rose the level 1 Yeek Doomed by Rose Wolf

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceYeek
ClassDoomed
Level / Exp1 / 56%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower23 (base 17)
Cunning19 (base 15)

Resources

Life70/70
Hate34/100
Healing Factor0.6139944808753
Regeneration0.15349862021883

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage6
Accuracy17
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy17
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower23
Crit Chance6%
Speed1

Offense: Damage Bonus

Fire-10%
Cold+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4
Spell Save11
Mental Save14

Defense: Resistances

Cold+ 12%( 70%)
Lightning+ 16%( 70%)
Fire+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance10%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Shadows1.30
1/5
0/5
0/5
0/5
Cursed / Punishments1.30
0/5
0/5
0/5
0/5
Cursed / Darkness1.30
0/5
0/5
0/5
0/5
Cursed / Force of will1.30
0/5
0/5
0/5
0/5

Generic Talents

Cursed / Dark sustenance1.30
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Cursed / Gestures1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

active

Equipment

Tool
Around neck
In main hand
Around waist
Light source
Main armor
In off hand

Inventory

Achievements

Log

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There is a next level here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


Rose wears:
grounding copper amulet.

Rose wears:
insulating rough leather belt.

Rose wears:
miner's iron pickaxe (dig speed 31 turns).

Rose wears (replacing
miner's iron pickaxe (dig speed 31 turns)): elm wand of conjuration [power 105] (15 cooldown).

You gain 0.25 gold from the transmogrification of
iron waraxe (10-15 power, 2 apr).
You gain 0.25 gold from the transmogrification of
coral trident (12-20 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (14-22 power, 6 apr).
You gain 2.60 gold from the transmogrification of
chilling coral trident of daylight (12-19 power, 6 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, fire element).
You gain 2.74 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, lightning element).
You gain 1.41 gold from the transmogrification of
earthen elm magestaff (10-12 power, 2 apr, lightning element).
You gain 0.25 gold from the transmogrification of
iron greatmaul (18-28 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-12 power, 5 apr).
There is a previous level here (press '' or right click to use).
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