04 Killed by Chronolith Twin at level 24 on the 66th Regrowth 123rd year of Ascendancy at 01:28 Killed by Chronolith Twin at level 24 on the 66th Regrowth 123rd year of Ascendancy at 02:51 Killed by Chronolith Twin at level 24 on the 66th Regrowth 123rd year of Ascendancy at 11:34 Killed by Chronolith Twin at level 24 on the 66th Regrowth 123rd year of Ascendancy at 13:24 Killed by Chronolith Twin at level 24 on the 66th Regrowth 123rd year of Ascendancy at 15:19 Killed by Chronolith Clone at level 25 on the 66th Regrowth 123rd year of Ascendancy at 17:25 |
Primary Stats
| Strength | 66 (base 39) |
| Dexterity | 13 (base 11) |
| Constitution | 54 (base 34) |
| Magic | 48 (base 43) |
| Willpower | 10 (base 10) |
| Cunning | 17 (base 10) |
Resources
| Life | 857/857 |
| Vim | 165/165 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 2 |
Offense: Mainhand
| Damage | 87 |
| Accuracy | 35 |
| Crit Chance | 10% |
| APR | 25 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 51 |
| Accuracy | 35 |
| Crit Chance | 6% |
| APR | 20 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 38 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 13.8 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +24% |
| Darkness | +5% |
| Temporal | +5% |
| Blight | +4% |
| Physical | -5% |
| Cold | +15% |
| All | 0% |
Offense: Damage Penetration
| Cold | +10% |
| Darkness | +6% |
Defense: Base
| Armour (hardiness) | 52.92 (69%) |
| Defense | 21.025 |
| Ranged Defense | 21.025 |
| Fatigue | 35 |
| Physical Save | 34 |
| Spell Save | 25.65 |
| Mental Save | 28.225 |
Defense: Resistances
| Lightning | + 38%( 70%) |
| Darkness | + 19%( 70%) |
| Acid | + 20%( 70%) |
| Fire | + 22%( 70%) |
| Cold | + 57%( 70%) |
| All | + 12%( 70%) |
Inscriptions (4/4)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 268 damage for 4 turns. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 175 damage for 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 262 life. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 644% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 6 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Magic stat. |
Class Talents
| Corruption / Scourge | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Corruption / Reaving combat | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 3/5 |
| Corruption / Bone | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Corruption / Vim | 1.30 |
| 2/5 |
| 1/5 |
| 2/5 |
| 1/5 |
| Corruption / Sanguisuge | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Corruption / Plague | 1.30 |
| 2/5 |
| 2/5 |
| 1/5 |
| 2/5 |
Generic Talents
| Corruption / Hexes | 1.50 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Corruption / Curses | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Torment | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Technique / Combat training | 1.30 |
| 4/5 |
| 3/5 |
| 3/5 |
| 4/5 |
| 0/5 |
Effects
| talent | Ruin |
| talent | Willful Tormenter |
| talent | Blood Vengeance |
| beneficial effect | The target is protected by the Eidolon, no creature may harm it (except self-harm). Protected by the Eidolon |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | active |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 1 of Old Forest. Escort: injured seer (level 1 of Old Forest)As a reward you improved Magic by +2. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Trollmire. Escort: injured seer (level 2 of Trollmire)As a reward you improved Magic by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 2 of Daikara. Escort: lost anorithil (level 2 of Daikara)As a reward you improved Magic by +1. | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Dreadfell. Escort: lost sun paladin (level 3 of Dreadfell)As a reward you improved Strength by +2. | done |
You failed to protect the lost sun paladin from death by large white snake. Escort: lost sun paladin (level 3 of Old Forest) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 8 of Dreadfell. Escort: lost sun paladin (level 8 of Dreadfell)As a reward you improved Strength by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Daikara. Escort: lost warrior (level 1 of Daikara)As a reward you improved Strength by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Dreadfell. Escort: lost warrior (level 2 of Dreadfell)As a reward you improved Strength by +2. | done |
You failed to protect the worried loremaster from death by skeleton master archer. Escort: worried loremaster (level 6 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the Dragon. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 137. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. You have aided Ungrol of Last Hope in creating an elixir of brawn. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
Equipment
| On feet | wanderer's pair of hardened leather boots (0 def, 3 armour) wanderer's pair of hardened leather boots (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +2 Con Physical save: +6 Mental save: +7 A pair of boots made of leather. |
