WEWEWE the level 10 Yeek Archmage by Ignifungo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceYeek
ClassArchmage
Level / Exp10 / 52%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity12 (base 10)
Constitution5 (base 10)
Magic34 (base 34)
Willpower30 (base 24)
Cunning24 (base 11)

Resources

Life104/104
Mana263/263
Healing Factor1.0557126824916
Regeneration0.2639281706229

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth6
See Invisible8

Offense: Mainhand

Damage13
Accuracy6
Crit Chance7%
APR3
Speed1.00

Offense: Spell

Spellpower35
Crit Chance7%
Speed1

Offense: Mind

Mindpower25
Crit Chance5%
Speed1

Offense: Damage Bonus

Arcane+15%
Physical+9%
Darkness+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense21
Ranged Defense21
Fatigue0
Physical Save9
Spell Save21
Mental Save30

Defense: Resistances

Lightning+ 33%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance30%
Bleed Resistance20%
Confusion Resistance55%
Instadeath Resistance100%
Poison Resistance50%
Pinning Resistance50%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
1/5
3/5
0/5
Spell / Phantasm1.30
2/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
5/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
done

Equipment

On fingers
Around neck
In main hand
Light source
On feet
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By WEWEWE the Yeek Archmage level 10
3rd Mirth 122nd year of Ascendancy at 11:19
see stats

Log

The powerful time-altering energies generate a restoration field on WEWEWE.
Something hits Something for
5 arcane damage.
Bane of Blindness from Yvyma the degenerated skeleton archer hits
WEWEWE for 18 darkness damage.
Dire Plague from Yvyma the degenerated skeleton archer hits
WEWEWE for (33 to time), 0 darkness (0 total damage).
Erupting Shadows hits
WEWEWE for (15 to time), 12 darkness (12 total damage).

Talent Manathrust is ready to use.
WEWEWE receives 33 healing from Temporal Restoration Field.
Bane of Blindness from Yvyma the degenerated skeleton archer hits
WEWEWE for 18 darkness damage.
Erupting Shadows hits
WEWEWE for 25 darkness damage.
Dire Plague from Yvyma the degenerated skeleton archer hits
WEWEWE for 29 darkness damage.

WEWEWE casts
Arcane Reconstruction.
WEWEWE receives 379 healing.
WEWEWE receives 33 healing from Temporal Restoration Field.
Bane of Blindness from Yvyma the degenerated skeleton archer hits
WEWEWE for 17 darkness damage.
Dire Plague from Yvyma the degenerated skeleton archer hits
WEWEWE for 27 darkness damage.
WEWEWE is stunned!

Something hits
WEWEWE for 49 physical, 8 lightning, 50 physical (107 total damage).
WEWEWE the level 10 yeek archmage was disembowelled to death by an armoured skeleton warrior on level 4 of Ruined halfling complex.
You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Something killed WEWEWE!
Saving game...

Talent Congeal Time is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Manathrust is ready to use.

Saving done.