












Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.2 |
Addons | Ashes of Urh'Rok 1.7.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Embers of Rage 1.7.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.0Donators/Buyers bonus! Forbidden Cults 1.7.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Yeek |
Class | Corruptor |
Level / Exp | 40 / 13% |
Size | small |
Lifes / Deaths | Killed by chitinous ritch at level 1 on the 76th Pyre 122nd year of Ascendancy at 20:28 / 241Killed by chitinous ritch at level 2 on the 4th Mirth 122nd year of Ascendancy at 05:49 Killed by chitinous ritch at level 2 on the 4th Mirth 122nd year of Ascendancy at 10:40 Killed by chitinous ritch at level 2 on the 4th Mirth 122nd year of Ascendancy at 11:09 Killed by ritch flamespitter at level 3 on the 7th Mirth 122nd year of Ascendancy at 03:57 Killed by ritch impaler at level 6 on the 8th Mirth 122nd year of Ascendancy at 02:32 Killed by Subject Z at level 8 on the 2nd Flare 122nd year of Ascendancy at 05:26 Killed by Ben Cruthdar, the Cursed at level 8 on the 54th Dusk 122nd year of Ascendancy at 13:30 Killed by Ben Cruthdar, the Cursed at level 8 on the 54th Dusk 122nd year of Ascendancy at 14:01 Killed by Ben Cruthdar, the Cursed at level 8 on the 54th Dusk 122nd year of Ascendancy at 14:14 Killed by Bill the Stone Troll at level 11 on the 67th Haze 122nd year of Ascendancy at 09:56 Killed by Bill the Stone Troll at level 11 on the 67th Haze 122nd year of Ascendancy at 10:42 Killed by Bill the Stone Troll at level 11 on the 67th Haze 122nd year of Ascendancy at 11:11 Killed by Bill the Stone Troll at level 11 on the 67th Haze 122nd year of Ascendancy at 11:47 Killed by Bill the Stone Troll at level 11 on the 67th Haze 122nd year of Ascendancy at 12:20 Killed by Bill the Stone Troll at level 11 on the 67th Haze 122nd year of Ascendancy at 12:56 Killed by snow giant thunderer at level 11 on the 74th Haze 122nd year of Ascendancy at 00:02 Killed by orc corruptor at level 11 on the 74th Haze 122nd year of Ascendancy at 08:30 Killed by orc corruptor at level 11 on the 74th Haze 122nd year of Ascendancy at 09:16 Killed by orc corruptor at level 11 on the 74th Haze 122nd year of Ascendancy at 09:40 Killed by orc corruptor at level 11 on the 74th Haze 122nd year of Ascendancy at 10:18 Killed by orc corruptor at level 11 on the 74th Haze 122nd year of Ascendancy at 11:11 Killed by orc corruptor at level 11 on the 74th Haze 122nd year of Ascendancy at 11:42 Killed by orc corruptor at level 11 on the 74th Haze 122nd year of Ascendancy at 12:15 Killed by orc corruptor at level 11 on the 74th Haze 122nd year of Ascendancy at 12:50 Killed by onilug at level 12 on the 4th Decay 122nd year of Ascendancy at 08:36 Killed by Mayelrann the bandit lord at level 12 on the 4th Decay 122nd year of Ascendancy at 21:44 Killed by thief at level 12 on the 4th Decay 122nd year of Ascendancy at 22:24 Killed by The Possessed at level 12 on the 5th Decay 122nd year of Ascendancy at 12:18 Killed by The Possessed at level 12 on the 5th Decay 122nd year of Ascendancy at 13:01 Killed by The Possessed at level 12 on the 5th Decay 122nd year of Ascendancy at 13:39 Killed by shadow at level 13 on the 10th Decay 122nd year of Ascendancy at 19:22 Killed by elven corruptor at level 15 on the 21st Regrowth 123rd year of Ascendancy at 15:22 Killed by elven corruptor at level 15 on the 21st Regrowth 123rd year of Ascendancy at 16:22 Killed by elven corruptor at level 15 on the 21st Regrowth 123rd year of Ascendancy at 16:57 Killed by Izpirek at level 16 on the 26th Regrowth 123rd year of Ascendancy at 21:19 Killed by Xanylaith the sand-drake at level 16 on the 27th Regrowth 123rd year of Ascendancy at 00:32 Killed by green jelly at level 17 on the 29th Regrowth 123rd year of Ascendancy at 14:22 Killed by Neriyabrelle the green jelly at level 17 on the 29th Regrowth 123rd year of Ascendancy at 16:56 Killed by Sandworm Queen at level 17 on the 30th Regrowth 123rd year of Ascendancy at 09:26 Killed by Layiwe the sandworm at level 17 on the 30th Regrowth 123rd year of Ascendancy at 15:06 Killed by Xerebreriamira the gigantic sandworm tunneler at level 18 on the 31st Regrowth 123rd year of Ascendancy at 13:59 Killed by Xerebreriamira the gigantic sandworm tunneler at level 18 on the 31st Regrowth 123rd year of Ascendancy at 14:34 Killed by Silelle the giant ice ant at level 18 on the 67th Regrowth 123rd year of Ascendancy at 01:56 Killed by Glyna the blue ooze at level 18 on the 69th Regrowth 123rd year of Ascendancy at 03:11 Killed by corrupted rogue at level 18 on the 69th Regrowth 123rd year of Ascendancy at 13:27 Killed by Minotaur of the Labyrinth at level 18 on the 70th Regrowth 123rd year of Ascendancy at 00:47 Killed by white wolf at level 18 on the 70th Regrowth 123rd year of Ascendancy at 01:54 Killed by Voroyawen the thief at level 19 on the 70th Regrowth 123rd year of Ascendancy at 16:45 Killed by Voroyawen the thief at level 19 on the 70th Regrowth 123rd year of Ascendancy at 17:35 Killed by Voroyawen the thief at level 19 on the 70th Regrowth 123rd year of Ascendancy at 18:22 Killed by Voroyawen the thief at level 19 on the 70th Regrowth 123rd year of Ascendancy at 19:14 Killed by Voroyawen the thief at level 19 on the 70th Regrowth 123rd year of Ascendancy at 20:13 Killed by Voroyawen the thief at level 19 on the 70th Regrowth 123rd year of Ascendancy at 20:40 Killed by Gloriyakira the giant venus flytrap at level 19 on the 72nd Regrowth 123rd year of Ascendancy at 21:42 Killed by Zubaldara the giant green ant at level 20 on the 75th Regrowth 123rd year of Ascendancy at 12:21 Killed by Isodhewe the squid at level 21 on the 77th Regrowth 123rd year of Ascendancy at 14:51 Killed by luminous horror at level 21 on the 78th Regrowth 123rd year of Ascendancy at 13:56 Killed by bloated horror at level 21 on the 79th Regrowth 123rd year of Ascendancy at 17:52 Killed by worm that walks at level 21 on the 80th Regrowth 123rd year of Ascendancy at 00:13 Killed by worm that walks at level 21 on the 80th Regrowth 123rd year of Ascendancy at 04:10 Killed by Izpirek at level 21 on the 80th Regrowth 123rd year of Ascendancy at 09:55 Killed by Rantha the Worm at level 23 on the 53rd Pyre 123rd year of Ascendancy at 16:31 Killed by Cultist at level 23 on the 54th Pyre 123rd year of Ascendancy at 02:54 Killed by Xodann the rogue sapper at level 24 on the 11st Dusk 123rd year of Ascendancy at 02:59 Killed by