





































Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.2 |
Addons | Ashes of Urh'Rok 1.7.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Embers of Rage 1.7.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.0Donators/Buyers bonus! Forbidden Cults 1.7.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Nightmare Exploration |
Sex | Female |
Race | Lich |
Class | Necromancer |
Level / Exp | 50 / 3914% |
Size | medium |
Lifes / Deaths | Killed by Bethura the sandworm at level 17 on the 23rd Shortage 122nd year of Ascendancy at 12:34 / 160Killed by Glorukira the sandworm at level 17 on the 25th Shortage 122nd year of Ascendancy at 01:39 Killed by Emoma the sand-drake at level 17 on the 25th Shortage 122nd year of Ascendancy at 06:31 Killed by Xulaith the yellow ooze at level 18 on the 27th Shortage 122nd year of Ascendancy at 00:02 Killed by Oreaiini at level 18 on the 27th Shortage 122nd year of Ascendancy at 23:22 Killed by Velolrata the dredge at level 24 on the 12nd Gold 123rd year of Ascendancy at 13:59 Killed by Velolrata the dredge at level 24 on the 12nd Gold 123rd year of Ascendancy at 15:28 Killed by quasit at level 25 on the 2nd Stralite 123rd year of Ascendancy at 20:37 Killed by Iaor the onilug at level 25 on the 3rd Stralite 123rd year of Ascendancy at 01:54 Killed by Iaor the onilug at level 25 on the 3rd Stralite 123rd year of Ascendancy at 07:26 Killed by elven blood mage at level 25 on the 3rd Stralite 123rd year of Ascendancy at 19:52 Killed by Mayedadhewe the elven cultist at level 25 on the 3rd Stralite 123rd year of Ascendancy at 21:56 Killed by elven blood mage at level 25 on the 3rd Stralite 123rd year of Ascendancy at 23:48 Killed by elven cultist at level 25 on the 4th Stralite 123rd year of Ascendancy at 13:43 Killed by Bethelema the mean looking elven guard at level 25 on the 4th Stralite 123rd year of Ascendancy at 15:19 Killed by elven cultist at level 26 on the 5th Stralite 123rd year of Ascendancy at 04:58 Killed by Betinne the elven guard at level 26 on the 5th Stralite 123rd year of Ascendancy at 07:00 Killed by corrupted elven warrior at level 26 on the 5th Stralite 123rd year of Ascendancy at 15:56 Killed by corrupted elven warrior at level 26 on the 5th Stralite 123rd year of Ascendancy at 18:42 Killed by corrupted elven warrior at level 26 on the 5th Stralite 123rd year of Ascendancy at 20:02 Killed by Porabretira the elven cultist at level 26 on the 6th Stralite 123rd year of Ascendancy at 01:44 Killed by armoured skeleton warrior at level 26 on the 6th Stralite 123rd year of Ascendancy at 03:57 Killed by Porabretira the elven cultist at level 26 on the 6th Stralite 123rd year of Ascendancy at 05:07 Killed by Porabretira the elven cultist at level 26 on the 6th Stralite 123rd year of Ascendancy at 07:18 Killed by Gasetha the elven warrior at level 26 on the 7th Stralite 123rd year of Ascendancy at 00:10 Killed by elven blood mage at level 26 on the 7th Stralite 123rd year of Ascendancy at 04:26 Killed by elven tempest at level 26 on the 7th Stralite 123rd year of Ascendancy at 13:29 Killed by elven cultist at level 26 on the 7th Stralite 123rd year of Ascendancy at 15:58 Killed by elven corruptor at level 26 on the 8th Stralite 123rd year of Ascendancy at 07:46 Killed by Ce'Nudana the ogre guard at level 27 on the 9th Stralite 123rd year of Ascendancy at 03:41 Killed by Ce'Nudana the ogre guard at level 27 on the 9th Stralite 123rd year of Ascendancy at 06:11 Killed by Ce'Nudana the ogre guard at level 27 on the 9th Stralite 123rd year of Ascendancy at 08:00 Killed by Ce'Nudana the ogre guard at level 27 on the 9th Stralite 123rd year of Ascendancy at 09:28 Killed by Ce'Nudana the ogre guard at level 27 on the 9th Stralite 123rd year of Ascendancy at 11:46 Killed by Celia at level 27 on the 14th Stralite 123rd year of Ascendancy at 07:17 Killed by Celia at level 27 on the 14th Stralite 123rd year of Ascendancy at 10:12 Killed by Celia at level 27 on the 14th Stralite 123rd year of Ascendancy at 12:24 Killed by Celia at level 27 on the 14th Stralite 123rd year of Ascendancy at 13:35 Killed by ghast at level 27 on the 14th Stralite 123rd year of Ascendancy at 18:51 Killed by ghast at level 27 on the 14th Stralite 123rd year of Ascendancy at 21:49 Killed by ghast at level 27 on the 14th Stralite 123rd year of Ascendancy at 23:51 Killed by Gloroda the bone giant at level 27 on the 15th Stralite 123rd year of Ascendancy at 02:21 Killed by Gloroda the bone giant at level 27 on the 15th Stralite 123rd year of Ascendancy at 03:41 Killed by Bethann the heavy bone giant at level 27 on the 15th Stralite 123rd year of Ascendancy at 05:36 Killed by Bethann the heavy bone giant at level 27 on the 15th Stralite 123rd year of Ascendancy at 07:08 Killed by Celia at level 27 on the 15th Stralite 123rd year of Ascendancy at 09:16 Killed by Iselratta the bone giant at level 27 on the 15th Stralite 123rd year of Ascendancy at 10:08 Killed by Celia at level 27 on the 15th Stralite 123rd year of Ascendancy at 14:04 Killed by armoured skeleton warrior at level 27 on the 15th Stralite 123rd year of Ascendancy at 16:06 Killed by Celia at level 27 on the 15th Stralite 123rd year of Ascendancy at 18:24 Killed by Celia at level 27 on the 15th Stralite 123rd year of Ascendancy at 20:19 Killed by Salenn the ghast at level 27 on the 15th Stralite 123rd year of Ascendancy at 