aloha the level 7 Cornac Summoner by remuz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.3
AddonsItems Vault 1.0.3
Stone Wardens DLC Class 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassSummoner
Level / Exp7 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity17 (base 11)
Constitution18 (base 15)
Magic10 (base 10)
Willpower22 (base 22)
Cunning22 (base 22)

Resources

Life236/236
Equilibrium0
Healing Factor1.11
Regeneration0.8325

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage4
Accuracy22
Crit Chance8%
APR12
Speed1.00

Offense: Offhand

Damage4
Accuracy22
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower23.1
Crit Chance8%
Speed1

Offense: Damage Bonus

Fire+11%
Darkness+11%

Defense: Base

Armour (hardiness)2 (30%)
Defense16.45
Ranged Defense16.45
Fatigue2
Physical Save10.675
Spell Save20.0375
Mental Save16.275

Defense: Resistances

Darkness+ 22%( 70%)
Light+ 10%( 70%)
Fire+ 21%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance21%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
4/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (augmentation)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
done
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

The Arena Unlocked Arena mode.
By aloha the Cornac Summoner level 7
78th Pyre 122nd year of Ascendancy at 13:28
see stats

Log

Rested for 36 turns (stop reason: all resources and life at maximum).

You pickup 0.65 gold pieces.

You pickup 0.55 gold pieces.

Aloha picks up (b.):
balanced iron waraxe of projection (5.5-7.7 power, 2 apr).
You pickup 0.55 gold pieces.

You pickup 0.40 gold pieces.

You pickup 0.55 gold pieces.

You pickup 0.90 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.40 gold pieces.

You pickup 0.65 gold pieces.

Aloha picks up (c.):
linen cloak (1 def, 0 armour).
You pickup 0.85 gold pieces.

You pickup 0.85 gold pieces.

Aloha picks up (a.):
acidic iron greatmaul (14.5-21.75 power, 1 apr).
You pickup 0.75 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.55 gold pieces.

Aloha picks up (g.):
rough leather armour (1 def, 2 armour).
Aloha picks up (b.):
flaming iron greatsword (10.5-16.8 power, 1 apr).
Ran for 2 turns (stop reason: hostile spotted to the north (thief)).