| Light source | Spectral Cage Spectral CagePowered by arcane forces 0.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% cold Changes resistances penetration: +10% cold Changes damage: +15% cold Talent cooldown: Chill of the Tomb (-2 turns) Spellpower: +8 Light radius: +4 It can be used to release a will o' the wisp, costing 20 power out of 20/20. This ancient, weathered lantern glows with a pale blue light. The metal is icy cold to the touch. |
| On head | bladed dwarven-steel helm of trickery (0 def, 4 armour) bladed dwarven-steel helm of trickery (0 def, 4 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour penetration: +5 Armour: +4 Fatigue: +4% Changes stats: +3 Str / +2 Dex / +2 Cun Damage when the wearer is hit: 7 physical It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 176.64 physical damage. If the attack hits, the target is confused for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power and chance increase with your Dexterity and Accuracy. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| On hands | heroic hardened leather gloves of the nighthunter (0 def, 5 armour) heroic hardened leather gloves of the nighthunter (0 def, 5 armour)Crafted by a master Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +5 Armour: +5 Changes stats: +2 Cun Changes resistances: +9% darkness Mental save: +7 Maximum life: +41.00 Infravision radius: +2 It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 8 for 5 turns. The radius will increase with your Cunning. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. A huge tooth taken from the Mouth, in the Deep Bellow. |
| On fingers | copper ring of warding copper ring of wardingPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +12% fire / +10% cold / +12% lightning / +10% acid Rings can have magical properties. |
| On fingers | savage's stralite ring savage's stralite ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +3 Con Spell save: +11 Maximum stamina: +11.00 Rings can have magical properties. |
| Around neck | Daneth's Neckguard Daneth's NeckguardCrafted by a master 2.00 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Armour: +10 Fatigue: +2% Changes stats: +6 Str / +6 Con It can be used to activate talent Juggernaut (costing 30 power out of 60/60) : Effective talent level: 2.0 Power cost: 30 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 20% for 20 turns. A thick steel gorget designed to protect its wearer from fatal attacks to the neck. This particular gorget was worn by the Halfling General Daneth Tendermourn during the pyre wars, and judging by the marks along its surface may have saved the General's life on more than one occasion. |
| In main hand | Sword of Potential Futures (28-39.2 power, 10 apr) Sword of Potential Futures (28-39.2 power, 10 apr)Requires: - Magic 24 - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 3 It is part of a set of items. Base power: 28.0 - 39.2 Uses stats: 20% Mag, 80% Str Damage type: Physical Armour Penetration: +10 Physical crit. chance: +8.0% Attack speed: 100% Damage when this weapon hits: +5 temporal When wielded/worn: Changes damage: -5% physical / +5% temporal Defense after a teleport: +10 Resist all after a teleport: +5% Effect duration reduction after a teleport: +15% Legend has it this blade is one of a pair; twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the untapped potential of time. |
| Around waist | Thunderfurnace ThunderfurnaceCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Armour penetration: +5 Changes resistances: +18% lightning Changes damage: +24% lightning A belt that goes around your waist. |
| In off hand | hateful stralite longsword of projection (33.5-46.9 power, 5 apr) hateful stralite longsword of projection (33.5-46.9 power, 5 apr)Requires: - Strength 35 Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 33.5 - 46.9 Uses stat: 100% Str Damage type: Physical Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% Damage when this weapon hits: +13 mind / +6 darkness Damage against: +15% Humanoid It can be used to project an attack as mind damage doing 100% weapon damage, placing all other charms into a 6 cooldown. Sharp, long, and deadly. |
| Cloak | shadow linen cloak of Iron Throne (1 def, 0 armour) shadow linen cloak of Iron Throne (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 Changes stats: +2 Str / +2 Con Changes resistances penetration: +6% darkness Changes damage: +5% darkness Stealth bonus: +6 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Goradugorn the stralite plate armour (20 def, 20 armour) Goradugorn the stralite plate armour (20 def, 20 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Crafted by a master Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +20 Defense: +20 Fatigue: +26% Changes stats: +5 Str / +3 Cun / +4 Con Changes resistances: +22% cold Mental save: +13 Maximum life: +43.00 A suit of armour made of metal plates. |
Inventory