22:41 Killed by Celia at level 27 on the 16th Stralite 123rd year of Ascendancy at 01:20 Killed by Beluriatha the skeleton magus at level 27 on the 16th Stralite 123rd year of Ascendancy at 02:59 Killed by Beluriatha the skeleton magus at level 27 on the 16th Stralite 123rd year of Ascendancy at 04:30 Killed by Beluriatha the skeleton magus at level 27 on the 16th Stralite 123rd year of Ascendancy at 06:20 Killed by Salenn the ghast at level 27 on the 16th Stralite 123rd year of Ascendancy at 08:48 Killed by Celia at level 27 on the 16th Stralite 123rd year of Ascendancy at 11:44 Killed by Celia at level 27 on the 16th Stralite 123rd year of Ascendancy at 14:01 Killed by armoured skeleton warrior at level 27 on the 16th Stralite 123rd year of Ascendancy at 19:42 Killed by Celia at level 27 on the 16th Stralite 123rd year of Ascendancy at 22:53 Killed by Celia at level 27 on the 17th Stralite 123rd year of Ascendancy at 01:02 Killed by ghoul at level 27 on the 17th Stralite 123rd year of Ascendancy at 04:26 Killed by Celia at level 27 on the 17th Stralite 123rd year of Ascendancy at 06:31 Killed by ghoul at level 27 on the 17th Stralite 123rd year of Ascendancy at 09:56 Killed by Celia at level 27 on the 17th Stralite 123rd year of Ascendancy at 11:12 Killed by armoured skeleton warrior at level 27 on the 17th Stralite 123rd year of Ascendancy at 14:57 Killed by Lisoyassra the lesser vampire at level 27 on the 17th Stralite 123rd year of Ascendancy at 17:06 Killed by Ivomina the skeleton warrior at level 27 on the 17th Stralite 123rd year of Ascendancy at 21:59 Killed by Ikin the dwarf at level 27 on the 19th Voratun 123rd year of Ascendancy at 16:33 Killed by Ikin the dwarf at level 27 on the 19th Voratun 123rd year of Ascendancy at 16:46 Killed by Brlde the halfling at level 27 on the 19th Voratun 123rd year of Ascendancy at 19:34 Killed by Oreaiini at level 27 on the 19th Voratun 123rd year of Ascendancy at 20:24 Killed by wretch titan at level 28 on the 15th Profit 123rd year of Ascendancy at 14:08 Killed by forge-giant at level 28 on the 15th Profit 123rd year of Ascendancy at 19:24 Killed by forge-giant at level 28 on the 15th Profit 123rd year of Ascendancy at 21:55 Killed by forge-giant at level 28 on the 16th Profit 123rd year of Ascendancy at 00:06 Killed by lava floor at level 29 on the 18th Profit 123rd year of Ascendancy at 18:15 Killed by Eilinamivena the ghast at level 29 on the 35th Profit 123rd year of Ascendancy at 15:24 Killed by Eilinamivena the ghast at level 29 on the 35th Profit 123rd year of Ascendancy at 17:22 Killed by champion of Urh'Rok at level 29 on the 36th Profit 123rd year of Ascendancy at 05:43 Killed by champion of Urh'Rok at level 29 on the 36th Profit 123rd year of Ascendancy at 08:10 Killed by fire drake at level 29 on the 37th Profit 123rd year of Ascendancy at 01:04 Killed by fire drake at level 30 on the 37th Profit 123rd year of Ascendancy at 03:30 Killed by fire wyrm at level 30 on the 37th Profit 123rd year of Ascendancy at 05:41 Killed by lava floor at level 30 on the 37th Profit 123rd year of Ascendancy at 10:53 Killed by lava floor at level 30 on the 37th Profit 123rd year of Ascendancy at 14:26 Killed by radiant horror at level 30 on the 37th Profit 123rd year of Ascendancy at 16:51 Killed by lava floor at level 30 on the 37th Profit 123rd year of Ascendancy at 19:14 Killed by lava floor at level 30 on the 37th Profit 123rd year of Ascendancy at 22:35 Killed by radiant horror at level 30 on the 38th Profit 123rd year of Ascendancy at 00:16 Killed by searing horror at level 30 on the 38th Profit 123rd year of Ascendancy at 02:37 Killed by lava floor at level 30 on the 38th Profit 123rd year of Ascendancy at 07:10 Killed by radiant horror at level 30 on the 38th Profit 123rd year of Ascendancy at 10:38 Killed by radiant horror at level 30 on the 38th Profit 123rd year of Ascendancy at 13:40 Killed by searing horror at level 30 on the 38th Profit 123rd year of Ascendancy at 14:46 Killed by radiant horror at level 30 on the 38th Profit 123rd year of Ascendancy at 17:40 Killed by searing horror at level 30 on the 38th Profit 123rd year of Ascendancy at 20:06 Killed by luminous horror at level 30 on the 38th Profit 123rd year of Ascendancy at 22:58 Killed by wretchling at level 30 on the 39th Profit 123rd year of Ascendancy at 02:11 Killed by searing horror at level 30 on the 39th Profit 123rd year of Ascendancy at 14:16 Killed by searing horror at level 30 on the 39th Profit 123rd year of Ascendancy at 16:30 Killed by searing horror at level 30 on the 39th Profit 123rd year of Ascendancy at 20:00 Killed by luminous horror at level 30 on the 39th Profit 123rd year of Ascendancy at 22:31 Killed by faerlhing at level 30 on the 42nd Profit 123rd year of Ascendancy at 18:31 Killed by Beleyakira the vampire lord at level 31 on the 45th Profit 123rd year of Ascendancy at 20:53 Killed by Beleyakira the vampire lord at level 31 on the 1st Wealth 123rd year of Ascendancy at 00:32 Killed by Grgglck the Devouring Darkness at level 31 on the 2nd Wealth 123rd year of Ascendancy at 03:11 Killed by armoured skeleton warrior at level 31 on the 3rd Wealth 123rd year of Ascendancy at 13:19 Killed by Xoleth the giant acid ant at level 31 on the 3rd Wealth 123rd year of Ascendancy at 16:03 Killed by armoured skeleton warrior at level 31 on the 3rd Wealth 123rd year of Ascendancy at 21:18 Killed by armoured