Xodann the rogue sapper at level 24 on the 11st Dusk 123rd year of Ascendancy at 04:48 Killed by Assassin Lord at level 24 on the 11st Dusk 123rd year of Ascendancy at 07:59 Killed by bandit at level 24 on the 11st Dusk 123rd year of Ascendancy at 09:24 Killed by ultimate telugoroth at level 24 on the 41st Dusk 123rd year of Ascendancy at 11:07 Killed by dredgling at level 24 on the 43rd Dusk 123rd year of Ascendancy at 01:08 Killed by Polylrawe the dredge at level 24 on the 43rd Dusk 123rd year of Ascendancy at 04:31 Killed by Polylrawe the dredge at level 24 on the 43rd Dusk 123rd year of Ascendancy at 06:08 Killed by Polylrawe the dredge at level 24 on the 43rd Dusk 123rd year of Ascendancy at 07:44 Killed by Chronolith Clone at level 25 on the 44th Dusk 123rd year of Ascendancy at 08:33 Killed by elven blood mage at level 25 on the 52nd Dusk 123rd year of Ascendancy at 16:25 Killed by elven blood mage at level 25 on the 53rd Dusk 123rd year of Ascendancy at 14:15 Killed by elven cultist at level 25 on the 53rd Dusk 123rd year of Ascendancy at 22:49 Killed by ogre rune-spinner at level 25 on the 54th Dusk 123rd year of Ascendancy at 00:11 Killed by elven cultist at level 26 on the 54th Dusk 123rd year of Ascendancy at 06:42 Killed by elven blood mage at level 26 on the 54th Dusk 123rd year of Ascendancy at 08:17 Killed by elven corruptor at level 26 on the 54th Dusk 123rd year of Ascendancy at 09:57 Killed by elven corruptor at level 26 on the 54th Dusk 123rd year of Ascendancy at 11:23 Killed by elven blood mage at level 26 on the 54th Dusk 123rd year of Ascendancy at 13:03 Killed by elven warrior at level 26 on the 54th Dusk 123rd year of Ascendancy at 16:54 Killed by elven blood mage at level 26 on the 54th Dusk 123rd year of Ascendancy at 22:04 Killed by Betholdatha the mean looking elven guard at level 26 on the 55th Dusk 123rd year of Ascendancy at 00:46 Killed by Betholdatha the mean looking elven guard at level 26 on the 55th Dusk 123rd year of Ascendancy at 02:03 Killed by elven corruptor at level 26 on the 55th Dusk 123rd year of Ascendancy at 05:20 Killed by elven blood mage at level 26 on the 55th Dusk 123rd year of Ascendancy at 08:44 Killed by elven cultist at level 26 on the 55th Dusk 123rd year of Ascendancy at 11:14 Killed by Adikira the mean looking elven guard at level 26 on the 55th Dusk 123rd year of Ascendancy at 12:50 Killed by Adikira the mean looking elven guard at level 26 on the 55th Dusk 123rd year of Ascendancy at 14:08 Killed by Adikira the mean looking elven guard at level 26 on the 55th Dusk 123rd year of Ascendancy at 15:43 Killed by elven cultist at level 26 on the 56th Dusk 123rd year of Ascendancy at 00:21 Killed by elven cultist at level 26 on the 56th Dusk 123rd year of Ascendancy at 09:03 Killed by elven blood mage at level 26 on the 56th Dusk 123rd year of Ascendancy at 12:13 Killed by mean looking elven guard at level 26 on the 56th Dusk 123rd year of Ascendancy at 21:29 Killed by Izpirek at level 26 on the 57th Dusk 123rd year of Ascendancy at 02:13 Killed by Acolyte of the Sect of Kryl-Feijan at level 26 on the 57th Dusk 123rd year of Ascendancy at 08:30 Killed by Kryl-Feijan at level 26 on the 57th Dusk 123rd year of Ascendancy at 09:44 Killed by Kryl-Feijan at level 26 on the 57th Dusk 123rd year of Ascendancy at 13:04 Killed by Hajara the quasit at level 27 on the 57th Dusk 123rd year of Ascendancy at 20:17 Killed by elven blood mage at level 27 on the 58th Dusk 123rd year of Ascendancy at 05:35 Killed by Xaniratta the elven blood mage at level 27 on the 58th Dusk 123rd year of Ascendancy at 21:54 Killed by elven cultist at level 27 on the 59th Dusk 123rd year of Ascendancy at 02:02 Killed by elven corruptor at level 27 on the 59th Dusk 123rd year of Ascendancy at 04:45 Killed by elven corruptor at level 27 on the 59th Dusk 123rd year of Ascendancy at 06:11 Killed by elven corruptor at level 27 on the 59th Dusk 123rd year of Ascendancy at 06:24 Killed by naga myrmidon at level 27 on the 4th Haze 123rd year of Ascendancy at 05:54 Killed by Adywe the Guardian at level 27 on the 4th Haze 123rd year of Ascendancy at 14:59 Killed by Adywe the Guardian at level 27 on the 4th Haze 123rd year of Ascendancy at 16:30 Killed by Xulralle the Guardian at level 27 on the 4th Haze 123rd year of Ascendancy at 23:26 Killed by minotaur at level 28 on the 5th Haze 123rd year of Ascendancy at 07:37 Killed by minotaur at level 28 on the 5th Haze 123rd year of Ascendancy at 09:22 Killed by orc corruptor at level 28 on the 5th Haze 123rd year of Ascendancy at 10:54 Killed by Lisaralle the Guardian at level 28 on the 5th Haze 123rd year of Ascendancy at 16:00 Killed by Lisaralle the Guardian at level 28 on the 5th Haze 123rd year of Ascendancy at 17:17 Killed by skeleton master archer at level 28 on the 32nd Haze 123rd year of Ascendancy at 21:04 Killed by runed bone giant at level 28 on the 33rd Haze 123rd year of Ascendancy at 23:34 Killed by Moving mighty yew longbow of acid at level 29 on the 35th Haze 123rd year of Ascendancy at 03:32 Killed by Animated ethereal yew magestaff of might at level 29 on the 35th Haze 123rd year of Ascendancy at 05:25 Killed by Animated arcing dwarven-steel greatsword of amnesia at level 29 on the 35th Haze 123rd year of Ascendancy at 11:42 Killed by Poltergeist Spectral Blade at level 29 on the 35th Haze 123rd year of Ascendancy at 13:09 Killed by Poltergeist Spectral Blade at level 29 on the 35th Haze 123rd year of Ascendancy at 14:51 Killed by Animated potent yew magestaff of fate at level 29 on the 35th Haze 123rd year of Ascendancy at 17:34 Killed by Moving greater ash magestaff at level 29 on the 36th Haze 123rd year of Ascendancy at 11:36 Killed by Animated bloodlich's yew vilestaff at level 29 on the 36th Haze 123rd year of Ascendancy at 19:20 Killed by Poltergeist Bloomsoul at level 29 on the 36th Haze 123rd year of Ascendancy at 21:19 Killed by enthralled slave at level 29 on the 59th Haze 123rd year of Ascendancy at 14:08 Killed by Zubathra the corrupted mastocytic feeder at level 31 on the 9th Allure 124th year of Ascendancy at 20:56 Killed by elven cultist at level 31 on the 19th Regrowth 124th year of Ascendancy at 16:48 Killed by elven cultist at level 31 on the 20th Regrowth 124th year of Ascendancy at 00:14 Killed by Adathra the elven cultist at level 31 on the 20th Regrowth 124th year of Ascendancy at 02:49 Killed by Grand Corruptor at level 31 on the 20th Regrowth 124th year of