ShaloreArcher the level 7 Shalore Archer by hjh4653

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceShalore
ClassArcher
Level / Exp7 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 16)
Dexterity35 (base 29)
Constitution18 (base 10)
Magic15 (base 10)
Willpower19 (base 10)
Cunning15 (base 12)

Resources

Life203/247
Stamina122/122
Healing Factor1.3711363549267
Regeneration11.311874928145

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite7
Infravision9
See Invisible6

Offense: Mainhand

Damage34
Accuracy46
Crit Chance8%
APR17
Speed1.11

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+8%
Light+10%
Nature+8%

Defense: Base

Armour (hardiness)14 (49.007671158813%)
Defense39
Ranged Defense39
Fatigue0
Physical Save25
Spell Save11
Mental Save15

Defense: Resistances

Lightning+ 11%( 70%)
Light+ 30%( 70%)
Nature+ 10%( 70%)
Cold+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance55%
Instadeath Resistance100%
Blind Resistance17%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
1/5
1/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
1/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
1/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
0/5
Technique / Mobility1.00
3/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
done

Equipment

Quiver
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.

ShaloreArcher wears (replacing
spellwoven linen robe of protection (2 def, 3 armour)): mindwoven woollen robe of lightning (+19%) (0 def, 0 armour).

New shimmer option unlocked: Skin of Many
ShaloreArcher wears (replacing
mindwoven woollen robe of lightning (+19%) (0 def, 0 armour)): Skin of Many (12 def, 6 armour).

ShaloreArcher can not wear (on feet):
pair of iron boots of tirelessness (0 def, 3 armour) (missing Heavy armour training).
You gain 5.25 gold from the transmogrification of
cleansing elm wand of conjuration [power 105] (15 cooldown).
You gain 5.25 gold from the transmogrification of
extending elm totem of stinging [power 116] (15 cooldown).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.86 gold from the transmogrification of
rough leather armour of lightning resistance (3 def, 2 armour).
You gain 5.21 gold from the transmogrification of
Moldsun the rough leather armour (3 def, 2 armour).
You gain 1.40 gold from the transmogrification of
spellwoven woollen robe of the mind (+13%) (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 1.06 gold from the transmogrification of
gifted mossy mindstar of clarity (2-2 power, 12 apr, nature damage).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-8 power, 15 apr, nature damage).
You gain 4.85 gold from the transmogrification of
iron dagger 'Wretchvile' (10-13 power, 5 apr).
You gain 1.20 gold from the transmogrification of
arcing steel waraxe of massacre (17-24 power, 3 apr).
You gain 1.71 gold from the transmogrification of
arcing iron mace of erosion (12-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (17-27 power, 1 apr).
You gain 1.67 gold from the transmogrification of
savior's steel ring of clarity.
You gain 3.20 gold from the transmogrification of
warrior's steel amulet of strength (+4).
You gain 2.62 gold from the transmogrification of
stabilizing steel amulet of dexterity (+2).
You gain 25.00 gold from the transmogrification of
Fanged Collar.
You gain 1.67 gold from the transmogrification of
biting gale rune of the warrior (damage 74; dur 4; cd 18).
You gain 2.05 gold from the transmogrification of
blink rune of the duelist (range 4; phase 15; cd 17).
You gain 1.24 gold from the transmogrification of
regeneration infusion of the psychic (heal 148; 16 cd).
You gain 2.02 gold from the transmogrification of
movement infusion of the wizard (speed 445%; cd 12).
There is a collapsed tower here (press '' or right click to use).