SPOOK III the level 1 Shalore Adventurer by erker

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceShalore
ClassAdventurer
Level / Exp1 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity13 (base 12)
Constitution12 (base 12)
Magic17 (base 15)
Willpower15 (base 12)
Cunning13 (base 12)

Resources

Life208/208
Mana125/125
Paradox250
Positive50/50
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage7
Accuracy7
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Temporal+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save7
Spell Save11
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Meta1.00
1/5
0/5
0/5
0/5
Chronomancy / Speed Control1.00
1/5
0/5
0/5
0/5
Chronomancy / Timetravel1.00
1/5
0/5
0/5
0/5
Celestial / Sun1.00
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Energy1.00
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

SPOOK III casts Sun Ray.
SPOOK III hits Crimson crystal for 78 light damage.
SPOOK III killed Crimson crystal!

SPOOK III activates
Energy Decomposition.
Talent Temporal Bolt is ready to use.

Resting starts...

SPOOK III retunes the fabric of spacetime.

Spacetime feels more stable.
Talent Sun Ray is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).


Resting starts...

SPOOK III retunes the fabric of spacetime.

Rested for 6 turns (stop reason: all resources and life at maximum).


SPOOK III wears:
elm vilestaff (10-12 power, 2 apr, fire element).

SPOOK III wears:
linen robe (0 def, 0 armour).

Resting starts...

Talent Command Staff is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


SPOOK III refocuses the energies of his staff.
Resting starts...

Talent Command Staff is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).