Fenix the level 9 Cornac Doombringer by FINbit

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassDoombringer
Level / Exp9 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 33)
Dexterity10 (base 10)
Constitution21 (base 20)
Magic15 (base 12)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life292/292
Stamina124/124
Vim128/132
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3
See Stealth5
See Invisible6

Offense: Mainhand

Damage61
Accuracy19
Crit Chance19%
APR6
Speed1.00

Offense: Spell

Spellpower19
Crit Chance2%
Speed1

Offense: Mind

Mindpower11.4
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)26.92 (81.030927835052%)
Defense11
Ranged Defense11
Fatigue26
Physical Save20.0625
Spell Save13.625
Mental Save8.225

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Blind Resistance20%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
5/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
4/5
1/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
3/5
1/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
1/5
3/5
0/5

Effects

talent

Quests

done
done
done
active
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Hell has no fury like a demon scorned! Escaped the Searing Halls.
By Fenix the Cornac Doombringer level 5
78th Pyre 122nd year of Ascendancy at 22:34
see stats

Log

Fenix picks up (n.): citrine.
Fenix picks up (o.):
zircon.
Fenix picks up (n.):
pouch of steel shots of accuracy (20/20, 20.5-24.6 power, 2 apr).
Fenix picks up (c.):
steel longsword of erosion (13.5-18.9 power, 3 apr).
Fenix picks up (g.):
insulating linen wizard hat (1 def, 0 armour).
There is a way to the previous level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.55 gold from the transmogrification of
pouch of steel shots of accuracy (20/20, 20.5-24.6 power, 2 apr).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.65 gold from the transmogrification of
iron helm of dexterity (+2) (0 def, 3 armour).
You gain 0.48 gold from the transmogrification of
insulating linen wizard hat (1 def, 0 armour).
You gain 1.02 gold from the transmogrification of
mindwoven linen robe of the mountain (+10%) (0 def, 0 armour).
You gain 2.50 gold from the transmogrification of
Skullcleaver (20-28 power, 4 apr).
You gain 0.45 gold from the transmogrification of
iron mace of massacre (18.5-25.9 power, 2 apr).
You gain 1.63 gold from the transmogrification of
steel longsword of erosion (13.5-18.9 power, 3 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).