skeleton warrior at level 31 on the 4th Wealth 123rd year of Ascendancy at 02:24 Killed by armoured skeleton warrior at level 31 on the 4th Wealth 123rd year of Ascendancy at 05:19 Killed by luminous horror at level 32 on the 5th Wealth 123rd year of Ascendancy at 20:09 Killed by searing horror at level 32 on the 6th Wealth 123rd year of Ascendancy at 01:41 Killed by searing horror at level 32 on the 6th Wealth 123rd year of Ascendancy at 06:05 Killed by luminous horror at level 32 on the 6th Wealth 123rd year of Ascendancy at 10:03 Killed by skeleton mage at level 35 on the 12nd Shortage 123rd year of Ascendancy at 11:57 Killed by armoured skeleton warrior at level 35 on the 12nd Shortage 123rd year of Ascendancy at 15:30 Killed by bursting entropic shard at level 35 on the 13rd Shortage 123rd year of Ascendancy at 22:16 Killed by Ninandra, the Great Weaver at level 36 on the 15th Shortage 123rd year of Ascendancy at 23:39 Killed by Ninandra, the Great Weaver at level 36 on the 16th Shortage 123rd year of Ascendancy at 06:54 Killed by Gath the icy orc wyrmic at level 38 on the 31st Steel 124th year of Ascendancy at 03:35 Killed by faerlhing at level 38 on the 31st Stralite 124th year of Ascendancy at 22:55 Killed by overpowered greater multi-hued wyrm at level 40 on the 2nd Voratun 124th year of Ascendancy at 08:26 Killed by overpowered greater multi-hued wyrm at level 40 on the 2nd Voratun 124th year of Ascendancy at 11:12 Killed by overpowered greater multi-hued wyrm at level 40 on the 2nd Voratun 124th year of Ascendancy at 14:28 Killed by overpowered greater multi-hued wyrm at level 40 on the 2nd Voratun 124th year of Ascendancy at 17:18 Killed by overpowered greater multi-hued wyrm at level 41 on the 2nd Voratun 124th year of Ascendancy at 23:08 Killed by orc high pyromancer at level 44 on the 16th Voratun 124th year of Ascendancy at 18:17 Killed by orc pyromancer at level 45 on the 18th Voratun 124th year of Ascendancy at 21:23 Killed by Atamathon the Giant Golem at level 49 on the 15th Loss 124th year of Ascendancy at 19:35 Killed by Atamathon the Giant Golem at level 49 on the 15th Loss 124th year of Ascendancy at 23:46 Killed by Atamathon the Giant Golem at level 49 on the 16th Loss 124th year of Ascendancy at 02:24 Killed by Atamathon the Giant Golem at level 49 on the 16th Loss 124th year of Ascendancy at 05:16 Killed by Atamathon the Giant Golem at level 49 on the 16th Loss 124th year of Ascendancy at 10:24 Killed by Doomed Shade of Oreaiini at level 50 on the 29th Gold 125th year of Ascendancy at 10:09 Killed by Doomed Shade of Oreaiini at level 50 on the 29th Gold 125th year of Ascendancy at 14:01 Killed by Doomed Shade of Oreaiini at level 50 on the 29th Gold 125th year of Ascendancy at 15:30 Killed by Doomed Shade of Oreaiini at level 50 on the 29th Gold 125th year of Ascendancy at 17:05 Killed by Isann the blinkwyrm at level 50 on the 2nd Stralite 125th year of Ascendancy at 19:03 Killed by Oreaiini's Inner Demon at level 50 on the 20th Dearth 125th year of Ascendancy at 11:44 Killed by Oreaiini's Inner Demon at level 50 on the 20th Dearth 125th year of Ascendancy at 15:06 Killed by armoured skeleton warrior at level 50 on the 20th Dearth 125th year of Ascendancy at 16:44 Killed by armoured skeleton warrior at level 50 on the 20th Dearth 125th year of Ascendancy at 20:44 Killed by Lord of Skulls (warrior) at level 50 on the 20th Dearth 125th year of Ascendancy at 22:07 Killed by Eilinaramina the fire drake hatchling at level 50 on the 22nd Dearth 125th year of Ascendancy at 12:42 Killed by orc high pyromancer at level 50 on the 26th Dearth 125th year of Ascendancy at 13:34 Killed by Samath the giant at level 50 on the 28th Dearth 125th year of Ascendancy at 22:55 Killed by Dozing Islema at level 50 on the 9th Loss 125th year of Ascendancy at 11:59 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 11st Shortage 125th year of Ascendancy at 04:22 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 11st Shortage 125th year of Ascendancy at 08:41 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 11st Shortage 125th year of Ascendancy at 09:58 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 11st Shortage 125th year of Ascendancy at 11:11 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 11st Shortage 125th year of Ascendancy at 12:30 Killed by Hypostasis of Entropy at level 50 on the 17th Iron 126th year of Ascendancy at 02:58 Killed by Hypostasis of Entropy at level 50 on the 17th Iron 126th year of Ascendancy at 04:27 Killed by Hypostasis of Entropy at level 50 on the 17th Iron 126th year of Ascendancy at 06:30 Killed by Hypostasis of Entropy at level 50 on the 17th Iron 126th year of Ascendancy at 08:19 Killed by Hypostasis of Entropy at level 50 on the 17th Iron 126th year of Ascendancy at 09:53 |
Primary Stats
Strength | 57 (base 33) |
Dexterity | 24 (base 15) |
Constitution | 77 (base 61) |
Magic | 108 (base 63) |
Willpower | 45 (base 17) |
Cunning | 93 (base 60) |
Resources
Life | 1231/1231 |
Mana | 358/358 |
Equilibrium | 20 |
Soul | 5/18 |
Healing Factor | 1.7082419580055 |
Regeneration | 9.1390944753294 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 11 |
Infravision | 6 |
See Stealth | 61.527245065421 |
See Invisible | 61.527245065421 |
Offense: Mainhand
Damage | 94 |
Accuracy | 25 |
Crit Chance | 49% |
APR | 26 |
Speed | 1.00 |
Offense: Spell
Spellpower | 76 |
Crit Chance | 89% |