Ascendancy at 23:55 Killed by elven tempest at level 31 on the 21st Regrowth 124th year of Ascendancy at 02:17 Killed by Polerith the awoken tentacle tree at level 31 on the 21st Regrowth 124th year of Ascendancy at 13:22 Killed by Polerith the awoken tentacle tree at level 31 on the 21st Regrowth 124th year of Ascendancy at 15:02 Killed by steamgun turret at level 31 on the 46th Regrowth 124th year of Ascendancy at 12:44 Killed by Xanovea the copperhead snake at level 31 on the 46th Regrowth 124th year of Ascendancy at 19:26 Killed by Mindworm at level 32 on the 49th Regrowth 124th year of Ascendancy at 01:35 Killed by Mindworm at level 32 on the 49th Regrowth 124th year of Ascendancy at 03:02 Killed by Chanting Necromancer at level 32 on the 53rd Regrowth 124th year of Ascendancy at 02:04 Killed by Chanting Necromancer at level 32 on the 53rd Regrowth 124th year of Ascendancy at 04:00 Killed by Grand Necromancer at level 32 on the 53rd Regrowth 124th year of Ascendancy at 05:55 Killed by Grand Necromancer at level 32 on the 53rd Regrowth 124th year of Ascendancy at 06:58 Killed by skeleton magus at level 32 on the 59th Regrowth 124th year of Ascendancy at 09:32 Killed by skeleton magus at level 32 on the 59th Regrowth 124th year of Ascendancy at 11:04 Killed by forest wight at level 32 on the 59th Regrowth 124th year of Ascendancy at 11:17 Killed by skeleton warrior at level 32 on the 59th Regrowth 124th year of Ascendancy at 12:51 Killed by Animated truestriking dwarven-steel dagger of rage at level 32 on the 60th Regrowth 124th year of Ascendancy at 16:25 Killed by Animated truestriking dwarven-steel dagger of rage at level 32 on the 60th Regrowth 124th year of Ascendancy at 17:47 Killed by Poltergeist Star at level 32 on the 60th Regrowth 124th year of Ascendancy at 22:41 Killed by skeleton master archer at level 33 on the 66th Regrowth 124th year of Ascendancy at 11:42 Killed by orc necromancer at level 34 on the 68th Regrowth 124th year of Ascendancy at 18:41 Killed by skeleton warrior at level 34 on the 71st Regrowth 124th year of Ascendancy at 16:30 Killed by skeleton warrior at level 34 on the 71st Regrowth 124th year of Ascendancy at 18:22 Killed by skeleton warrior at level 35 on the 72nd Regrowth 124th year of Ascendancy at 04:01 Killed by Khulmanar, General of Urh'Rok at level 35 on the 72nd Regrowth 124th year of Ascendancy at 13:43 Killed by luminous horror at level 35 on the 72nd Regrowth 124th year of Ascendancy at 15:39 Killed by skeleton magus at level 35 on the 72nd Regrowth 124th year of Ascendancy at 17:13 Killed by Khulmanar, General of Urh'Rok at level 35 on the 72nd Regrowth 124th year of Ascendancy at 18:41 Killed by luminous horror at level 35 on the 72nd Regrowth 124th year of Ascendancy at 20:09 Killed by skeleton archer at level 35 on the 73rd Regrowth 124th year of Ascendancy at 18:04 Killed by skeleton warrior at level 35 on the 74th Regrowth 124th year of Ascendancy at 17:15 Killed by cold drake hatchling at level 35 on the 75th Regrowth 124th year of Ascendancy at 16:53 Killed by cold drake hatchling at level 35 on the 75th Regrowth 124th year of Ascendancy at 20:29 Killed by Beliralaith the skeleton warrior at level 36 on the 76th Regrowth 124th year of Ascendancy at 06:17 Killed by armoured skeleton warrior at level 36 on the 76th Regrowth 124th year of Ascendancy at 21:17 Killed by The Master at level 36 on the 76th Regrowth 124th year of Ascendancy at 22:41 Killed by elder vampire at level 36 on the 77th Regrowth 124th year of Ascendancy at 00:33 Killed by Lord of Skulls (warrior) at level 36 on the 77th Regrowth 124th year of Ascendancy at 01:58 Killed by armoured skeleton warrior at level 36 on the 77th Regrowth 124th year of Ascendancy at 03:41 Killed by armoured skeleton warrior at level 36 on the 77th Regrowth 124th year of Ascendancy at 06:56 Killed by ghoulking at level 36 on the 77th Regrowth 124th year of Ascendancy at 12:41 Killed by skeleton warrior at level 36 on the 77th Regrowth 124th year of Ascendancy at 18:25 Killed by skeleton warrior at level 36 on the 77th Regrowth 124th year of Ascendancy at 22:09 Killed by master vampire at level 36 on the 78th Regrowth 124th year of Ascendancy at 00:22 Killed by skeleton warrior at level 37 on the 78th Regrowth 124th year of Ascendancy at 03:23 Killed by skeleton warrior at level 37 on the 78th Regrowth 124th year of Ascendancy at 04:56 Killed by skeleton warrior at level 37 on the 78th Regrowth 124th year of Ascendancy at 06:27 Killed by skeleton archer at level 37 on the 78th Regrowth 124th year of Ascendancy at 07:53 Killed by skeleton archer at level 37 on the 78th Regrowth 124th year of Ascendancy at 09:19 Killed by skeleton warrior at level 37 on the 78th Regrowth 124th year of Ascendancy at 10:47 Killed by skeleton archer at level 37 on the 78th Regrowth 124th year of Ascendancy at 12:16 Killed by Aerigawe the giant lightning ant at level 37 on the 78th Regrowth 124th year of Ascendancy at 20:32 Killed by Aerigawe the giant lightning ant at level 37 on the 78th Regrowth 124th year of Ascendancy at 21:55 Killed by Aerigawe the giant lightning ant at level 37 on the 78th Regrowth 124th year of Ascendancy at 23:18 Killed by Aerigawe the giant lightning ant at level 37 on the 79th Regrowth 124th year of Ascendancy at 00:39 Killed by Aerigawe the giant lightning ant at level 37 on the 79th Regrowth 124th year of Ascendancy at 02:02 Killed by Aerigawe the giant lightning ant at level 37 on the 79th Regrowth 124th year of Ascendancy at 03:28 Killed by Aerigawe the giant lightning ant at level 37 on the 79th Regrowth 124th year of Ascendancy at 04:53 Killed by Aerigawe the giant lightning ant at level 37 on the 79th Regrowth 124th year of Ascendancy at 06:18 Killed by orc soldier at level 37 on the 2nd Pyre 124th year of Ascendancy at 20:44 Killed by Elata the orc master assassin at level 37 on the 3rd Pyre 124th year of Ascendancy at 01:34 Killed by ritch flamespitter at level 37 on the 3rd Pyre 124th year of Ascendancy at 05:01 Killed by ritch flamespitter at level 37 on the 3rd Pyre 124th year of Ascendancy at 06:10 Killed by orc soldier at level 37 on the 3rd Pyre 124th year of Ascendancy at 12:26 Killed by mass of parasitic leeches at level 37 on the 4th Pyre 124th year of Ascendancy at 22:37 Killed by mass of parasitic leeches at level 37 on the 4th Pyre 124th year of Ascendancy at 23:59 Killed by mass of parasitic leeches at level 37 on the 5th Pyre 124th