Zeal the level 8 Shalore Temporal Warden by FINbit

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceShalore
ClassTemporal Warden
Level / Exp8 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 16)
Dexterity17 (base 13)
Constitution15 (base 10)
Magic35 (base 32)
Willpower19 (base 12)
Cunning11 (base 10)

Resources

Life214/214
Mana67/67
Paradox300
Healing Factor1.11
Regeneration6.2715

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage35
Accuracy39
Crit Chance4%
APR5
Speed0.80

Offense: Spell

Spellpower30.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower17.7
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)16 (45%)
Defense20.759894497002
Ranged Defense20.759894497002
Fatigue8
Physical Save16.15
Spell Save18.9
Mental Save16.5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Bow Threading1.30
2/5
1/5
0/5
0/5
Chronomancy / Speed Control1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
3/5
1/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
3/5
1/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
3/5
2/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5

Effects

talent
talent

Quests

active
done
done
done
done

Equipment

Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Wibbly Wobbly Timey Wimey Stuff (Roguelike) Killed the weaver queen and the temporal defiler.
By Zeal the Shalore Temporal Warden level 4
78th Pyre 122nd year of Ascendancy at 08:15
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 1.55 gold from the transmogrification of
high-capacity pouch of steel shots (30/30, 20.5-24.6 power, 2 apr).
You gain 1.18 gold from the transmogrification of
spiked iron plate armour (3 def, 7 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, darkness element).
You gain 2.16 gold from the transmogrification of
fungal rough leather sling of power.
You gain 2.06 gold from the transmogrification of
arcing iron greatmaul of projection (18.5-27.75 power, 1 apr).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (14-18.2 power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Zeal deactivates Premonition.

Zeal deactivates Weapon Folding.