Evo the level 14 Higher Archmage by FINbit

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp14 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution22 (base 22)
Magic42 (base 34)
Willpower39 (base 24)
Cunning13 (base 11)

Resources

Life-10/256
Mana326/326
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision6

Offense: Mainhand

Damage21
Accuracy5
Crit Chance4%
APR8
Speed1.00

Offense: Spell

Spellpower44.333333333333
Crit Chance4%
Speed1

Offense: Mind

Mindpower26.25
Crit Chance6%
Speed1

Offense: Damage Bonus

Blight+13%
Cold+4%
Fire+29%
Nature+20%

Defense: Base

Armour (hardiness)2 (30%)
Defense2.35
Ranged Defense2.35
Fatigue1
Physical Save11.55
Spell Save26.675
Mental Save18.2

Defense: Resistances

All 0%( 70%)
Blight+ 20%( 70%)
Fire+ 27%( 70%)
Cold+ 31%( 70%)
Nature+ 51%( 70%)

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.42
5/5
5/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
2/5
2/5

Effects

talent

Quests

done
done
active
active
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Evo the Higher Archmage level 10
26th Dusk 122nd year of Ascendancy at 22:18
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Evo the Higher Archmage level 2
75th Pyre 122nd year of Ascendancy at 02:22
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Evo the Higher Archmage level 13
51st Dusk 122nd year of Ascendancy at 18:37
see stats

Log

Rested for 43 turns (stop reason: all resources and life at maximum).

Evo picks up (m.):
opal.
Ran for 2 turns (stop reason: hostile spotted to the west (ghoul)).


Evo casts Flame.

Ghoul is on fire!

Evo hits ghoul for 144 fire damage.
Evo hits ghoul for 48 fire damage.

Evo casts Lightning.

You collect a new ingredient:
chunk of ghoul flesh.
Evo hits ghoul for 149 lightning damage.
Evo killed ghoul!

Resting starts...

Talent Flame is ready to use.
Talent Lightning is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Ran for 6 turns (stop reason: hostile spotted to the south (skeleton warrior - offscreen)).


Skeleton warrior hits Evo for 60 physical, 3 nature, 10 mind damage (total 72.94).
Skeleton archer hits Evo for 18 temporal, 46 physical damage (total 63.00).
Skeleton archer shoots!

Skeleton warrior hits Evo for 72 physical, 3 nature, 10 mind damage (total 84.94).
Evo hits skeleton warrior for 17 blight damage.
Saving done.

Saving done.

Saving game...