year of Ascendancy at 01:55 Killed by orc soldier at level 37 on the 5th Pyre 124th year of Ascendancy at 03:13 Killed by orc soldier at level 37 on the 5th Pyre 124th year of Ascendancy at 04:45 Killed by Glorawe the forest troll at level 37 on the 5th Pyre 124th year of Ascendancy at 06:20 Killed by orc soldier at level 37 on the 5th Pyre 124th year of Ascendancy at 07:42 Killed by Glorawe the forest troll at level 37 on the 5th Pyre 124th year of Ascendancy at 09:33 Killed by Glorawe the forest troll at level 37 on the 5th Pyre 124th year of Ascendancy at 10:57 Killed by orc soldier at level 37 on the 5th Pyre 124th year of Ascendancy at 12:36 Killed by venom drake hatchling at level 37 on the 5th Pyre 124th year of Ascendancy at 14:44 Killed by Glorawe the forest troll at level 37 on the 5th Pyre 124th year of Ascendancy at 18:20 Killed by Glorawe the forest troll at level 37 on the 5th Pyre 124th year of Ascendancy at 19:13 Killed by orc grand master assassin at level 37 on the 5th Pyre 124th year of Ascendancy at 20:55 Killed by Glorawe the forest troll at level 37 on the 5th Pyre 124th year of Ascendancy at 22:34 Killed by Glorawe the forest troll at level 37 on the 6th Pyre 124th year of Ascendancy at 00:03 Killed by orc grand master assassin at level 37 on the 6th Pyre 124th year of Ascendancy at 01:35 Killed by Lisoriabeth the slimy ooze at level 37 on the 6th Pyre 124th year of Ascendancy at 06:12 Killed by treant at level 37 on the 7th Pyre 124th year of Ascendancy at 06:02 Killed by Jinag the Bringer of Doom at level 37 on the 7th Pyre 124th year of Ascendancy at 07:45 Killed by Jinag the Bringer of Doom at level 37 on the 7th Pyre 124th year of Ascendancy at 09:38 Killed by Jinag the Bringer of Doom at level 37 on the 7th Pyre 124th year of Ascendancy at 11:12 Killed by Jinag the Bringer of Doom at level 37 on the 7th Pyre 124th year of Ascendancy at 12:41 Killed by Jinag the Bringer of Doom at level 37 on the 7th Pyre 124th year of Ascendancy at 14:11 Killed by corrupted plasmic disruptor at level 38 on the 7th Pyre 124th year of Ascendancy at 19:42 Killed by fire drake at level 38 on the 7th Pyre 124th year of Ascendancy at 21:35 Killed by Xeldaldata the corrupted dendritic hemospinner at level 38 on the 8th Pyre 124th year of Ascendancy at 01:10 Killed by patchwork troll at level 38 on the 8th Pyre 124th year of Ascendancy at 08:14 Killed by Cyritta the patchwork troll at level 38 on the 8th Pyre 124th year of Ascendancy at 14:03 Killed by patchwork troll at level 38 on the 9th Pyre 124th year of Ascendancy at 01:48 Killed by Kra'Tor the Gluttonous at level 38 on the 9th Pyre 124th year of Ascendancy at 03:26 Killed by orc soldier at level 38 on the 9th Pyre 124th year of Ascendancy at 05:03 Killed by orc grand master assassin at level 38 on the 9th Pyre 124th year of Ascendancy at 16:43 Killed by orc soldier at level 38 on the 9th Pyre 124th year of Ascendancy at 22:32 Killed by orc soldier at level 38 on the 10th Pyre 124th year of Ascendancy at 00:36 Killed by orc soldier at level 38 on the 10th Pyre 124th year of Ascendancy at 03:29 Killed by Golbug the Destroyer at level 38 on the 10th Pyre 124th year of Ascendancy at 18:46 Killed by armoured skeleton warrior at level 39 on the 34th Dusk 124th year of Ascendancy at 04:56 Killed by Nerabrelaith the naga psyren at level 39 on the 34th Dusk 124th year of Ascendancy at 06:30 Killed by armoured skeleton warrior at level 39 on the 34th Dusk 124th year of Ascendancy at 07:50 Killed by Nerabrelaith the naga psyren at level 39 on the 34th Dusk 124th year of Ascendancy at 09:23 Killed by armoured skeleton warrior at level 39 on the 34th Dusk 124th year of Ascendancy at 11:42 Killed by armoured skeleton warrior at level 39 on the 34th Dusk 124th year of Ascendancy at 13:13 Killed by naga myrmidon at level 40 on the 35th Dusk 124th year of Ascendancy at 18:53 |
Antimagic | Follower |
Primary Stats
Strength | 15 (base 10) |
Dexterity | 13 (base 10) |
Constitution | 35 (base 35) |
Magic | 20 (base 17) |
Willpower | 95.532563973494 (base 60) |
Cunning | 90.73289369914 (base 60) |
Resources
Life | 755/755 |
Psi | 176/176 |
Equilibrium | 48 |
Vim | 256/256 |
Healing Factor | 1.1916660017318 |
Regeneration | 15.789574522946 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +30% |
Spell | 0% |
Global | +104% |
Vision
Sight | 10 |
Lite | 10 |
Infravision | 5 |
See Stealth | 43.173438616426 |
See Invisible | 43.173438616426 |
ESP Range | 10 |
ESP Kinds | animal/canine |
Offense: Mainhand
Damage | 97 |
Accuracy | 56 |
Crit Chance | 31% |
APR | 59 |
Speed | 1.00 |
Offense: Offhand
Damage | 100 |
Accuracy | 56 |
Crit Chance | 31% |
APR | 73 |
Speed | 1.00 |
Offense: Spell
Spellpower | 20 |
Crit Chance | 25% |
Speed | 1 |
Offense: Mind
Mindpower | 70 |
Crit Chance | 41% |
Speed | 1 |
Offense: Damage Bonus
Lightning | +9% |
Acid | +15% |
Light | +15% |
Temporal | +6% |
Darkness | +15% |
Physical | +31% |
Mind | +20% |
All | 0% |
Offense: Damage Penetration
Darkness | +10% |
Lightning | +9% |
Physical | +10% |
Mind | +10% |
Acid | +10% |
Defense: Base
Armour (hardiness) | 34 (30%) |
Defense | 22 |
Ranged Defense | 22 |
Fatigue | 3 |
Physical Save | 25 |
Spell Save | 30 |
Mental Save | 53 |
Defense: Resistances
Acid | + 27%( 70%) |
Blight | + 9%( 70%) |
Physical | + 44%( 70%) |
Cold | + 19%( 70%) |
All | + 9%( 70%) |
Darkness | + 27%( 70%) |
Temporal | + 25%( 70%) |
Mind | + 18%( 70%) |
Fire | + 14%( 70%) |
Lightning | + 32%( 70%) |
Defense: Immunities
Knockback Resistance | 0% |
Silence Resistance | 50% |
Instadeath Resistance | 100% |
Confusion Resistance | 85% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental and physical effect and reduce all damage taken by 18% for 3 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 24% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Constitution stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 258 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Cunning stat. |
Class Talents
Corruption / Blight | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Plague | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Vim | 1.44 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Blood | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Sanguisuge | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.00 |
| 1/5 |
| 4/5 |
| 1/5 |
| 0/5 |
Wild-gift / Mindstar mastery | 1.40 |
| 5/5 |
| 1/5 |
| 1/5 |
| 3/5 |
