Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Passive Cooldowns 1.7.0A tweak to the Minimalist UI to show the effect cooldowns of various passive talents and prodigies with triggered effects in the buffs area. Affected talents in the base module:
Affected talents from the Embers of Rage DLC:
Affected talents from the Ashes of Urh'Rok DLC:
Affected talents from the Forbidden Cults DLC:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Items Vault 1.7.0Donators/Buyers bonus! Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Logical Alchemists 1.5.10Makes alchemists focus on creating elixirs that you are not currently helping them with. Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
Campaign | Maj'Eyal |
Mode | Insane Adventure |
Sex | Female |
Race | Cornac |
Class | Adventurer |
Level / Exp | 12 / 84% |
Size | medium |
Lifes / Deaths | Killed by Vorodheta the war bear at level 10 on the 5th Mirth 122nd year of Ascendancy at 12:26 0 / 5Killed by Cyrena the giant green ant at level 11 on the 3rd Flare 122nd year of Ascendancy at 01:47 Killed by Silina the blue crystal at level 12 on the 26th Dusk 122nd year of Ascendancy at 00:29 Killed by Aritha the spitting spider at level 12 on the 26th Dusk 122nd year of Ascendancy at 18:41 Killed by Mayerimira the black mamba at level 12 on the 26th Dusk 122nd year of Ascendancy at 20:45 |
Primary Stats
Strength | 20 (base 12) |
Dexterity | 16 (base 12) |
Constitution | 18 (base 12) |
Magic | 25 (base 12) |
Willpower | 59 (base 37) |
Cunning | 31 (base 23) |
Resources
Life | -50/514 |
Psi | 146/169 |
Stamina | 238/256 |
Equilibrium | 18 |
Healing Factor | 0.57113635492672 |
Regeneration | 5.594779156122 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 7 |
Infravision | 5 |
See Stealth | 7 |
See Invisible | 5 |
Offense: Mainhand
Damage | 27 |
Accuracy | 36 |
Crit Chance | 9% |
APR | 12 |
Speed | 1.00 |
Offense: Offhand
Damage | 26 |
Accuracy | 36 |
Crit Chance | 9% |
APR | 12 |
Speed | 1.00 |
Offense: Spell
Spellpower | 22 |
Crit Chance | 8% |
Speed | 1 |
Offense: Mind
Mindpower | 48 |
Crit Chance | 9% |
Speed | 1 |
Offense: Damage Bonus
Nature | +24% |
Acid | +15% |
Lightning | +6% |
Darkness | +12% |
Cold | +3% |
Arcane | +6% |
Mind | +3% |
All | 0% |
Offense: Damage Penetration
Lightning | +20% |
Acid | +5% |
Physical | +6% |
Darkness | +25% |
Nature | +5% |
Defense: Base
Armour (hardiness) | 6 (30%) |
Defense | 24 |
Ranged Defense | 24 |
Fatigue | 1 |
Physical Save | 13 |
Spell Save | 27 |
Mental Save | 31 |
Defense: Resistances
Acid | + 6%( 70%) |
Nature | + 36%( 70%) |
Cold | + 6%( 70%) |
Lightning | + 27%( 70%) |
Fire | + 6%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Disarm Resistance | 20% |
Pinning Resistance | 20% |
Knockback Resistance | 39% |
Confusion Resistance | 18% |
Fear Resistance | 18% |
Stun Resistance | 18% |
Instadeath Resistance | 100% |
Blind Resistance | 20% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 454% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Constitution stat. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
Cunning / Poisons | 1.00 |
| 3/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Psionic / Absorption | 1.00 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Wild-gift / Corrosive blades | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Higher draconic abilities | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Gloom | 1.00 |
| 5/5 |
| 4/5 |
| 1/5 |
| 0/5 |
Generic Talents
Cursed / Cursed form | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Wild-gift / Mindstar mastery | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Gestures | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Conditioning | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Fungus | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 0/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
You successfully escorted the lone alchemist to the recall portal on level 2 of Trollmire. Escort: lone alchemist (level 2 of Trollmire)As a reward you improved Willpower by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Equipment
