MaNaDw the level 1 Dwarf Wyrmic by strubbi77

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassWyrmic
Level / Exp1 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 16)
Dexterity8 (base 10)
Constitution15 (base 12)
Magic8 (base 10)
Willpower17 (base 14)
Cunning10 (base 10)

Resources

Life130/130
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy12
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower15.9
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense0.3
Ranged Defense0.3
Fatigue6
Physical Save12.25
Spell Save8.75
Mental Save9.45

Defense: Resistances

Cold+ 1%( 70%)
Physical 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed weapons1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.10
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Orc archer's Shoot hits MaNaDw for 15 physical damage.
Orc archer shoots!


Orc archer's Shoot hits
MaNaDw for 18 physical damage.
Giant brown mouse hits MaNaDw for 3 physical damage.
MaNaDw uses Infusion: Regeneration.

MaNaDw starts regenerating health quickly.

Something performs a melee critical strike against MaNaDw!
Something hits
MaNaDw for 15 physical, 5 nature, 4 acid, 4 temporal, 10 physical (40 total damage).
MaNaDw the level 1 dwarf wyrmic was struck to death by a thief on level 1 of Escape from Reknor.
You have no more lives left.
MaNaDw deactivates Wild Growth.

MaNaDw stops regenerating health quickly.

MaNaDw meditates on nature.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Something killed MaNaDw!

Talent Ice Claw is ready to use.

Saving done.

Norgan's skin returns to normal.


Talent Infusion: Regeneration is ready to use.

Talent Wild Growth is ready to use.
Talent Meditation is ready to use.

Saving game...