Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Items Vault 1.7.0Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
|
Campaign | Arena |
Mode | Normal Roguelike |
Sex | Male |
Race | Cornac |
Class | Archmage (High Thaumaturgist) |
Level / Exp | 31 / 13% |
Size | medium |
Lifes / Deaths | Killed by ziguranth warrior at level 31 on the 77th Pyre 122nd year of Ascendancy at 01:43 / 1 |
Primary Stats
Strength | 14 (base 10) |
Dexterity | 10 (base 10) |
Constitution | 32 (base 32) |
Magic | 61 (base 60) |
Willpower | 29 (base 25) |
Cunning | 25 (base 25) |
Resources
Life | -77/450 |
Mana | 6/405 |
Healing Factor | 1.1724420161895 |
Regeneration | 2.6379945364263 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
See Invisible | 6 |
Offense: Mainhand
Damage | 24 |
Accuracy | 4 |
Crit Chance | 10% |
APR | 3 |
Speed | 1.00 |
Offense: Spell
Spellpower | 44 |
Crit Chance | 8% |
Speed | 1 |
Offense: Mind
Mindpower | 28 |
Crit Chance | 12% |
Speed | 1 |
Offense: Damage Bonus
Fire | +15% |
Light | +10% |
Defense: Base
Armour (hardiness) | 8 (30%) |
Defense | 2 |
Ranged Defense | 2 |
Fatigue | 0 |
Physical Save | 16 |
Spell Save | 25 |
Mental Save | 34 |
Defense: Resistances
Light | + 26%( 70%) |
All | + 13%( 70%) |
Defense: Immunities
Stun Resistance | 22% |
Instadeath Resistance | 100% |
Silence Resistance | 20% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 125 damage for 3 turns. Its effects scale with your Cunning stat. |
Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 102 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (52 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Spell / Temporal | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Air | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Spell / Thaumaturgy | 1.50 |
| 2/5 |
| 2/5 |
| 1/5 |
| 5/5 |
Spell / Arcane | 1.50 |
| 5/5 |
| 5/5 |
| 2/5 |
| 1/5 |
Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Earth | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Fire | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Water | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Spell / Aegis | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
Spell / Divination | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Conveyance | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
On fingers | warrior's steel ring of arcana (+0.13/turn) warrior's steel ring of arcana (+0.13/turn)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Armour: +8 Changes stats: +4 Str Silence immunity: +20% Mana each turn: +0.13 Rings make your fingers look great! |
On fingers | psionicist's copper ring of perseverance psionicist's copper ring of perseveranceCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +3 Wil Mental save: +6 (+3 eff.) Stun/Freeze immunity: +22% Life regen: +2.00 Rings make your fingers look great! |
Around waist | rough leather belt of recklessness rough leather belt of recklessnessCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical crit. chance: +3.0% Physical power: +3 (+3 eff.) Critical mult.: +6.00% A belt that goes around your waist. |
Main armor | mindwoven silk robe of light (+15%) (0 def, 0 armour) mindwoven silk robe of light (+15%) (0 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Changes resistances: +15% light / +13% all Changes damage: +10% light Mental save: +24 (+10 eff.) Mindpower: +3 (+1 eff.) Mental crit. chance: +3% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
On head | mindwoven linen wizard hat (1 def, 0 armour) mindwoven linen wizard hat (1 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Psi each turn: +0.12 Mindpower: +3 (+1 eff.) Mental crit. chance: +3% A pointy cloth hat, very wizardly... |
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Cloak | linen cloak of the Shaloren (1 def, 0 armour) linen cloak of the Shaloren (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +1 Mag / +1 Wil A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
