DOUGRE I the level 14 Ogre Adventurer by erker

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassAdventurer
Level / Exp14 / 48%
Sizebig
Lifes / Deaths

Primary Stats

Strength28 (base 17)
Dexterity19 (base 12)
Constitution17 (base 12)
Magic23 (base 12)
Willpower43 (base 39)
Cunning34 (base 19)

Resources

Hate33/100
Psi133/133
Vim152/152
Life369/369
Positive89/89
Stamina231/231
Healing Factor1.162941519274
Regeneration0.29073537981849

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage44
Accuracy32
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage19
Accuracy32
Crit Chance10%
APR2
Speed1.00

Offense: Spell

Spellpower18
Crit Chance8%
Speed1

Offense: Mind

Mindpower33
Crit Chance9%
Speed1

Offense: Damage Bonus

Lightning+13%
Light+10%
Darkness+11%
Cold+14%
Mind+6%
Fire+3%

Offense: Damage Penetration

Physical+5%
Cold+5%
Nature+5%

Defense: Base

Armour (hardiness)12 (30%)
Defense33
Ranged Defense33
Fatigue6
Physical Save20
Spell Save33
Mental Save26

Defense: Resistances

Lightning+ 9%( 70%)
Light+ 30%( 70%)
Temporal+ 5%( 70%)
Darkness+ 21%( 70%)
Cold+ 50%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance23%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Two-handed assault1.00
1/5
1/5
1/5
0/5
Corruption / Reaving combat1.00
1/5
0/5
0/5
0/5
Cursed / Predator1.00
1/5
1/5
5/5
0/5
Celestial / Crusader1.00
1/5
0/5
0/5
0/5
Corruption / Brutality1.00
1/5
0/5
0/5
0/5
Cursed / Force of will1.00
1/5
5/5
0/5
0/5

Generic Talents

Spell / Staff combat1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.00
1/5
3/5
0/5
0/5
Psionic / Finer energy manipulations1.00
1/5
1/5
1/5
0/5
Race / Ogre1.00
1/5
5/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
2/5
0/5

Effects

talent
talent
talent
detrimental effect

Quests

done
done
done
done
done
active
active
active
done

Equipment

Psionic focus
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By DOUGRE I the Ogre Adventurer level 10
2nd Summertide 122nd year of Ascendancy at 09:59
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By DOUGRE I the Ogre Adventurer level 10
3rd Summertide 122nd year of Ascendancy at 06:29
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By DOUGRE I the Ogre Adventurer level 10
1st Flare 122nd year of Ascendancy at 21:44
see stats

Log

There is a ladder to the previous level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


There is a Way into the heart of the gloom here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 10th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:16.


Today is the 11st Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:43.

Today is the 12nd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:58.


There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).

There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.


Ran for 6 turns (stop reason: interesting character).


The staff carver spends a substantial amount of time teaching you all of the techniques of staff combat.