Ceasar the level 6 Higher Arcane Blade by Varlin 74269

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArcane Blade
Level / Exp6 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 19)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic23 (base 22)
Willpower22 (base 10)
Cunning17 (base 13)

Resources

Life178/178
Mana177/190
Stamina125/125
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage31
Accuracy26
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower23
Crit Chance3%
Speed1

Offense: Mind

Mindpower22
Crit Chance3%
Speed1

Offense: Damage Bonus

Nature+5%
All0%

Defense: Base

Armour (hardiness)8 (30%)
Defense11
Ranged Defense11
Fatigue13
Physical Save10
Spell Save15
Mental Save13

Defense: Resistances

Lightning+ 6%( 70%)
Light+ 20%( 70%)
Temporal+ 5%( 70%)
Nature+ 10%( 70%)
Darkness+ 22%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Blind Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
5/5
1/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
1/5
0/5

Effects

talent

Quests

done
done
active

Equipment

On hands
On feet
Around neck
Main armor
Around waist
Light source
On head
In main hand

Inventory

Achievements

Log


Ceasar picks up (o.):
ametrine.

Ceasar picks up (k.):
agate.

You pickup 0.80 gold pieces.


You pickup 0.60 gold pieces.


You pickup 0.75 gold pieces.


You pickup 0.80 gold pieces.


You pickup 0.90 gold pieces.


You pickup 0.65 gold pieces.


Talent Wrath of the Highborn is ready to use.

Space around you starts to dissolve...


You are yanked out of this place!

You gain 1.77 gold from the transmogrification of
quiver of elm arrows of daylight (12/12, 14-20 power, 5 apr).
You gain 1.66 gold from the transmogrification of
mindwoven linen wizard hat of corrosion (+18%) (1 def, 0 armour).
You gain 0.87 gold from the transmogrification of
radiant iron gauntlets (0 def, 1 armour).
You gain 1.15 gold from the transmogrification of
flaming iron waraxe of massacre (16-23 power, 2 apr).
You gain 2.50 gold from the transmogrification of
Skullcleaver (20-28 power, 4 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (14-22 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.