Psionic focus | enhanced iron longsword (104% power, 2 apr) enhanced iron longsword (104% power, 2 apr)3.0 T1 longsword 1H weapon [Ego+] Nature Power 105% Range: 1.4x Uses 100% Str Dmg Physical Acc+ +0.4% crit mult (max 40%) Apr +2 Crit +2.5% Atk.spd 100% While equipped: Stats +3 Str +4 Dex +4 Mag +3 Wil +3 Cun +4 Con Sharp, long, and deadly. |
On hands | rough leather gloves (0 def, 1 armour) rough leather gloves (0 def, 1 armour)1.0 T1 hands armor [Normal] While equipped: ----- def ----- Armour +1 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Light source | Nighthack Nighthack2.0 T1 lite [Rare] Master While equipped: dps ---------- Dmg.mod +9% darkness Res.pen +5% nature Melee Ret 2 acid On Hit (Melee): * 20% chance to reduce damage dealt by 24% ----- def ----- Resists +6% acid ---------- misc Light +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | linen wizard hat 'Cobrafury' (21 def, 0 armour) linen wizard hat 'Cobrafury' (21 def, 0 armour)2.0 T1 head armor [Rare] Nature While equipped: dps ---------- Dmg.mod +14% nature ----- def ----- Defense +21 (+11 eff.) Resists +16% nature Crit.chn- 5.00% Die.at -20.00 life A pointy cloth hat, very wizardly... |
On feet | pair of rough leather boots 'Sparklace' (0 def, 1 armour) pair of rough leather boots 'Sparklace' (0 def, 1 armour)2.0 T1 feet armor [Rare] Psionic While equipped: Stats +2 Con +2 Wil dps ---------- Mind.pwr +4 (+1 eff.) Dmg.mod +6% lightning +3% darkness Res.pen +10% darkness +6% physical ----- def ----- Armour +1 Resists +9% lightning Blindside: Puts all charms on 25 cooldown Level 1.0 Pwr.cost 25 out of 25/25. Range 6 Travel.spd instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 37% (at 0 Hate) to 124% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 7 extra Defense for 1 turn. The Defense boost improves with your Strength. A pair of boots made of leather. |
Tool | Porildatira the iron pickaxe (dig speed 30 turns) Porildatira the iron pickaxe (dig speed 30 turns)3.0 T1 digger tool [Rare] Master While equipped: Stats +5 Str +1 Cun ----- def ----- Armour +2 Die.at -20.00 life ---------- misc Infravis +2 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
On fingers | Boltusher Boltusher0.1 T2 ring jewelry [Random Unique] Arcane/Nature/Master While equipped: dps ---------- Dmg.mod +10% nature Res.pen +20% lightning ----- def ----- Fatigue -5% Resists +20% nature +9% lightning Blind- +20% ---------- misc Max.enc +20 Infravis +3 See.Stealth +7 See.Invis +5 Rings make your fingers look great! |
On fingers | copper ring of tenacity copper ring of tenacity0.1 T1 ring jewelry [Ego] Master While equipped: ----- def ----- Max.HP +20.00 Disarm- +20% Pinning- +20% Knockbk- +21% Rings make your fingers look great! |
Around neck | Tekhad the copper amulet Tekhad the copper amulet0.1 T1 amulet jewelry [Rare] Arcane While equipped: Stats +1 Wil +7 Mag dps ---------- Dmg.mod +3% mind ---------- misc Max.psi +20.00 Amulets make your neck look great! |
In main hand | mossy mindstar of resolve (77% power, 12 apr, nature damage) mossy mindstar of resolve (77% power, 12 apr, nature damage)3.0 T1 mindstar 1H weapon [Ego] Nature/Psionic Power 77% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Nature Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% While equipped: Stats +2 Wil dps ---------- Mind.crit +1% Mind.pwr +2 (+0 eff.) ----- def ----- Spell.save +2 (+1 eff.) ---------- misc Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Around waist | Cyrolaith the Dayobeisance Cyrolaith the Dayobeisance1.0 T1 belt armor [Rare] Master While equipped: dps ---------- Res.pen +15% darkness +5% acid ----- def ----- Resists +6% fire +6% cold ---------- misc Light +1 A belt that goes around your waist. |
In off hand | mossy mindstar of resolve (75% power, 12 apr, mind damage) mossy mindstar of resolve (75% power, 12 apr, mind damage)3.0 T1 mindstar 1H weapon [Ego] Nature/Psionic Power 75% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Mind Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +12 Crit +2.5% Atk.spd 100% While equipped: Stats +3 Wil dps ---------- Mind.crit +1% Mind.pwr +2 (+0 eff.) ----- def ----- Spell.save +3 (+1 eff.) ---------- misc Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Cloak | linen cloak 'Blastsin' (1 def, 0 armour) linen cloak 'Blastsin' (1 def, 0 armour)2.0 T1 cloak armor [Rare] Arcane While equipped: Stats +2 Mag +2 Wil dps ---------- Spell.crit +1% Crit.mult +10.00% Dmg.mod +6% arcane ----- def ----- Defense +1 (+1 eff.) Resists +9% lightning Def/telep +15 Res/telep +15% Dur/telep +15% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | Winterroar (3 def, 2 armour) Winterroar (3 def, 2 armour)9.0 T1 light armor [Rare] Psionic While equipped: Stats +4 Cun +4 Wil dps ---------- Dmg.mod +15% acid +3% cold Melee Ret 4 acid 4 cold ----- def ----- Armour +2 Defense +3 (+2 eff.) Fatigue +6% Mind.save +11 (+5 eff.) A suit of armour made of leather. |
