Wander, wander the level 22 Cornac Wanderer by heidelbergensis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassWanderer
Level / Exp22 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 15)
Dexterity38 (base 32)
Constitution40 (base 23)
Magic45 (base 24)
Willpower47 (base 30)
Cunning28 (base 17)

Resources

Life837/837
Mana351/351
Equilibrium0
Hate44/100
Healing Factor1.5722111709838
Regeneration29.293147785648

Speed

Mental0%
Attack0%
Movement+41.75652342038%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision6
See Stealth45.308559597209
See Invisible45.308559597209
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage49
Accuracy49
Crit Chance14%
APR17
Speed1.00

Offense: Offhand

Damage23
Accuracy49
Crit Chance12%
APR17
Speed1.00

Offense: Spell

Spellpower37
Crit Chance6%
Speed1

Offense: Mind

Mindpower37
Crit Chance6%
Speed1

Offense: Damage Bonus

Acid+6%
Light+10%
Darkness+5%
Arcane+11%
Cold+5%
All0%

Offense: Damage Penetration

Darkness+40%
Light+15%
Temporal+10%

Defense: Base

Armour (hardiness)10 (44.574340358689%)
Defense47
Ranged Defense51
Fatigue0
Physical Save32
Spell Save33
Mental Save38

Defense: Resistances

Arcane+ 11%( 70%)
Cold+ 11%( 70%)
All 0%( 70%)
Lightning+ 15%( 70%)
Light+ 30%( 70%)
Temporal+ 3%( 70%)
Physical+ 3%( 70%)
Fire+ 15%( 70%)
Darkness+ 10%( 70%)

Defense: Immunities

Stun Resistance23%
Teleport Resistance10%
Instadeath Resistance100%
Disarm Resistance40%
Pinning Resistance100%
Poison Resistance50%
Knockback Resistance20%

Inscriptions (5/5)

Infusions
Runes
Runes
Infusions
Runes

Class Talents

Wild-gift / Summoning (melee)1.20
4/5
1/5
1/5
0/5
Cursed / Endless hunt1.00
5/5
1/5
1/5
3/5
Spell / Air1.20
3/5
2/5
2/5
2/5
Celestial / Sunlight1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.00
4/5
0/5
0/5
0/5
Corruption / Brutality1.00
0/5
0/5
0/5
0/5
Cursed / Force of will1.00
3/5
2/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.20
5/5
2/5
2/5
2/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
2/5
2/5
0/5
1/5
Demented / Beyond sanity1.00
0/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
4/5
2/5
1/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
active
done
done
done
done
done
done
done
done
active
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Wander, wander the Cornac Wanderer level 22
50th Haze 122nd year of Ascendancy at 11:47
see stats
Exterminator Killed 1000 creatures.
By Wander, wander the Cornac Wanderer level 18
40th Dusk 122nd year of Ascendancy at 21:16
see stats
Level 10 Got a character to level 10.
By Wander, wander the Cornac Wanderer level 10
7th Mirth 122nd year of Ascendancy at 12:45
see stats
Level 20 Got a character to level 20.
By Wander, wander the Cornac Wanderer level 20
79th Dusk 122nd year of Ascendancy at 21:13
see stats
Sheer Badassery! Demonstrate your epic badassness to at least 100 foes!
By Wander, wander the Cornac Wanderer level 19
79th Dusk 122nd year of Ascendancy at 01:00
see stats
The Arena Unlocked Arena mode.
By Wander, wander the Cornac Wanderer level 9
2nd Mirth 122nd year of Ascendancy at 15:27
see stats
The secret city Discovered the truth about mages.
By Wander, wander the Cornac Wanderer level 11
4th Flare 122nd year of Ascendancy at 10:34
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Wander, wander the Cornac Wanderer level 17
21st Dusk 122nd year of Ascendancy at 23:06
see stats

Log

Wander, wander picks up (b.): nature's mossy mindstar of clarity (3-3 power, 12 apr, nature damage).
Wander, wander picks up (d.):
impenetrable steel plate armour (0 def, 14 armour).
Wander, wander picks up (a.):
arcing iron battleaxe of vileness (14-21 power, 1 apr).

You gain 0.90 gold from the transmogrification of
iron pickaxe of endurance (dig speed 36 turns).
Wander, wander is visible again.


Resting starts...

Talent Chain Lightning is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Ran for 6 turns (stop reason: interesting terrain).


Ran for 7 turns (stop reason: didn't move).


You don't see how to get there...

You don't see how to get there...


There is an exit to the worldmap here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).

You gain 1.20 gold from the transmogrification of
impenetrable steel plate armour (0 def, 14 armour).
You gain 3.15 gold from the transmogrification of
hateful iron waraxe of daylight (10-14 power, 2 apr).
You gain 1.60 gold from the transmogrification of
nature's mossy mindstar of clarity (3-3 power, 12 apr, nature damage).
You gain 2.74 gold from the transmogrification of
arcing iron battleaxe of vileness (14-21 power, 1 apr).
There is a Small lumberjack village here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

The furious lightning storm around Wander, wander calms down and disappears.