Technique / Combat training | 1.00 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Call of the wild | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 4/5 |
Race / Yeek | 1.00 |
| 5/5 |
| 4/5 |
| 1/5 |
| 1/5 |
Wild-gift / Antimagic | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 1/5 |
Corruption / Curses | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Torment | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Hexes | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Psionic / Feedback | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
talent | Psiblades |
talent | Antimagic Shield |
talent | Skate |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
Protector Myssil has requested that you go at once to the ruins on the eastern shores of the sea of Sash to rescue a party of Krogs taken by necromancers filth. Cleaning the trashSave our people and show the evildoers the wrongness of their way. Permanently. * You have killed the necromancers but not in time to save any of the captive Krogs. | failed |
Enter the caverns of Ardhungol and look for Sun Paladin Rashim. Eight legs of wonderBut be careful; those are not small spiders... | active |
You successfully escorted the injured seer to the recall portal on level 2 of Dreadfell. Escort: injured seer (level 2 of Dreadfell)As a reward you improved Cunning by +5. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Old Forest. Escort: injured seer (level 2 of Old Forest)As a reward you gained talent category Wild-gift / Call of the wild (at mastery 1.00). | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Old Forest. Escort: lone alchemist (level 3 of Old Forest)As a reward you improved Willpower by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: lost sun paladin (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved talent Skate (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Trollmire. Escort: lost sun paladin (level 2 of Trollmire)As a reward you gained talent category Psionic / Augmented mobility (at mastery 1.00). | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Daikara. Escort: lost warrior (level 1 of Daikara)As a reward you improved Strength by +5. | done |
You failed to protect the repented thief from death by fiery orc wyrmic. Escort: repented thief (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the temporal explorer to the recall portal on level 5 of Dreadfell. Escort: temporal explorer (level 5 of Dreadfell)As a reward you improved talent Sleep (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 1 of Old Forest. Escort: worried loremaster (level 1 of Old Forest)As a reward you improved talent Mind Sear (+1 level(s)). | done |
You have been tasked to remove at leastg one of the threats to the yeeks. Following The WayProtect the Way, and vanquish your foes. * You have explored the underwater zone and vanquished the naga invader, Lady Nashva. * You have explored the ritch tunnels and vanquished their queen. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You must find a way to Maj'Eyal through the tunnel to the north of the island. Light at the end of the tunnel | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * The fortress shadow has asked that you come back as soon as possible. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 330. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit has completed an elixir of serendipity without your aid. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed ice wyrm tooth. * You've found the needed chunk of ghoul flesh. * You've found the needed vial of squid ink. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * You've found the needed vial of elder vampire blood. * You've found the needed bloated horror heart. * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() Requires: - Heavy armour training Infused by nature 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Physical crit. chance: +2.0% Armour: +20 Fatigue: -3% Stamina each turn: +0.40 Only die when reaching: -80.00 life Maximum life: +38.00 Movement speed: +10% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Light source | ![]() Infused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 (+3 eff.) Mindpower: +10 (+2 eff.) Light radius: +10 Absorbs all darkness (power 145, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 300). It can be used to release absorbed darkness in a 10 radius cone with a 100% chance to blind (based on lite radius), dealing 345.00 darkness damage (based on Mindpower and charge) Activation costs 7 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
On head | ![]() Requires: - Heavy armour training Infused by nature 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Changes resistances: +7% lightning / +6% temporal / +6% cold Allows you to breathe in: water A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
On hands | ![]() Requires: - Heavy armour training Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Accuracy: +20 (+10 eff.) Armour penetration: +2 Armour: +3 Fatigue: +5% Damage when hit (Melee): 8 acid Changes stats: +3 Dex Changes resistances: +12% temporal Changes damage: +6% temporal Critical mult.: +15.00% Life regen: +11.00 Stamina each turn: +1.40 Maximum stamina: +27.00 When used to modify unarmed attacks: Power: 131% Range: 1.4x Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +15 Crit. chance: +10.0% Attack speed: 83% When this weapon hits: Nightmare (10% chance level 5). Metal gloves protecting the hands up to the middle of the lower arm. |
Tool | ![]() Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 4 It can be used to setup a psionic shield, reducing all damage taken by 99 for 5 turns Activation puts all charms on cooldown for 17 turns. Torques are made by powerful psionics to store psionic powers. |
On fingers | ![]() Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +10% physical Changes damage: +10% physical Rings make your fingers look great! |
On fingers | ![]() Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Con Changes resistances: +11% physical Changes damage: +11% physical Physical save: +4 (+2 eff.) Rings make your fingers look great! |
Around neck | ![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Fatigue: -4% Talent mastery: +0.14 Corruption / Vim Life regen: +2.00 Amulets make your neck look great! |
