Eshen the level 5 Shalore Necromancer by Knightly399

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassNecromancer
Level / Exp5 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic28 (base 22)
Willpower24 (base 21)
Cunning12 (base 11)

Resources

Life162/162
Mana158/158
Positive0/62
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision4
See Stealth7
See Invisible7

Offense: Mainhand

Damage10
Accuracy5
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower25.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower20.8
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense13.35
Ranged Defense13.35
Fatigue0
Physical Save11.3
Spell Save21.1
Mental Save21.542305735974

Defense: Immunities

Pinning Resistance40%
Fear Resistance14%
Disarm Resistance43%
Instadeath Resistance100%
Knockback Resistance42%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Charnel1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
1/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Cunning / Dead secrets1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
2/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
done
done
active

Equipment

On hands
On fingers
On fingers
Around neck
In main hand
On head
Light source
Cloak
Main armor

Inventory

Achievements

Log


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 38 turns (stop reason: dialog is displayed).


Eshen wears:
Feathersteel Amulet.

Eshen wears (replacing
elm vilestaff (10-12 power, 2 apr, blight element)): cruel elm magestaff of illumination (10-12 power, 2 apr, lightning element).

You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, blight element).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.15 gold from the transmogrification of
spiked iron plate armour (3 def, 7 armour).
You gain 1.77 gold from the transmogrification of
spiked iron mail armour of fire resistance (2 def, 4 armour).
You gain 0.57 gold from the transmogrification of
miner's iron helm (0 def, 5 armour).
You gain 2.70 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.50 gold from the transmogrification of
steel greatsword (26-41.6 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (13.5-21.6 power, 1 apr).
You gain 1.03 gold from the transmogrification of
flaming iron greatsword (14-22.4 power, 1 apr).
You gain 0.89 gold from the transmogrification of
arcing iron dagger (9-11.7 power, 5 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-19.5 power, 25 apr).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Eshen deactivates Necrotic Aura.

Eshen deactivates Blurred Mortality.