Hodrik the level 10 Halfling Skirmisher by Ace64

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp10 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity32 (base 27)
Constitution16 (base 10)
Magic10 (base 10)
Willpower14 (base 11)
Cunning33 (base 28)

Resources

Life333/333
Stamina137/137
Healing Factor1.1645771506545
Regeneration6.007477800079

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth31.355337427401
See Invisible31.355337427401

Offense: Mainhand

Damage45
Accuracy46
Crit Chance15%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance9%
Speed1

Offense: Mind

Mindpower21
Crit Chance9%
Speed1

Offense: Damage Bonus

Nature+10%
Lightning+10%

Defense: Base

Armour (hardiness)11 (48.594633868923%)
Defense36
Ranged Defense36
Fatigue0
Physical Save28
Spell Save23
Mental Save17

Defense: Resistances

Temporal+ 12%( 70%)
Lightning+ 31%( 70%)
Nature+ 26%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.30
1/5
1/5
0/5
0/5
Technique / Tireless Combatant1.30
3/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
2/5
1/5
0/5
Cunning / Called Shots1.30
1/5
1/5
0/5
0/5
Technique / Buckler Training1.30
1/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
3/5
0/5
0/5

Effects

talent

Quests

active
failed
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Hodrik the Halfling Skirmisher level 8
42nd Dusk 122nd year of Ascendancy at 19:55
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Hodrik the Halfling Skirmisher level 10
50th Dusk 122nd year of Ascendancy at 15:05
see stats

Log

Ran for 25 turns (stop reason: at exit).

You gain 5.25 gold from the transmogrification of
powerful elm wand of lightning storm [power 110] (13 cooldown).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (20/20, 14-17 power, 1 apr).
You gain 1.91 gold from the transmogrification of
impenetrable iron mail armour of resilience (2 def, 9 armour).
You gain 7.63 gold from the transmogrification of
iron helm 'Ragadir' (0 def, 3 armour).
You gain 6.80 gold from the transmogrification of
Beleroddahad the pair of rough leather boots (0 def, 1 armour).
You gain 10.64 gold from the transmogrification of
linen cloak 'Isoldakira' (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 6.60 gold from the transmogrification of
Brenedorim the Blizzardpeal (1 def, 0 armour).
You gain 1.15 gold from the transmogrification of
flaming iron waraxe of massacre (18-26 power, 2 apr).
You gain 0.95 gold from the transmogrification of
acidic iron longsword of massacre (18-24 power, 2 apr).
You gain 0.70 gold from the transmogrification of
steel greatsword of massacre (31-50 power, 2 apr).
You gain 10.03 gold from the transmogrification of
steel greatsword 'Ragydutir' (24-38 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (17-27 power, 1 apr).
You gain 0.99 gold from the transmogrification of
flaming iron dagger (10-14 power, 5 apr).
You gain 1.12 gold from the transmogrification of
chilling iron dagger of massacre (16-21 power, 5 apr).
You gain 6.60 gold from the transmogrification of
Growgasher (16-20 power, 6 apr).
There is a way to the next level here (press '' or right click to use).
Space around you starts to dissolve...


Resting starts...

Rested for 40 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.