Afbee the level 9 Cornac Archmage by Afbee

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp9 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic35 (base 33)
Willpower29 (base 22)
Cunning11 (base 11)

Resources

Life149/149
Mana201/201
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage18
Accuracy4
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower33
Crit Chance8%
Speed1

Offense: Mind

Mindpower23.35
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+21%
Darkness+10%
Acid+6%
Arcane+6%
Fire+6%
Cold+6%

Defense: Base

Armour (hardiness)1 (30%)
Defense4
Ranged Defense7
Fatigue0
Physical Save7.7
Spell Save23.7
Mental Save14

Defense: Resistances

Darkness+ 15%( 70%)
Mind+ 10%( 70%)
Blight+ 20%( 70%)
All 0%( 70%)
Cold+ 20%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
0/5
0/5
Spell / Air1.30
5/5
1/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
2/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
2/5
0/5

Effects

talent

Quests

done
done
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Around waist

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Afbee the Cornac Archmage level 2
75th Pyre 122nd year of Ascendancy at 03:16
see stats
The Arena Unlocked Arena mode.
By Afbee the Cornac Archmage level 5
77th Pyre 122nd year of Ascendancy at 16:26
see stats

Log

Sold: spiked steel mail armour of temporal resistance (2 def, 6 armour) for 2.10 gold.
Sold:
iron mail armour (2 def, 4 armour) for 1.00 gold.
Sold:
miner's pair of iron boots of uncanny dodging (3 def, 7 armour) for 1.40 gold.
Sold:
gifted mossy mindstar (2-2.2 power, 12 apr, mind damage) for 0.70 gold.
Sold:
acidic steel greatsword (20.5-32.8 power, 2 apr) for 1.30 gold.
Sold:
mossy mindstar (2.5-2.75 power, 12 apr, mind damage) for 0.30 gold.
Sold:
Bill's Tree Trunk (30-51 power, 7 apr) for 3.50 gold.
Sold:
steel dagger (10.5-13.65 power, 6 apr) for 0.50 gold.
Sold:
elm magestaff (10-12 power, 2 apr, cold damage) for 0.30 gold.
Sold:
elm vilestaff (10-12 power, 2 apr, darkness damage) for 0.30 gold.
Sold:
healing infusion (heal 43) for 0.70 gold.
Sold:
mighty rough leather sling of lightning for 2.40 gold.
Sold:
shimmering elm vilestaff (10-12 power, 2 apr, blight damage) for 1.50 gold.
Sold:
bright brass lantern for 1.60 gold.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


Saving done.

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...

There is a Ruins of Kor'Pul here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.