w_d_1 the level 14 Dwarf Wyrmic by Balerion

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Exploration
SexFemale
RaceDwarf
ClassWyrmic
Level / Exp14 / 32%
Sizebig
Lifes / Deaths

Primary Stats

Strength42 (base 30)
Dexterity11 (base 10)
Constitution16 (base 11)
Magic13 (base 10)
Willpower52 (base 40)
Cunning17 (base 10)

Resources

Life513/513
Equilibrium0
Healing Factor1.0545771506545
Regeneration5.0149740903323

Speed

Mental+5.96386969525%
Attack+5.96386969525%
Movement-59.13001655783%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage61
Accuracy41
Crit Chance9%
APR1
Speed0.94

Offense: Spell

Spellpower13
Crit Chance3%
Speed1

Offense: Mind

Mindpower33
Crit Chance7%
Speed0.94371789448232

Offense: Damage Bonus

Acid+6%
Fire+3%
Physical+9%
Mind+17%
Nature+8%

Offense: Damage Penetration

Arcane+20%
Acid+15%
Nature+20%

Defense: Base

Armour (hardiness)46.883307766991 (81.151787968034%)
Defense21
Ranged Defense21
Fatigue20
Physical Save21
Spell Save25
Mental Save31

Defense: Resistances

Acid+ 20%( 70%)
Blight+ 11%( 70%)
Physical+ 1%( 70%)
Cold+ 21%( 70%)
All 0%( 70%)
Lightning+ 3%( 70%)
Mind+ 11%( 70%)
Fire+ 6%( 70%)
Nature+ 18%( 70%)

Defense: Immunities

Disarm Resistance28%
Poison Resistance11%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
2/5
1/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Higher draconic abilities1.30
2/5
1/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
3/5
1/5
1/5
Wild-gift / Venom drake aspect1.30
1/5
1/5
1/5
1/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
2/5
1/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
4/5
0/5
3/5
2/5
0/5

Effects

detrimental effect

Quests

active
done
done
active
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By w_d_1 the Dwarf Wyrmic level 10
30th Voratun 122nd year of Ascendancy at 21:00
see stats
Squadmate (Exploration mode) Escaped from Reknor alive with your squadmate Norgan.
By w_d_1 the Dwarf Wyrmic level 6
18th Voratun 122nd year of Ascendancy at 13:23
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By w_d_1 the Dwarf Wyrmic level 8
29th Voratun 122nd year of Ascendancy at 08:49
see stats

Log

Nerywen the bandit lord performs a melee critical strike against w_d_1!
Melee retaliation hits Nerywen the bandit lord for
1 lightning, 3 cold, 1 lightning, 3 cold (8 total damage).
Nerywen the bandit lord hits w_d_1 for 17 physical, 4 physical, 3 nature, 4 darkness (28 total damage).
Belalratira the white wolf performs a melee critical strike against w_d_1!
Melee retaliation hits Belalratira the white wolf for
1 lightning, 1 cold, 1 lightning, 1 cold (4 total damage).
Talent Dissolve is ready to use.
Deep Wound from Belalratira the white wolf hits
w_d_1 for 28 physical damage.
w_d_1 the level 14 dwarf wyrmic was skewered to death by Belalratira the white wolf on level 1 of The Maze.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Deep Wound from Belalratira the white wolf killed w_d_1!
Saving game...

Saving done.

Resting starts...

Talent Infusion: Wild is ready to use.
Talent Venomous Breath is ready to use.
Talent Prismatic Slash is ready to use.
Talent Infusion: Healing is ready to use.
Talent Quake is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Corrosive Breath is ready to use.
Talent Swallow is ready to use.
Talent Icy Skin is ready to use.
Talent Nature's Touch is ready to use.
Talent Static Field is ready to use.
Talent Meditation is ready to use.
Talent Ice Wall is ready to use.
Talent Resilience of the Dwarves is ready to use.
Rested for 42 turns (stop reason: all resources and life at maximum).