Speed | 1 |
Offense: Mind
Mindpower | 59 |
Crit Chance | 32% |
Speed | 1 |
Offense: Damage Bonus
Arcane | +56% |
Mind | +41% |
All | +14% |
Lightning | +30% |
Light | +44% |
Temporal | +40% |
Physical | +62% |
Cold | +25% |
Fire | +18% |
Darkness | +189% |
Offense: Damage Penetration
Blight | +20% |
Arcane | +10% |
Cold | +67% |
All | 0% |
Lightning | +10% |
Light | +29% |
Physical | +11% |
Mind | +29% |
Darkness | +97% |
Defense: Base
Armour (hardiness) | 26 (45%) |
Defense | 19 |
Ranged Defense | 19 |
Fatigue | 4 |
Physical Save | 76 |
Spell Save | 81 |
Mental Save | 78 |
Defense: Resistances
Blight | + 39%( 70%) |
Arcane | + 40%( 70%) |
Mind | + 46%( 70%) |
All | + 29%( 70%) |
Lightning | + 29%( 70%) |
Temporal | + 36%( 70%) |
Physical | + 40%( 70%) |
Cold | + 70%( 70%) |
Fire | + 39%( 70%) |
Darkness | + 70%( 70%) |
Defense: Immunities
Stun Resistance | 100% |
Confusion Resistance | 35% |
Fear Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 0% |
Silence Resistance | 30% |
Bleed Resistance | 100% |
Instadeath Resistance | 100% |
Teleport Resistance | 35% |
Inscriptions (3/3)
Runes | Effective talent level: 2.5 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 462.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Runes | Effective talent level: 2.5 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 640 damage for 5 turns. Its effects scale with your Magic stat. |
Runes | Effective talent level: 2.5 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
Class Talents
Spell / Glacial waste | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Master of flesh | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Nightfall | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Spell / Dreadmaster | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Spell / Age of dusk | 1.30 |
| 3/5 |
| 5/5 |
| 1/5 |
| 1/5 |
Spell / Grave | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Eradication | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Spell / Master of bones | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 4/5 |
Spell / Death | 1.70 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Master necromancer | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Spell / Animus | 1.30 |
| 4/5 |
| 1/5 |
| 3/5 |
| 1/5 |
Generic Talents
Race / Dwarf | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 1/5 |
Spell / Staff combat | 1.20 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Spectre | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Harmony | 1.00 |
| 4/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Undead / Lich | 1.00 |
| 1/5 |
| 5/5 |
| 4/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Spell / Necrosis | 1.30 |
| 5/5 |
| 3/5 |
| 5/5 |
| 1/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
talent | Reaping |
talent | Golden Age of Necromancy |
talent | Suffer For Me |
talent | Chant of Fortress |
talent | Erupting Shadows |
talent | Aura of Undeath |
talent | Elemental Harmony |
talent | Premonition |
talent | Doomed For Eternity |
talent | Eternal Night |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her failed experiments. You have taken her heart, for your own experiments. You do not plan to fail as she did. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the injured seer from death by Polariaba the snow giant boulder thrower. Escort: injured seer (level 1 of Daikara) | failed |
You successfully escorted the injured seer to the recall portal on level 1 of Dreadfell. Escort: injured seer (level 1 of Dreadfell)As a reward you improved talent Premonition (+1 level(s)). | done |
You failed to protect the injured seer from death by skeleton magus. Escort: injured seer (level 2 of Dreadfell) | failed |
You successfully escorted the injured seer to the recall portal on level 2 of Trollmire. Escort: injured seer (level 2 of Trollmire)As a reward you improved talent Premonition (+1 level(s)). | done |
You failed to protect the lone alchemist from death by vampire lord. Escort: lone alchemist (level 3 of Dreadfell) | failed |
You successfully escorted the lost defiler to the recall portal on level 4 of Old Forest. Escort: lost defiler (level 4 of Old Forest)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 6 of Dreadfell. Escort: lost sun paladin (level 6 of Dreadfell)As a reward you improved talent Chant of Fortress (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Trollmire. Escort: lost warrior (level 3 of Trollmire)As a reward you improved Constitution by +5. | done |
You successfully escorted the repented thief to the recall portal on level 1 of Ruins of Kor'Pul. Escort: repented thief (level 1 of Ruins of Kor'Pul)As a reward you improved Cunning by +5. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
