bloup the level 4 Ghoul Cursed by remuz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceGhoul
ClassCursed
Level / Exp4 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24.752612745299 (base 17)
Dexterity11 (base 10)
Constitution21.752612745299 (base 12)
Magic10 (base 10)
Willpower12 (base 16)
Cunning11 (base 10)

Resources

Life204/204
Hate14/100
Healing Factor0.56787957695122
Regeneration0.14196989423781

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2
See Invisible10

Offense: Mainhand

Damage41
Accuracy18
Crit Chance3%
APR25
Speed0.90

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower17.8
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)3 (30%)
Defense3.35
Ranged Defense3.35
Fatigue8
Physical Save16.27682892171
Spell Save7.7
Mental Save8.05

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Cursed / Slaughter1.30
2/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5
Cursed / Gloom1.30
1/5
0/5
0/5
0/5
Cursed / Strife1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
2/5
0/5
0/5
0/5
Cursed / Cursed aura1.00
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

active
done

Equipment

Tool
On feet
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

There is a next level here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).


You gain 1.66 gold from the transmogrification of
survivor's brass lantern.
You gain 10.00 gold from the transmogrification of
Summertide Phial.
You gain 0.77 gold from the transmogrification of
iron shield of acid resistance (+16%) (4 def, 2 armour, 21 block).
You gain 1.00 gold from the transmogrification of
spiked rough leather armour (1 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.67 gold from the transmogrification of
miner's pair of rough leather boots (0 def, 5 armour).
You gain 2.67 gold from the transmogrification of
shimmering elm vilestaff of fate (10-12 power, 2 apr, acid damage) (Madness).
You gain 2.65 gold from the transmogrification of
shimmering elm magestaff of power (10-12 power, 2 apr, lightning damage) (Nightmares).
You gain 10.00 gold from the transmogrification of
Penitence (15-18 power, 4 apr, nature damage) (Madness).
You gain 0.80 gold from the transmogrification of
iron longsword of crippling (7.5-10.5 power, 2 apr) (Misfortune).
You gain 3.61 gold from the transmogrification of
balanced iron longsword of vileness (7-9.8 power, 2 apr) (Shrouds).
You gain 0.25 gold from the transmogrification of
iron greatsword (11.5-18.4 power, 1 apr) (Nightmares).
You gain 0.25 gold from the transmogrification of
iron greatmaul (10.5-15.75 power, 1 apr) (Misfortune).
You gain 0.97 gold from the transmogrification of
mule's copper ring.
You gain 0.53 gold from the transmogrification of
teleportation rune (range 20).
You gain 1.55 gold from the transmogrification of
phase door rune (range 6; power 15; dur 4).
You gain 1.55 gold from the transmogrification of
phase door rune (range 5; power 16; dur 4).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the warrior (heal 144 over 5 turns).
You gain 0.71 gold from the transmogrification of
regeneration infusion (heal 71 over 5 turns).
You feel very confident walking into this place.
Saving game...

Saving done.