Ace64 the level 5 Halfling Archer by Ace64

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHalfling
ClassArcher
Level / Exp5 / 57%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity24 (base 21)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning23 (base 20)

Resources

Life171/171
Stamina112/112
Healing Factor1.0097162075846
Regeneration2.2718614670653

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy29
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower16
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)3 (38.594633868923%)
Defense27
Ranged Defense27
Fatigue0
Physical Save14
Spell Save14
Mental Save18

Defense: Resistances

Lightning+ 6%( 70%)
Temporal+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
0/5
0/5

Effects

Quests

active
active
active
active
active

Equipment

On fingers
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log

Today is the 17th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:33.

There is a Last Hope (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


Ran for 5 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


You can check the ingredients you possess by pressing Escape and selecting 'Show ingredients'.
Accepted quest 'The Brotherhood of Alchemists'! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
He points out the location of the graveyard on your map.

Accepted quest 'And now for a grave'! (Press 'j' to see the quest log)

Ran for 7 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: store entrance spotted).


You don't see how to get there...