The affairs of this mortal world are trifling compared to your true goal: To conquer death. From Death, LifeYour studies have uncovered much surrounding this subject, but now you must prepare for your glorious rebirth. You will need: * You are experienced enough. * You have 'extracted' the heart of one of your fellow necromancers. * Yiilkgur the Sher'tul Fortress is a suitable location. * Yiilkgur has enough energy. * You are now on the path of lichdom. * You have ascended to Lichdom! | done |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 3424. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Marus of Elvala. The Brotherhood of AlchemistsMarus of Elvala has completed an elixir of mysticism without your aid. Marus of Elvala has completed an elixir of the savior without your aid. Marus of Elvala has completed an elixir of mastery without your aid. You have aided Agrimley the hermit in creating an elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of brawn. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have discovered the entrance to a strange castle inside a huge book. The place seems to eat at your sanity but you feel drawn to it somehow... The Impossible Castle* You have closed a book of binding, it seems the whole castle had stabilized a little, there may be more books to close. * You have closed two books of binding, the castle is now stable and you should probably be able to access the last chapter. * You have killed the Glass Golem and claimed the castle treasures for yourself! | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. * All the bastions of the Pride lie in ruins, their masters destroyed. High Sun Paladin Aeryn would surely be glad of the news! | completed |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +4% Changes resistances: +9% darkness / +14% fire / +15% mind / +14% cold Changes resistances penetration: +10% lightning / +29% light / +25% darkness / +29% mind Changes damage: +12% lightning / +33% darkness Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Light source | ![]() Infused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 (+2 eff.) Mindpower: +10 (+2 eff.) Light radius: +10 Absorbs all darkness (power 115, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 300). It can be used to release absorbed darkness in a 10 radius cone with a 100% chance to blind (based on lite radius), dealing 772.62 darkness damage (based on Mindpower and charge) Activation costs 9 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
On head | ![]() Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 (+2 eff.) Changes resistances: +24% darkness Changes damage: +25% darkness / +6% temporal / +8% light / +9% physical A pointy cloth hat, very wizardly... |
Tool | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 5 When wielded/worn: Damage when hit (Melee): 16 temporal darkness Changes stats: +8 Mag Changes resistances: +10% darkness / +10% temporal Changes damage: +12% darkness / +12% temporal Spellpower: +10 (+2 eff.) It can be used to release a radius 2 burst of void energy at up to range 5, dealing 291.20 temporal and 601.89 darkness damage (based on Magic) Activation costs 17 power out of 40/40. This jagged shape looks like a hole in space, yet it is solid, though light in weight. |
On fingers | ![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Talent mastery: +0.20 Corruption / Fearfire Spell save: +7 (+1 eff.) Spell crit. chance: +3% Shadow Power: +5 Grants spell-crit equal to half of your Shadow Power. Talent on hit(spell): Darkfire (10% chance level 3). "An innocuous bauble. Until you look through the hole." |
On fingers | ![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage (Melee): 15 arcane Changes resistances: +15% arcane Changes resistances penetration: +10% arcane Changes damage: +4% lightning / +4% physical / +4% cold / +4% fire / +15% arcane / +5% all Talent masteries: +0.10 Spell / Arcane +0.10 Spell / Aether Talent cooldown: Aether Avatar (-4 turns) Spell save: +10 (+2 eff.) Silence immunity: +30% Maximum mana: +35.00 Spellpower: +10 (+2 eff.) Spell crit. chance: +5% Talent on hit(spell): Arcane Vortex (10% chance level 2). It can be used to activate talent Manathrust (costing 6 power out of 6/6) : Effective talent level: 6.1 Power cost: 6 out of 6/6. Range: 10 Travel Speed: 2000% of base Is: a spell and usable during Aether Avatar Description: Conjures up mana into a powerful bolt doing 386.75 arcane damage. At level 3, it becomes a beam. The damage will increase with your Spellpower. This thin grey ring is adorned with a deep black orb. Tiny white dots swirl slowly within it, and a faint purple light glows from its core. |
Around waist | ![]() Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Physical crit. chance: +6.0% Physical power: +6 (+2 eff.) Effects on melee hit: * 20% chance to reduce all saves and defense by 35 Damage when hit (Melee): 4 mind Changes resistances: +9% mind Changes damage: +27% arcane / +18% mind Critical mult.: +33.00% A belt that goes around your waist. |
In main hand | ![]() Requires: - Magic 48 Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Power: 137% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +3 Wil Changes resistances: +30% cold Changes resistances penetration: +28% cold Changes damage: +30% darkness / +9% mind Talent granted: +1 Command Staff Critical mult.: +42.54% Spellpower: +15 (+3 eff.) Spell crit. chance: +20% Mindpower: +34 (+8 eff.) Staves designed for wielders of magic, by the greats of the art. |
On hands | ![]() Requires: - Heavy armour training Powered by arcane forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Physical crit. chance: +10.0% Armour: +6 Changes stats: +6 Str / +6 Mag Changes damage: +10% physical Critical mult.: +50.00% Spell crit. chance: +10% When used to modify unarmed attacks: Power: 145% Range: 1.4x Uses stats: 40% Str, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +10 Crit. chance: +10.0% Attack speed: 83% When this weapon hits: Displacement Shield (10% chance level 3). When this weapon hits: Wave of Power (15% chance level 1). Damage (Melee): +20 arcane Fashioned by Grand Smith Dakhtun in the Age of Allure, these dwarven-steel gauntlets have been etched with golden arcane runes and are said to grant the wearer unparalleled physical and magical might. |