In main hand | ![]() Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 3 Power: 105% Range: 1.1x Uses stats: 97% Wil, 58% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +50 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +6 Cun / +6 Wil Changes resistances: +10% mind Changes damage: +15% mind / +5% physical Mindpower: +19 (+5 eff.) Mental crit. chance: +8% It can be used to release a wave of psionic power, dealing 266.35 mind damage (based on Willpower) to all within radius 5 Activation costs 26 power out of 40/40. This mindstar constantly shakes and vibrates, as if a powerful force is desperately trying to escape. |
Around waist | ![]() Crafted by a master Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +5 Cun / +7 Wil Damage against: +18% Summoned Reduced damage from: +22% Summoned Mental save: +8 (+2 eff.) Maximum life: +53.00 A belt that goes around your waist. |
In off hand | ![]() Requires: - Willpower 35 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 Power: 108% Range: 1.1x Uses stats: 97% Wil, 58% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +64 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Damage (Melee): 13 lightning / 5 physical / 4 cold / 5 acid / 4 fire Changes stats: +3 Str / +2 Dex / +3 Mag / +8 Wil / +2 Cun / +3 Con Changes resistances: +18% lightning / +6% physical / +6% fire / +5% cold / +5% acid Changes resistances penetration: +9% lightning Changes damage: +9% lightning Talent granted: +1 Attune Mindstar Mindpower: +15 (+4 eff.) Mental crit. chance: +4% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Cloak | ![]() Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 (+5 eff.) Changes stats: +6 Cun Changes resistances penetration: +10% acid Changes damage: +15% acid Talent mastery: +0.20 Wild-gift / Venom drake aspect Mindpower: +6 (+1 eff.) Talent on hit(nature): Acidic Spray (10% chance level 2). It can be used to activate talent Dissolve (costing 13 power out of 20/20) : Effective talent level: 2.4 Power cost: 13 out of 20/20. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: You strike the enemy with a rain of fast, acidic blows. You strike four times for pure acid damage. Every blow does 45% damage. Every two talent levels, one of your strikes becomes blinding acid instead of normal acid, blinding the target 25% of the time if it hits. Each point in acid drake talents also increases your acid resistance by 1%. This talent will also attack with your shield, if you have one equipped. This cloak is made from the scales of an infamous Venom Drake that terrorized the country side towards the end of the Age of Dusk. It was slain by a party led by Kestin Highfin, who had this cloak fashioned personally. |
Main armor | ![]() Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Armour: +8 Defense: +12 (+6 eff.) Changes stats: +3 Cun / +4 Wil Changes resistances: +15% acid / +12% physical / +9% all Changes resistances penetration: +10% mind / +10% physical Changes damage: +5% mind / +5% physical Physical save: +10 (+5 eff.) Mindpower: +8 (+2 eff.) Mental crit. chance: +4% It can be used to send out a range 5 beam of kinetic energy, dealing 80.79 to 100.99 physical damage (based on Willpower and Cunning) with knockback Activation costs 7 power out of 10/10. This thin cloth robe is surrounded by a pulsating shroud of telekinetic force. |
Inventory
![]() Infused by nature 0.10 Encumbrance. [Unique] Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to heal for 20% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 3 each turn for 4 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion. This wild infusion has evolved. |
![]() 0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
![]() Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +10% mind Confusion immunity: +21% Amulets make your neck look great! |
![]() Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +12% mind Cut immunity: +50% Confusion immunity: +23% Healing mod.: +10% It can be used to activate talent Heal, placing all other charms into a 23 cooldown : Effective talent level: 3.0 Power cost: 23 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift Description: Imbues your body with natural energies, healing for 419 life. The life healed will increase with your Mindpower. Amulets make your neck look great! |
![]() Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +4 Cun Changes resistances: +13% lightning Stun/Freeze immunity: +20% Amulets make your neck look great! |
![]() Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Fatigue: -5% Changes stats: +3 Cun Life regen: +1.00 Amulets make your neck look great! |
![]() Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Accuracy: +5 (+2 eff.) Defense: +6 (+3 eff.) Changes stats: +6 Lck / +3 Str Reduce all damage from unseen attackers: 11% Amulets make your neck look great! |
![]() Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Accuracy: +11 (+5 eff.) Defense: +9 (+4 eff.) Changes stats: +12 Lck / +4 Dex Reduce all damage from unseen attackers: 13% Amulets make your neck look great! |
![]() Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Accuracy: +7 (+3 eff.) Defense: +7 (+3 eff.) Changes stats: +5 Lck Reduce all damage from unseen attackers: 12% Amulets make your neck look great! |
![]() Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +3 Cun Changes resistances: +12% light / +10% darkness Blindness immunity: +22% Amulets make your neck look great! |
![]() Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +3 Str Amulets make your neck look great! |
![]() Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +5 Changes stats: +4 Str / +8 Wil Changes resistances: +5% physical Changes damage: +5% physical Physical save: +12 (+6 eff.) Knockback immunity: +100% This double-helical ring seems resistant to attempts to move it. Wearing it seems to extend this property to your entire body. |
![]() Infused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 19.59 cold and 25.66 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance Activation costs 39 power out of 60/60. This azure ring seems to be always moist to the touch. |
![]() Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +20% acid Changes damage: +10% acid Rings make your fingers look great! |
![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +4 (+2 eff.) Changes stats: +2 Dex Rings make your fingers look great! |
![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +9 (+5 eff.) Changes damage: +5% all Spellpower: +9 (+4 eff.) Mindpower: +9 (+2 eff.) Rings make your fingers look great! |
