Beam the level 12 Doomelf Archmage by Marília

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceDoomelf
ClassArchmage
Level / Exp12 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity16 (base 10)
Constitution24 (base 10)
Magic42 (base 37)
Willpower33 (base 27)
Cunning17 (base 11)

Resources

Life-2/390
Mana57/312
Healing Factor1.1672674059366
Regeneration7.2954212871038

Speed

Mental0%
Attack0%
Movement+35%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage21
Accuracy10
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower40
Crit Chance7%
Speed1

Offense: Mind

Mindpower27
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+10%
Fire+15%
Mind+12%
Arcane+5%
Cold+26%
All0%

Offense: Damage Penetration

Cold+5%
Lightning+5%

Defense: Base

Armour (hardiness)12 (30%)
Defense16
Ranged Defense16
Fatigue0
Physical Save14
Spell Save30
Mental Save25

Defense: Resistances

Darkness+ 23%( 70%)
Nature+ 21%( 70%)
Mind+ 24%( 70%)
Fire+ 20%( 70%)
Cold+ 59%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance24%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
1/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
3/5
3/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Wildfire1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
1/5
1/5
Race / Doomelf1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
1/5
0/5

Effects

Quests

done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Hell has no fury like a demon scorned! (Nightmare (Roguelike) difficulty) Escaped the Searing Halls.
By Beam the Doomelf Archmage level 6
77th Pyre 122nd year of Ascendancy at 17:15
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Beam the Doomelf Archmage level 10
6th Mirth 122nd year of Ascendancy at 13:36
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Beam the Doomelf Archmage level 11
10th Mirth 122nd year of Ascendancy at 02:58
see stats

Log


Strangle Hold from Horned Horror hits
Beam for (9 absorbed), 0 nature (0 total damage).
You are unable to move!

Horned Horror throws a finishing uppercut.
Horned Horror misses Beam.
Strangle Hold from Horned Horror hits
Beam for (9 absorbed), 0 nature (0 total damage).

Horned Horror lashes out with a spinning backhand.
Melee retaliation hits Horned Horror for
(4 flat reduction), 0 nature (0 total damage).
Horned Horror hits Beam for (90 absorbed), 0 physical, (21 absorbed), 0 lightning (0 total damage).
Talent Fireflash is ready to use.
Strangle Hold from Horned Horror hits
Beam for (9 absorbed), 0 nature (0 total damage).

Horned Horror throws two quick punches.
Horned Horror casts
Chain Lightning.
Beam deactivates
Disruption Shield.
Beam's disruption shield collapses and then explodes in a powerful manastorm!
Melee retaliation hits Horned Horror for
(4 flat reduction), 0 nature, (4 flat reduction), 0 nature (0 total damage).
Horned Horror hits Beam for (73 absorbed), 0 physical, (21 absorbed), 0 lightning, (158 absorbed), (123 mana), 0 lightning, 80 physical, 21 lightning (101 total damage).
Strangle Hold from Horned Horror hits
Beam for 9 nature damage.
Beam's arcane area effect hits Horned Horror for
(16 flat reduction), 8 arcane (8 total damage).

You are unable to move!

Horned Horror lashes out with a flurry of fists.
Horned Horror casts
Nova.
Horned Horror casts
Lightning.
Melee retaliation hits Horned Horror for
(4 flat reduction), 0 nature, (4 flat reduction), 0 nature, (4 flat reduction), 0 nature (0 total damage).
Horned Horror hits Beam for 60 physical, 21 lightning, 48 lightning, 91 lightning, 68 physical (288 total damage).
Beam the level 12 doomelf archmage was disembowelled to death by Horned Horror and revived as a mindless horror on level 4 of The Maze.
Beam is dazed!