Main armor | ![]() Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Changes resistances: +14% blight / +15% all Changes resistances penetration: +8% darkness / +11% physical Changes damage: +29% darkness / +20% physical Life regen: +5.10 Maximum life: +74.00 Maximum hate: +11.00 Mindpower: +5 (+1 eff.) Mental crit. chance: +3% Healing mod.: +30% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Cloak | ![]() Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 (+2 eff.) Changes stats: +5 Mag / +5 Wil Changes resistances: +22% darkness Changes resistances penetration: +15% darkness Changes damage: +19% darkness Stealth bonus: +21 Spell crit. chance: +7% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | ![]() Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Accuracy: +9 (+4 eff.) Armour penetration: +20 Damage when hit (Melee): 2 mind / 4 blight Changes stats: +5 Mag Changes resistances penetration: +20% blight Changes damage: +7% light / +8% temporal / +5% darkness / +5% physical Talent mastery: +0.40 Spell / Death Critical mult.: +17.00% Reduces incoming crit damage: 15.00% Spellpower: +5 (+1 eff.) Spell crit. chance: +5% Amulets make your neck look great! |
Inventory
![]() 0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Damage when hit (Melee): 10 cold Changes resistances: +25% cold Changes damage: +12% cold Talent granted: +2 Shivgoroth Form Stun/Freeze immunity: +30% Spellpower: +12 (+3 eff.) Ice block penetration: +20% Gives all your cold damage a 20% chance to freeze the target. This impossibly cold chain of frost-coated metal radiates a strange and imposing aura. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal Activation costs 9 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
![]() Powered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Talent granted: +1 Temporal Form You have set the ring to grant you Temporal Form! A writhing mass of tentacles roughtly warped into the form of a ring. A dark malovelant power emanates from it. |
![]() Requires: - Magic 44 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 5 Power: 152% Range: 1.3x Uses stats: 55% Mag, 35% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +11 Crit. chance: +18.0% Attack speed: 100% When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes damage: +15% blight / +15% darkness / +15% acid Spellpower: +12 (+3 eff.) Spell crit. chance: +10% Infravision radius: +2 Talent on hit(spell): Blood Grasp (15% chance level 2). It can be used to activate talent Worm Rot (costing 34 power out of 50/50) : Effective talent level: 3.5 Power cost: 34 out of 50/50. Range: 6 Travel Speed: instantaneous Is: a spell Description: Infects the target with parasitic carrion worm larvae for 5 turns. Each turn the disease will remove a beneficial physical effect and deal 24.15 acid and 24.15 blight damage. If not cleared after five turns it will inflict 137.12 blight damage as the larvae hatch, removing the effect but spawning a full grown carrion worm mass near the target's location. Even if this disease is removed early, there is still a 69% chance for the larvae to hatch. You can never have more than 5 worms active from any source at a time. The damage dealt will increase with your Spellpower. Black blood for foul deeds. This dagger serves evil. |
![]() Requires: - Strength 60 Powered by arcane forces 12.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Power: 205% Range: 1.5x Uses stat: 140% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +22 Crit. chance: +10.0% Attack speed: 83% On weapon hit: * 50% chance to reduce strength, dexterity, and constitution by 33 * Blasts creatures in a radius 1 shockwave around your target for 205.74 to 617.22 physical damage (based on Strength). Damage conversion: 20% blight When wielded/worn: Changes damage: +12% physical Critical mult.: +40.00% Knockback immunity: +30% It can be used to knock away other creatures within radius 4), dealing 479.52 to 959.04 physical damage (based on Strength) to each Activation costs 43 power out of 50/50. The massive stone limb of the Rotting Titan, a mass of stone and rotting flesh. You think you can lift it, but it is very heavy. |
![]() Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff ; tier 5 It must be held with both hands. Power: 172% Range: 1.2x Uses stat: 130% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% lightning / +30% fire / +30% arcane / +30% cold Changes damage: +60% lightning / +60% fire / +60% arcane / +60% cold Talent granted: +1 Command Staff Maximum mana: +100.00 Maximum pos.energy: +50.00 Maximum neg.energy: +50.00 Spellpower: +48 (+10 eff.) Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb the essence (ignoring resistance and bypassing most defenses) of a target in range 8, draining 30% of its life and increasing your own damage by 30% for 7 turns Activation costs 170 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