Inventory
mule's copper ring of sensing mule's copper ring of sensing0.1 T1 ring jewelry [Ego] Arcane/Master While equipped: ----- def ----- Fatigue -5% Blind- +22% ---------- misc Max.enc +22 Infravis +3 See.Stealth +6 See.Invis +7 Rings make your fingers look great! |
spellwoven linen wizard hat of nature (+16%) (1 def, 0 armour) spellwoven linen wizard hat of nature (+16%) (1 def, 0 armour)2.0 T1 head armor [Ego] Arcane/Nature While equipped: dps ---------- Spell.crit +3% Spell.pwr +2 (+1 eff.) Dmg.mod +11% nature ----- def ----- Defense +1 (+1 eff.) Resists +16% nature ---------- misc Mana/turn +0.13 A pointy cloth hat, very wizardly... |
Chaliroddarach the rough leather armour (3 def, 2 armour) Chaliroddarach the rough leather armour (3 def, 2 armour)9.0 T1 light armor [Rare] Nature While equipped: Stats +2 Con +2 Wil dps ---------- Phys.crit +1.0% Crit.mult +5.00% Acc +20 (+14 eff.) Melee Ret 6 physical ----- def ----- Armour +2 Defense +3 (+2 eff.) Fatigue +6% Resists +11% blight +11% darkness Die.at -20.00 life ---------- misc Light +1 A suit of armour made of leather. |
Glama the Heatpall (0 def, 2 armour, 21.5 block) Glama the Heatpall (0 def, 2 armour, 21.5 block)7.0 T1 shield armor Reqs Shield usage training [Rare] Nature Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: dps ---------- Melee+ 5 cold Dmg.mod +3% lightning +6% fire Melee Ret 3 ice 2 fire ----- def ----- Armour +2 Fatigue +8% Resists +15% fire ---------- misc Talents +1 Block Handheld deflection devices. |
76 alchemist agate 76 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Rod of Recall (0/1) Rod of Recall (0/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 199/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
By Veles the Cornac Adventurer level 10
1st Mirth 122nd year of Ascendancy at 12:40 see stats
By Veles the Cornac Adventurer level 12
26th Dusk 122nd year of Ascendancy at 01:53 see stats
By Veles the Cornac Adventurer level 12
11st Dusk 122nd year of Ascendancy at 11:14 see stats
Log
Red crystal's Flame Bolt hits Veles for (11 to psi shield), 16 fire (16 total damage).
Aritha the spitting spider teleports some damage to Veles!
Mindrot hits Mayerimira the black mamba for 5 mind, 5 darkness (10 total damage).
Mindrot hits Aritha the spitting spider for (5 teleported), 0 mind, (5 teleported), 0 darkness (0 total damage).
Mindrot hits Veles for 5 teleported, 5 teleported (10 total damage).
Mindrot hits Red crystal for 5 mind, 5 darkness (10 total damage).
Burning from Red crystal hits Veles for (4 to psi shield), 5 fire (5 total damage).
Veles uses Infusion: Movement.
Veles is moving at extreme speed!
Armoured skeleton warrior is no longer weakened.
Aritha the spitting spider shoves Armoured skeleton warrior aside.
Mindrot hits Armoured skeleton warrior for 5 mind, 5 darkness (10 total damage).
Burning from Red crystal hits Veles for (4 to psi shield), 5 fire (5 total damage).
Space around you starts to dissolve...
Veles slows down.
Aritha the spitting spider overcomes the gloom.
Aritha the spitting spider casts Invoke Darkness.
Aritha the spitting spider hits Veles for 103 darkness damage.
Mindrot hits Mayerimira the black mamba for 5 mind, 5 darkness (10 total damage).
Mindrot hits Armoured skeleton warrior for 5 mind, 5 darkness (10 total damage).
Burning from Red crystal hits Veles for (4 to psi shield), 5 fire (5 total damage).
Mayerimira the black mamba uses Ice Claw.
Mayerimira the black mamba hits Veles for (33 to psi shield), 138 cold (138 total damage).
Melee retaliation hits Mayerimira the black mamba for 7 acid, 4 cold (10 total damage).
Veles the level 12 cornac adventurer was iced to death by Mayerimira the black mamba on level 3 of Scintillating Caves.
Space restabilizes around you.