![]() Crafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Defense: +4 (+2 eff.) Changes stats: +2 Cun Mental save: +5 (+1 eff.) Confusion immunity: +21% Rings make your fingers look great! |
![]() Crafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Defense: +6 (+3 eff.) Changes stats: +3 Cun Mental save: +6 (+2 eff.) Confusion immunity: +23% Rings make your fingers look great! |
![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +17 (+8 eff.) Changes stats: +6 Cun / +6 Dex Changes resistances penetration: +10% all Rings make your fingers look great! |
![]() Requires: - Willpower 24 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Power: 100% Range: 1.1x Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Damage (Melee): 9 physical Changes resistances: +9% physical Changes resistances penetration: +7% physical Changes damage: +6% physical Talent granted: +1 Attune Mindstar Mindpower: +6 (+1 eff.) Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +15% A belt rumoured to have been worn by the Conclave healers. |
![]() Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Armour penetration: +3 Defense: +15 (+7 eff.) Changes resistances penetration: +10% light Changes damage: +18% light Maximum life: +42.00 Light radius: +3 A belt that goes around your waist. |
![]() Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Fatigue: -10% Maximum encumbrance: +70 Knockback immunity: +40% Maximum life: +40.00 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
![]() Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Defense: +30 (+15 eff.) Changes stats: +5 Dex Changes resistances: +11% fire / +20% darkness / +11% cold Only die when reaching: -40.00 life A belt that goes around your waist. |
![]() Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Defense: +14 (+7 eff.) Changes stats: +4 Dex / +4 Cun / +6 Lck Trap disarming bonus: +15 Stealth bonus: +19 Infravision radius: +5 A belt that goes around your waist. |
![]() Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +10 (+5 eff.) Physical crit. chance: +4.0% Defense: +2 (+1 eff.) Changes resistances: +9% lightning Changes damage: +21% physical Physical save: +10 (+5 eff.) Mental save: +10 (+3 eff.) Stamina each turn: +2.00 Only die when reaching: -110.00 life Light radius: +3 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +2 Dex Changes resistances: +3% blight Critical mult.: +10.00% Spell save: +9 (+4 eff.) Disarm immunity: +20% Only die when reaching: -60.00 life Maximum life: +39.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +3 Mag / +3 Wil Spell crit. chance: +5% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +7 (+3 eff.) Changes stats: +3 Str / +2 Con Physical save: +7 (+4 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +2 Cun / +2 Wil Mental crit. chance: +4% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +4 (+2 eff.) Armour penetration: +4 Defense: +2 (+1 eff.) Changes stats: +2 Str / +2 Dex / +2 Cun / +1 Con A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Physical power: +1 (+1 eff.) Defense: +1 (+0 eff.) Fatigue: -2% Maximum life: +31.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() Powered by unknown forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour: +0 Defense: +0 (+0 eff.) Fatigue: +3% Changes stats: +8 Mag / +8 Wil Knockback immunity: +100% Spellpower: +5 (+2 eff.) Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times. It can be used to combine it with the Shoes of Moving Quickly. Fast does not always win. Rumoured to be able to combine with the Shoes of Moving Quickly. |
![]() Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Effects on melee hit: * 20% chance to reduce armor by 22% Damage when hit (Melee): 8 mind Changes stats: +7 Str / +8 Con Changes resistances: +2% physical Changes damage: +8% physical Mental save: +15 (+5 eff.) Disease immunity: +20% Disarm immunity: +20% Stun/Freeze immunity: +10% Size category: +1 A pair of boots made of leather. |
![]() Requires: - Heavy armour training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Physical power: +11 (+6 eff.) Armour: +2 Fatigue: +3% Changes stats: +3 Str Changes resistances: +3% acid / +6% light / +3% mind Changes resistances penetration: +25% mind Changes damage: +6% acid When used to modify unarmed attacks: Power: 128% Range: 1.4x Uses stats: 40% Str, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 83% Metal gloves protecting the hands up to the middle of the lower arm. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 (+0 eff.) When used to modify unarmed attacks: Power: 92% Range: 1.1x Uses stats: 40% Dex, 40% Str, 40% Cun Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +4.0% Attack speed: 100% When this weapon hits: Slime Spit (35% chance level 1). These gloves are coated with a thick, green liquid. |
![]() Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Changes stats: +3 Str / +3 Wil / +4 Con Talent mastery: +0.20 Technique / Grappling Disarm immunity: +30% When used to modify unarmed attacks: Power: 131% Range: 1.1x Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +5.0% Attack speed: 100% When this weapon hits: Disarm (10% chance level 5). Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
![]() Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +2 Effects on melee hit: * 13% chance to reduce all saves and defense by 39 Damage (Melee): 23 mind / 18 darkness Mental save: -12 (-4 eff.) Mindpower: +4 (+1 eff.) When used to modify unarmed attacks: Power: 119% Range: 1.1x Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When this weapon hits: Reproach (10% chance level 3). It can be used to activate talent Ruined Earth, placing all other charms into a 13 cooldown : Effective talent level: 3.0 Power cost: 13 out of 20/20. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Curse the earth around you in a radius of 5 for 6 turns. Any who stand upon it are weakened, reducing the damage they inflict by 38% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
![]() Requires: - Heavy armour training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +7 (+4 eff.) Armour: +1 Fatigue: +1% Changes stats: +3 Str When used to modify unarmed attacks: Power: 111% Range: 1.4x Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +2.0% Attack speed: 83% Metal gloves protecting the hands up to the middle of the lower arm. |
