Dadasath the level 12 Shalore Archmage by Paranoid But Not An Android

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp12 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic52 (base 36)
Willpower31 (base 25)
Cunning14 (base 11)

Resources

Life-11/190
Mana107/282
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage27
Accuracy5
Crit Chance2%
APR19
Speed1.00

Offense: Spell

Spellpower14.333333333333
Crit Chance6%
Speed1

Offense: Mind

Mindpower29
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%
Blight+23%
Arcane+18%
Cold+10%
Fire+5%

Offense: Damage Penetration

Blight+5%
Cold+8%

Defense: Base

Armour (hardiness)2 (30%)
Defense24
Ranged Defense24
Fatigue0
Physical Save6
Spell Save24
Mental Save15

Defense: Resistances

Acid+ 18%( 70%)
Blight+ 30%( 70%)
Arcane+ 21%( 70%)
Cold+ 26%( 70%)
All+ 7%( 70%)
Lightning+ 13%( 70%)
Light+ 35%( 70%)
Temporal+ 10%( 70%)
Fire+ 21%( 70%)
Nature+ 13%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
2/5
1/5
Spell / Water1.60
3/5
1/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
3/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5

Effects

Quests

active
done
done
done
failed
failed
done
active
active
failed

Equipment

On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Dadasath the Shalore Archmage level 10
7th Flare 122nd year of Ascendancy at 04:05
see stats

Log

Dadasath's cleansing fire area effect hits Shimmering crystal for 13 fire damage.
Dadasath's cleansing fire area effect hits Sandworm burrower for
0 fire damage.
Dadasath activates
Shielding.
Dadasath's cleansing fire area effect hits Silewen the sandworm for
(8 flat reduction), 1 fire (1 total damage).
Dadasath's cleansing fire area effect hits Sandworm burrower for
0 fire damage.

Dadasath's cleansing fire area effect hits Silewen the sandworm for
(8 flat reduction), 1 fire (1 total damage).
Talent Fireflash is ready to use.

The unstable sand tunnel collapses!

Your summoned shimmering crystal disappears.
Your summoned red crystal disappears.

Talent Arcane Reconstruction is ready to use.
Talent Vitality is ready to use.
Dadasath deactivates
Shielding.
Shielding has been disrupted by
anti-magic forces!

Dadasath's Arcane Reconstruction has been disrupted by
anti-magic forces!

Dadasath deactivates
Arcane Shield.
Arcane Shield has been disrupted by
anti-magic forces!

Dadasath's Arcane Reconstruction has been disrupted by
anti-magic forces!
The unstable sand tunnel collapses!

Velumina the sandworm uses
Creeping Darkness.

Melee retaliation hits Shadow for
12 blight, 11 cold (23 total damage).
Shadow hits Dadasath for 12 physical damage.
Dadasath the level 12 shalore archmage was shattered to death by a shadow on level 2 of Sandworm lair.