In main hand | infernal ash vilestaff (15-18 power, 3 apr, fire element) infernal ash vilestaff (15-18 power, 3 apr, fire element)Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Damage (Melee): 17 fire Changes damage: +15% fire Talent granted: +1 Command Staff Critical mult.: +17.00% Spellpower: +11 (+3 eff.) Spell crit. chance: +2% See invisible: +6 Staves designed for wielders of magic, by the greats of the art. |
Inventory
Newly picked up chilling stralite mace (34-48 power, 5 apr)chilling stralite mace (34-48 power, 5 apr) Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. Type: weapon / mace ; tier 4 Base power: 34.5 - 48.3 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +5 Crit. chance: +2.5% Attack speed: 100% Damage (Melee): +9 cold Blunt and deadly. |
Newly picked up grounding hardened leather beltgrounding hardened leather belt Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes resistances: +8% lightning / +6% temporal A belt that goes around your waist. |
Newly picked up nightruned hardened leather beltnightruned hardened leather belt Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes resistances: +8% light / +9% darkness A belt that goes around your waist. |
Newly picked up scorching alchemist's lamp of focusscorching alchemist's lamp of focus Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Damage when hit (Melee): 15 fire Changes stats: +3 Wil Changes resistances: +7% fire Changes damage: +8% mind Light radius: +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Achievements
By Froh Mage de Hollande the Cornac Archmage level 23
75th Pyre 122nd year of Ascendancy at 23:26 see stats
By Froh Mage de Hollande the Cornac Archmage level 29
76th Pyre 122nd year of Ascendancy at 22:16 see stats
By Froh Mage de Hollande the Cornac Archmage level 10
74th Pyre 122nd year of Ascendancy at 20:02 see stats
By Froh Mage de Hollande the Cornac Archmage level 20
75th Pyre 122nd year of Ascendancy at 12:45 see stats
By Froh Mage de Hollande the Cornac Archmage level 30
76th Pyre 122nd year of Ascendancy at 22:57 see stats
By Froh Mage de Hollande the Cornac Archmage level 14
75th Pyre 122nd year of Ascendancy at 05:35 see stats
Log
Shadowblade performs a melee critical strike against Froh Mage de Hollande!
Froh Mage de Hollande teleports some damage to Shadowblade!
Shadowblade hits Shadowblade for 36 teleported, 17 teleported, 17 teleported, 17 teleported (87 total damage).
Shadowblade hits Froh Mage de Hollande for (36 teleported), 0 physical, (17 teleported), 0 darkness, 28 fire, (17 teleported), 0 physical, (17 teleported), 0 darkness (28 total damage).
Froh Mage de Hollande casts Manathrust.
Froh Mage de Hollande hits Ziguranth warrior for 206 arcane damage.
Froh Mage de Hollande hits Shadowblade for 206 arcane damage.
Froh Mage de Hollande hits Ziguranth warrior for 206 arcane damage.
Froh Mage de Hollande teleports some damage to Ziguranth warrior!
Ziguranth warrior hits Shadowblade for 10 teleported, 9 teleported (18 total damage).
Ziguranth warrior hits Froh Mage de Hollande for 105 physical, (10 teleported), 0 nature, (9 teleported), 0 darkness (105 total damage).
Froh Mage de Hollande teleports some damage to Shadowblade!
Shadowblade hits Shadowblade for 17 teleported, 18 teleported, 17 teleported (52 total damage).
Shadowblade hits Froh Mage de Hollande for 22 physical, (17 teleported), 0 darkness, (18 teleported), 0 physical, (17 teleported), 0 darkness (22 total damage).
The fabric of space around Froh Mage de Hollande stabilizes to normal.
Ziguranth warrior stops regenerating health quickly.
Froh Mage de Hollande activates Slipstream.
Ziguranth warrior uses Antimagic Zone.
Froh Mage de Hollande is silenced!
Ziguranth warrior is silenced!
Ziguranth warrior's manaburn arcane area effect hits Ziguranth warrior for 0 arcane damage.
Ziguranth warrior's manaburn arcane area effect hits Ziguranth warrior for 0 arcane damage.
Ziguranth warrior's manaburn arcane area effect hits Froh Mage de Hollande for 4 arcane damage.
Talent Phase Door is ready to use.
Froh Mage de Hollande misses Ziguranth warrior.
Ziguranth warrior hits Froh Mage de Hollande for 110 physical damage.
Froh Mage de Hollande the level 31 cornac archmage was ground to death by a ziguranth warrior and burned on a pyre on level 31 of The Arena.