![]() Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Power: 137% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +6 Mag / +6 Wil Changes resistances: +6% darkness Changes resistances penetration: +10% temporal Changes damage: +15% cold / +30% fire Talent granted: +1 Command Staff Reduces incoming crit damage: 17.75% Mana each turn: +0.40 Spellpower on spell critical (stacks up to 3 times): +12 Maximum mana: +190.00 Spellpower: +27 (+6 eff.) Spell crit. chance: +18% Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% Staves designed for wielders of magic, by the greats of the art. |
![]() Requires: - Magic 50 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It must be held with both hands. It is part of a set of items. It desires to be surrounded by undeath. Power: 150% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +12 Attack speed: 100% When wielded/worn: Changes damage: +35% darkness Talent masteries: +0.00(-) Spell / Nightfall +0.20 Spell / Master necromancer +0.20 Spell / Master of flesh +0.20 Spell / Animus +0.20 Spell / Master of bones Spell save: +0 (+0 eff.) Mental save: +0 (+0 eff.) Mana each turn: +0.00 Maximum mana: +0.00 Spellpower: +40 (+8 eff.) Spell crit. chance: +15% This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out. |
![]() Requires: - Magic 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 5 Power: 137% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +1.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +15 (+7 eff.) Physical crit. chance: +10.0% Physical power: +15 (+5 eff.) Armour: +23 Armour Hardiness: +11% Defense: +12 (+6 eff.) Effects on melee hit: * 24% chance to reduce armor by 43% * 20% chance to reduce all saves and defense by 35 Changes stats: +2 Wil / +2 Mag Maximum wards: +3 blight Changes resistances penetration: +10% blight / +15% acid Changes damage: +30% blight / +3% mind Talents granted: +5 Ward +1 Command Staff Critical mult.: +20.00% Physical save: +12 (+3 eff.) Spellpower: +25 (+5 eff.) Spell crit. chance: +24% Staves designed for wielders of magic, by the greats of the art. |
![]() Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +1 Defense: +2 (+1 eff.) Fatigue: +2% Changes stats: +3 Cun Talent mastery: +0.20 Cunning / Survival It can be used to boost speed by 66% (based on Cunning) Activation costs 43 power out of 50/50. The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it. |
![]() Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Physical crit. chance: +12.0% Armour: +8 Critical mult.: +11.00% Mental save: +7 (+2 eff.) Maximum life: +49.00 Spell crit. chance: +20% Mental crit. chance: +12% When used to modify unarmed attacks: Power: 149% Range: 1.1x Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Accuracy: +8 Armour Penetration: +5 Crit. chance: +10.0% Attack speed: 100% When this weapon hits: Battle Shout (10% chance level 5). When this weapon crits: Cripple (20% chance level 5). Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
![]() Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +18 Armour Hardiness: +15% Defense: +18 (+9 eff.) Damage when hit (Melee): 15 darkness / 15 cold Changes stats: +5 Dex / +5 Mag / +5 Cun Changes resistances: +30% temporal / +30% darkness / +30% cold Changes damage: +20% darkness / +20% cold Talent masteries: +0.10 Spell / Phantasm +0.10 Spell / Dreadmaster +0.10 Cunning / Stealth Critical mult.: +20.00% Stealth bonus: +10 Spellpower: +10 (+2 eff.) It can be used to turn yourself invisible (power 44, based on Cunning and Magic) for 10 turns Activation costs 43 power out of 50/50. This deep black leather armor, wrapped with thick silk, is icy cold to the touch. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Armour penetration: +8 Physical power: +10 (+3 eff.) Changes stats: +3 Str Changes resistances: +30% lightning / +6% arcane / +21% light Critical mult.: +16.00% Silence immunity: +24% Equilibrium when hit: +0.20 Maximum life: +120.62 Defense after a teleport: +18 Resist all after a teleport: +18% New effects duration reduction after a teleport: +18% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() Crafted by a master 3.00 Encumbrance. [Random Unique] Type: tool / digger ; tier 5 When wielded/worn: Fatigue: -10% Effects on melee hit: * 20% chance to slow global speed by 63% Changes stats: +6 Str Changes resistances: +15% fire / +15% darkness / +6% nature Spell save: +6 (+1 eff.) Infravision radius: +3 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: misc / heart It can be used to extract a tiny part of Celia's soul Activation costs 136 power out of 160/160. The living heart of the necromancer Celia, carved out of her chest and preserved with magic. |
![]() Infused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance Activation costs 85 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb Activation costs 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() Powered by arcane forces 3.00 Encumbrance. [Unique] Type: gem / red ; tier 5 When carried: Damage when hit (Melee): 25 fire Spellpower: +7 (+1 eff.) Latent Damage Type: Fire Dull red runes are etched all over this blackened skull. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 172 power out of 270/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+5 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+2 eff.) When used to imbue an object: Defense: +10 (+5 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+2 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
While you were in the Far East, the Grand Corruptor was busy in Maj'Eyal.
With the fall of Zigur he was able to attack and take control of Elvala, the Shaloren capital city.
His plans however do not stop there.