Rune of the Rift (190.00 temporal damage, removed from time 4 turns) Rune of the Rift (190.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4.00 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 199.50 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding steel amulet of strength (+3) shielding steel amulet of strength (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +3 Str Changes resistances: +11% light Blindness immunity: +23% Amulets can have magical properties. |
vitalizing gold amulet of strength (+5) vitalizing gold amulet of strength (+5)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +5 Str / +3 Con Physical save: +7 Life regen: +0.80 Maximum life: +35.00 Amulets can have magical properties. |
wanderer's steel amulet of manastreaming wanderer's steel amulet of manastreamingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -5% Changes stats: +2 Mag / +3 Cun / +4 Con Mana each turn: +0.10 Maximum mana: +30.00 Amulets can have magical properties. |
sneakthief's gold ring of blasting sneakthief's gold ring of blastingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +7 Cun / +6 Dex Damage when the wearer hits(melee): 5 lightning / 6 physical Damage when the wearer is hit: 5 lightning / 6 physical Rings can have magical properties. |
warbringer's stralite longsword (32-44.8 power, 5 apr) warbringer's stralite longsword (32-44.8 power, 5 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 32.0 - 44.8 Uses stat: 100% Str Damage type: Physical Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Physical power: +8 Changes stats: +4 Con Changes resistances penetration: +8% physical Disarm immunity: +17% Sharp, long, and deadly. |
Staff of Absorption Staff of AbsorptionRequires: - Magic 60 Powered by unknown forces 7.00 Encumbrance. [Plot Item] Type: weapon / staff It must be held with both hands. Base power: 30.0 - 33.0 Uses stat: 100% Mag Damage type: Arcane Armour Penetration: +4 When wielded/worn: Accuracy: +20 Spellpower: +20 Spell crit. chance: +10% It can be used to absorb energies, costing 1000 power out of 1000/1000. Carved with runes of power, this staff seems to have been made long ago. Yet it bears no signs of tarnishment. Light around it seems to dim and you can feel its tremendous power simply by touching it. |
Splendourbolt (2 def, 0 armour) Splendourbolt (2 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 Changes resistances penetration: +20% lightning Changes damage: +12% light Light radius: +3 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
50 alchemist agate 50 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
aquamarine aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
3 lapis lazuli 3 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
opal opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
topaz topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
3 emerald 3 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
turquoise turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
3 garnet 3 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
ruby ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 394/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
5 quartz 5 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
amber amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
Achievements
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Thoughe the Cornac Reaver level 27
74th Regrowth 123rd year of Ascendancy at 19:02 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Thoughe the Cornac Reaver level 23
56th Regrowth 123rd year of Ascendancy at 13:12 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Thoughe the Cornac Reaver level 15
16th Haze 122nd year of Ascendancy at 12:22 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Thoughe the Cornac Reaver level 18
2nd Wintertide 123rd year of Ascendancy at 13:55 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Thoughe the Cornac Reaver level 18
74th Haze 122nd year of Ascendancy at 09:43 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Thoughe the Cornac Reaver level 10
7th Flare 122nd year of Ascendancy at 12:49 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Thoughe the Cornac Reaver level 20
6th Allure 123rd year of Ascendancy at 23:51 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Thoughe the Cornac Reaver level 24
66th Regrowth 123rd year of Ascendancy at 11:34 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Thoughe the Cornac Reaver level 27
74th Regrowth 123rd year of Ascendancy at 15:13 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Thoughe the Cornac Reaver level 15
33rd Haze 122nd year of Ascendancy at 21:25 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Thoughe the Cornac Reaver level 26
73rd Regrowth 123rd year of Ascendancy at 20:14 see stats
Log
You don't see how to get there...
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Today is the 77th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 07:28.
There is a teleportation circle to the surface here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).
