Shadow the level 6 Cornac Rogue by FINbit

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassRogue
Level / Exp6 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity29 (base 26)
Constitution13 (base 13)
Magic18 (base 10)
Willpower10 (base 10)
Cunning21 (base 17)

Resources

Life-18/172
Stamina115/115
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision7

Offense: Mainhand

Damage34
Accuracy22
Crit Chance18%
APR10
Speed1.00

Offense: Offhand

Damage32
Accuracy22
Crit Chance10%
APR5
Speed1.00

Offense: Spell

Spellpower20
Crit Chance7%
Speed1

Offense: Mind

Mindpower15.4
Crit Chance4%
Speed1

Offense: Damage Bonus

Temporal+8%
Darkness+8%

Defense: Base

Armour (hardiness)4 (30%)
Defense22.7625
Ranged Defense22.7625
Fatigue9
Physical Save13.4
Spell Save9.8
Mental Save10.85

Defense: Resistances

Darkness+ 25%( 70%)
Light+ 18%( 70%)
Temporal+ 21%( 70%)
Blight+ 23%( 70%)
Fire+ 23%( 70%)
All+ 14%( 70%)

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual weapons1.50
5/5
3/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.50
2/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
3/5

Effects

beneficial effect
beneficial effect
detrimental effect

Quests

active
failed
active
active
active

Equipment

On feet
On hands
On head
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log


Shadow misses degenerated skeleton warrior.

Shadow hits degenerated skeleton warrior for 36 physical damage.
Shadow killed degenerated skeleton warrior!
Skeleton mage casts Flame.


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (skeleton mage)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (skeleton mage)).

You pickup 0.95 gold pieces.

Shadow is on fire!

Skeleton mage hits Shadow for 31 fire damage.
Skeleton mage hits Shadow for 11 fire damage.
Skeleton mage casts Manathrust.

Skeleton mage hits Shadow for 68 arcane damage.

Skeleton mage hits Shadow for 11 fire damage.

Shadow uses Infusion: Wild.

Shadow stops burning.

Shadow is cured!

Shadow lessens the pain.

Shadow uses Infusion: Regeneration.

Shadow starts regenerating health quickly.


Skeleton mage casts Manathrust.

Saving done.

Saving done.

Saving game...