Achievements
By Oreaiini the Lich Necromancer level 33
10th Wealth 123rd year of Ascendancy at 08:57 see stats
By Oreaiini the Lich Necromancer level 44
18th Voratun 124th year of Ascendancy at 08:50 see stats
By Oreaiini the Lich Necromancer level 33
8th Wealth 123rd year of Ascendancy at 07:26 see stats
By Oreaiini the Lich Necromancer level 50
18th Iron 125th year of Ascendancy at 04:20 see stats
By Oreaiini the Lich Necromancer level 39
36th Stralite 124th year of Ascendancy at 06:39 see stats
By Oreaiini the Lich Necromancer level 40
2nd Voratun 124th year of Ascendancy at 08:12 see stats
By Oreaiini the Lich Necromancer level 49
16th Loss 124th year of Ascendancy at 16:18 see stats
By Oreaiini the Lich Necromancer level 50
6th Gold 125th year of Ascendancy at 23:26 see stats
By Oreaiini the Lich Necromancer level 38
18th Iron 124th year of Ascendancy at 11:21 see stats
By Oreaiini the Dwarf Necromancer level 17
24th Shortage 122nd year of Ascendancy at 21:33 see stats
By Oreaiini the Lich Necromancer level 50
21st Steel 125th year of Ascendancy at 08:30 see stats
By Oreaiini the Lich Necromancer level 50
29th Gold 125th year of Ascendancy at 18:37 see stats
By Oreaiini the Dwarf Necromancer level 9
24th Voratun 122nd year of Ascendancy at 22:52 see stats
By Oreaiini the Lich Necromancer level 44
17th Voratun 124th year of Ascendancy at 17:51 see stats
By Oreaiini the Lich Necromancer level 37
8th Iron 124th year of Ascendancy at 13:53 see stats
By Oreaiini the Lich Necromancer level 50
15th Shortage 124th year of Ascendancy at 08:52 see stats
By Oreaiini the Lich Necromancer level 42
6th Voratun 124th year of Ascendancy at 05:59 see stats
By Oreaiini the Lich Necromancer level 50
14th Wealth 125th year of Ascendancy at 00:03 see stats
By Oreaiini the Lich Necromancer level 50
17th Iron 126th year of Ascendancy at 09:42 see stats
By Oreaiini the Lich Necromancer level 50
14th Loss 125th year of Ascendancy at 23:53 see stats
By Oreaiini the Dwarf Necromancer level 20
32nd Steel 123rd year of Ascendancy at 18:59 see stats
By Oreaiini the Lich Necromancer level 50
10th Shortage 125th year of Ascendancy at 08:56 see stats
By Oreaiini the Lich Necromancer level 50
27th Voratun 125th year of Ascendancy at 11:27 see stats
By Oreaiini the Lich Necromancer level 50
1st Profit 125th year of Ascendancy at 10:32 see stats
By Oreaiini the Lich Necromancer level 50
16th Voratun 125th year of Ascendancy at 22:11 see stats
By Oreaiini the Dwarf Necromancer level 23
40th Steel 123rd year of Ascendancy at 19:21 see stats
By Oreaiini the Lich Necromancer level 41
3rd Voratun 124th year of Ascendancy at 03:00 see stats
By Oreaiini the Lich Necromancer level 50
8th Stralite 125th year of Ascendancy at 09:23 see stats
By Oreaiini the Dwarf Necromancer level 10
14th Loss 122nd year of Ascendancy at 07:54 see stats
By Oreaiini the Dwarf Necromancer level 20
29th Iron 123rd year of Ascendancy at 21:01 see stats
By Oreaiini the Lich Necromancer level 30
37th Profit 123rd year of Ascendancy at 03:23 see stats
By Oreaiini the Lich Necromancer level 40
44th Stralite 124th year of Ascendancy at 20:32 see stats
By Oreaiini the Lich Necromancer level 50
16th Loss 124th year of Ascendancy at 16:18 see stats
By Oreaiini the Lich Necromancer level 27
19th Voratun 123rd year of Ascendancy at 16:33 see stats
By Oreaiini the Lich Necromancer level 50
1st Acquisition 125th year of Ascendancy at 23:27 see stats
By Oreaiini the Lich Necromancer level 46
8th Profit 124th year of Ascendancy at 20:08 see stats
By Oreaiini the Dwarf Necromancer level 27
5th Voratun 123rd year of Ascendancy at 04:18 see stats
By Oreaiini the Lich Necromancer level 37
8th Iron 124th year of Ascendancy at 11:33 see stats
By Oreaiini the Dwarf Necromancer level 15
9th Shortage 122nd year of Ascendancy at 18:07 see stats
By Oreaiini the Lich Necromancer level 37
14th Iron 124th year of Ascendancy at 04:20 see stats
By Oreaiini the Dwarf Necromancer level 6
18th Voratun 122nd year of Ascendancy at 21:39 see stats
By Oreaiini the Lich Necromancer level 50
14th Loss 125th year of Ascendancy at 23:52 see stats
By Oreaiini the Dwarf Necromancer level 2
17th Voratun 122nd year of Ascendancy at 16:18 see stats
By Oreaiini the Dwarf Necromancer level 9
12nd Loss 122nd year of Ascendancy at 07:40 see stats
By Oreaiini the Lich Necromancer level 50
31st Voratun 125th year of Ascendancy at 19:36 see stats
By Oreaiini the Lich Necromancer level 34
11st Shortage 123rd year of Ascendancy at 17:42 see stats
By Oreaiini the Lich Necromancer level 50
14th Loss 125th year of Ascendancy at 23:53 see stats
By Oreaiini the Dwarf Necromancer level 18
1st Iron 123rd year of Ascendancy at 11:18 see stats
By Oreaiini the Lich Necromancer level 47
40th Profit 124th year of Ascendancy at 13:17 see stats
By Oreaiini the Lich Necromancer level 28
13rd Profit 123rd year of Ascendancy at 20:03 see stats
By Oreaiini the Dwarf Necromancer level 18
25th Shortage 122nd year of Ascendancy at 19:22 see stats
By Oreaiini the Lich Necromancer level 31
4th Wealth 123rd year of Ascendancy at 08:30 see stats
By Oreaiini the Lich Necromancer level 50
1st Profit 125th year of Ascendancy at 19:06 see stats