Orarnea the level 3 Shalore Doombringer by remuz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceShalore
ClassDoombringer
Level / Exp3 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 21)
Dexterity13 (base 10)
Constitution14 (base 14)
Magic14 (base 12)
Willpower13 (base 10)
Cunning12 (base 11)

Resources

Life164/164
Stamina114/114
Vim108/108
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage23
Accuracy20
Crit Chance13%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower13.9
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)9.73 (48.103448275862%)
Defense3.05
Ranged Defense3.05
Fatigue17
Physical Save11.55
Spell Save9.45
Mental Save8.75

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
0/5
0/5
0/5
0/5
Corruption / Brutality1.30
4/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
3/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Orarnea the level 3 shalore doombringer was boiled to death by a demonic clerk on level 2 of Searing Halls.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Demonic clerk's Flame killed Orarnea!
Saving done.

Resting starts...

Talent Rune: Shielding is ready to use.
Talent Grace of the Eternals is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).