Walking biohazard the level 10 Yeek Wyrmic by Jadys

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassWyrmic
Level / Exp10 / 96%
Sizesmall
Lifes / Deaths

Primary Stats

Strength32 (base 33)
Dexterity11 (base 10)
Constitution7 (base 11)
Magic10 (base 10)
Willpower34 (base 22)
Cunning26 (base 10)

Resources

Life-14/347
Equilibrium36
Healing Factor0.96880457979619
Regeneration5.8614531600848

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision1
See Invisible3

Offense: Mainhand

Damage21
Accuracy25
Crit Chance10%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower32
Crit Chance9%
Speed1

Offense: Damage Bonus

Fire+5%

Defense: Base

Armour (hardiness)11 (30%)
Defense24
Ranged Defense24
Fatigue13
Physical Save15
Spell Save18
Mental Save25

Defense: Resistances

Acid+ 3%( 70%)
Physical+ 2%( 70%)
Cold+ 18%( 70%)
All 0%( 70%)
Darkness+ 10%( 70%)
Light+ 11%( 70%)
Lightning+ 16%( 70%)
Fire+ 19%( 70%)
Nature+ 3%( 70%)

Defense: Immunities

Disarm Resistance21%
Confusion Resistance35%
Instadeath Resistance100%
Pinning Resistance50%
Poison Resistance50%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Cold drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
1/5
1/5
0/5
Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
1/5
1/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Fungus1.00
5/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
0/5
0/5
Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5

Effects

Quests

done
done

Equipment

On feet
On hands
On head
Tool
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Walking biohazard the Yeek Wyrmic level 10
8th Flare 122nd year of Ascendancy at 22:36
see stats

Log

Walking biohazard's corrosive acid area effect hits Forest Troll Hedge-Wizard for (18 absorbed), 0 acid (0 total damage).

Forest Troll Hedge-Wizard reflects damage back to Walking biohazard!
Forest Troll Hedge-Wizard hits Walking biohazard for 21 reflected, 10 reflected, 7 reflected (38 total damage).
Walking biohazard hits Forest Troll Hedge-Wizard for (21 absorbed), 0 physical, (10 absorbed), 0 arcane, (7 absorbed), 0 lightning (0 total damage).
Poison from Hornet swarm hits
Walking biohazard for 7 nature damage.
Forest Troll Hedge-Wizard casts
Manathrust.
Forest Troll Hedge-Wizard reflects damage back to Walking biohazard!
Forest Troll Hedge-Wizard hits Walking biohazard for 18 reflected damage.
Walking biohazard's corrosive acid area effect hits Forest Troll Hedge-Wizard for
(18 absorbed), 0 acid (0 total damage).
Forest Troll Hedge-Wizard's Manathrust hits
Walking biohazard for 103 arcane damage.

Walking biohazard uses
Infusion: Healing.
Walking biohazard stops being poisoned.

Walking biohazard gains 1% of a turn from Ancestral Life.
Walking biohazard receives 48 healing from Infusion: Healing.
Walking biohazard uses
Infusion: Regeneration.
Walking biohazard starts regenerating health quickly.

Forest Troll Hedge-Wizard reflects damage back to Walking biohazard!
Forest Troll Hedge-Wizard hits Walking biohazard for 18 reflected damage.
Walking biohazard's corrosive acid area effect hits Forest Troll Hedge-Wizard for
(18 absorbed), 0 acid (0 total damage).
Forest Troll Hedge-Wizard misses Walking biohazard.
Forest Troll Hedge-Wizard misses Walking biohazard.

Walking biohazard uses
Dissolve.
Forest Troll Hedge-Wizard reflects damage back to Walking biohazard!
Forest Troll Hedge-Wizard hits Walking biohazard for 7 reflected, 10 reflected, 7 reflected, 7 reflected, 15 reflected, 10 reflected, 9 reflected, 10 reflected, 7 reflected, 7 reflected, 15 reflected, 10 reflected, 8 reflected, 10 reflected, 7 reflected, 6 reflected, 15 reflected, 10 reflected, 8 reflected, 10 reflected, 7 reflected, 6 reflected, 15 reflected, 10 reflected, 18 reflected (243 total damage).
Walking biohazard's corrosive acid area effect hits Forest Troll Hedge-Wizard for
(18 absorbed), 0 acid (0 total damage).
Walking biohazard hits Forest Troll Hedge-Wizard for (7 absorbed), 0 acid, (10 absorbed), 0 arcane, (7 absorbed), 0 lightning, (7 absorbed), 0 acid, (15 absorbed), 0 arcane, (10 absorbed), 0 lightning, (9 absorbed), 0 acid, (10 absorbed), 0 arcane, (7 absorbed), 0 lightning, (7 absorbed), 0 acid, (15 absorbed), 0 arcane, (10 absorbed), 0 lightning, (8 absorbed), 0 acid, (10 absorbed), 0 arcane, (7 absorbed), 0 lightning, (6 absorbed), 0 acid, (15 absorbed), 0 arcane, (10 absorbed), 0 lightning, (8 absorbed), 0 acid, (10 absorbed), 0 arcane, (7 absorbed), 0 lightning, (6 absorbed), 0 acid, (15 absorbed), 0 arcane, (10 absorbed), 0 lightning (0 total damage).
Walking biohazard the level 10 yeek wyrmic was battered to death by Forest Troll Hedge-Wizard on level 3 of Trollmire.