Ryan Belamore the level 10 Higher Alchemist by Bermei

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassAlchemist
Level / Exp10 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution25 (base 25)
Magic42 (base 33)
Willpower15 (base 11)
Cunning10 (base 10)

Resources

Life262/262
Mana188/188
Healing Factor1.2345178243369
Regeneration0.30862945608423

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible6

Offense: Mainhand

Damage15
Accuracy20
Crit Chance10%
APR2
Speed1.00

Offense: Spell

Spellpower34
Crit Chance14%
Speed1

Offense: Mind

Mindpower14
Crit Chance7%
Speed1

Offense: Damage Bonus

Cold+10%
Fire+11%
All0%

Defense: Base

Armour (hardiness)1 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save18
Spell Save19
Mental Save8

Defense: Resistances

Mind+ 16%( 70%)
Physical+ 8%( 70%)
Fire+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
4/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
5/5
1/5
0/5

Generic Talents

Spell / Staff combat1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
5/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
3/5
0/5
0/5

Effects

Quests

done
done
done
done
active
done

Equipment

Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Ryan Belamore the Higher Alchemist level 10
3rd Mirth 122nd year of Ascendancy at 08:45
see stats

Log

Rested for 2 turns (stop reason: all resources and life at maximum).

Resting starts...

You are yanked out of this place!

Rested for 38 turns (stop reason: dialog is displayed).


You gain 0.61 gold from the transmogrification of
iron shield of purity (0 def, 2 armour, 15.5 block).
You gain 1.49 gold from the transmogrification of
elm vilestaff of power (10-12 power, 2 apr, acid element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 3.40 gold from the transmogrification of
balanced iron mace of erosion (13-18 power, 2 apr).
You gain 7.02 gold from the transmogrification of
stabilizing copper amulet of healing.
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 4th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:30.


There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Character control switched to golem (servant of Ryan Belamore).

Ran for 10 turns (stop reason: didn't move).


Character control switched to Ryan Belamore.

Saving game...

Saving done.