![]() Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Accuracy: +11 (+5 eff.) Armour: +7 Damage (Melee): 5 physical Changes stats: +2 Dex Changes damage: +3% physical When used to modify unarmed attacks: Power: 117% Range: 1.1x Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Accuracy: +7 Armour Penetration: +3 Crit. chance: +9.0% Attack speed: 100% When this weapon hits: Sand Breath (10% chance level 3). Damage (radius 1) on hit: +7 physical Damage (radius 2) on crit: +5 physical Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
![]() Infused by arcane disrupting forces 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +2 Effects when hit in melee: * 18 arcane resource burn Spell save: +8 (+4 eff.) When used to modify unarmed attacks: Power: 118% Range: 1.1x Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 17 arcane resource burn Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
![]() Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +5 (+3 eff.) Armour: +1 Damage (Melee): 6 darkness Changes stats: +3 Str Changes resistances: +6% darkness Changes damage: +3% darkness When used to modify unarmed attacks: Power: 104% Range: 1.1x Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +1 Crit. chance: +1.0% Attack speed: 100% When this weapon hits: Moonlight Ray (20% chance level 1). On weapon hit: * 6% chance to reduce damage dealt by 31% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Effects on melee hit: * 20 arcane resource burn Changes stats: +3 Str / +2 Dex / +2 Con Changes resistances: +3% nature Light radius: +1 It can be used to activate talent Skullcracker, placing all other charms into a 13 cooldown : Effective talent level: 3.0 Power cost: 13 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 37.5 Physical damage. If the attack hits, the target is confused (27% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power increases with your Dexterity, and chance increases with Accuracy. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
![]() Requires: - Heavy armour training Infused by nature 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Physical crit. chance: +5.0% Armour: +4 Fatigue: +4% Changes stats: +8 Lck Spell crit. chance: +4% Mental crit. chance: +4% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str Maximum life: +22.00 Maximum stamina: +18.00 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+0 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Infused by nature 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +6 Dex / +2 Mag / +3 Con Changes damage: +12% mind Maximum life: +42.00 Light radius: +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 7 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 130 power out of 314/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 It can be used to project a gust of wind in a cone knocking enemies back 8 spaces and dealing 210 physical damage Activation puts all charms on cooldown for 10 turns. When used: * Cleanse 1 total effects of type disease, wound, or poison. Torques are made by powerful psionics to store psionic powers. |
![]() Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 2 It can be used to heal yourself and all friendly characters within 10 spaces for 200 Activation puts all charms on cooldown for 10 turns. When used: * Cleanse 2 total effects of type disease, wound, or poison. Natural totems are made by powerful wilders to store nature power. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Izpirek the Yeek Corruptor level 37
1st Time of Balance 124th year of Ascendancy at 10:32 see stats
By Izpirek the Yeek Corruptor level 12
74th Haze 122nd year of Ascendancy at 13:18 see stats
By Izpirek the Yeek Corruptor level 39
28th Dusk 124th year of Ascendancy at 17:32 see stats
By Izpirek the Yeek Corruptor level 37
7th Pyre 124th year of Ascendancy at 14:36 see stats
By Izpirek the Yeek Corruptor level 9
54th Dusk 122nd year of Ascendancy at 14:23 see stats
By Izpirek the Yeek Corruptor level 38
10th Pyre 124th year of Ascendancy at 21:09 see stats
By Izpirek the Yeek Corruptor level 18
67th Regrowth 123rd year of Ascendancy at 04:26 see stats
By Izpirek the Yeek Corruptor level 31
9th Regrowth 124th year of Ascendancy at 01:07 see stats
By Izpirek the Yeek Corruptor level 31
30th Regrowth 124th year of Ascendancy at 09:24 see stats
By Izpirek the Yeek Corruptor level 31
10th Allure 124th year of Ascendancy at 19:25 see stats
By Izpirek the Yeek Corruptor level 10
63rd Haze 122nd year of Ascendancy at 20:39 see stats
By Izpirek the Yeek Corruptor level 20
73rd Regrowth 123rd year of Ascendancy at 19:54 see stats
By Izpirek the Yeek Corruptor level 30
3rd Allure 124th year of Ascendancy at 07:05 see stats
By Izpirek the Yeek Corruptor level 40
34th Dusk 124th year of Ascendancy at 19:54 see stats
By Izpirek the Yeek Corruptor level 24
11st Dusk 123rd year of Ascendancy at 13:06 see stats
By Izpirek the Yeek Corruptor level 33
63rd Regrowth 124th year of Ascendancy at 12:07 see stats
By Izpirek the Yeek Corruptor level 39
11st Pyre 124th year of Ascendancy at 02:48 see stats
By Izpirek the Yeek Corruptor level 16
27th Regrowth 123rd year of Ascendancy at 00:32 see stats
By Izpirek the Yeek Corruptor level 9
62nd Haze 122nd year of Ascendancy at 22:41 see stats
By Izpirek the Yeek Corruptor level 40
34th Dusk 124th year of Ascendancy at 19:54 see stats
By Izpirek the Yeek Corruptor level 29
61st Haze 123rd year of Ascendancy at 05:23 see stats
By Izpirek the Yeek Corruptor level 29
60th Haze 123rd year of Ascendancy at 22:24 see stats
By Izpirek the Yeek Corruptor level 34
70th Regrowth 124th year of Ascendancy at 06:13 see stats
By Izpirek the Yeek Corruptor level 28
6th Haze 123rd year of Ascendancy at 04:30 see stats
By Izpirek the Yeek Corruptor level 36
77th Regrowth 124th year of Ascendancy at 03:19 see stats
Log
Rested for 36 turns (stop reason: dialog is displayed).
You gain 12.84 gold from the transmogrification of invigorating pair of hardened leather boots of massiveness (0 def, 3 armour).
You gain 10.52 gold from the transmogrification of warbringer's orite trident of crippling (152% power, 13 apr).
You gain 9.98 gold from the transmogrification of truestriking orite trident of evisceration (150% power, 13 apr).
You gain 5.29 gold from the transmogrification of quick orite trident of erosion (154% power, 13 apr).
You gain 11.59 gold from the transmogrification of plaguebringer's orite trident of the mystic (149% power, 13 apr).
You gain 5.12 gold from the transmogrification of orite trident of rage (151% power, 13 apr).
You gain 1.25 gold from the transmogrification of orite trident (153% power, 13 apr).
You gain 1.25 gold from the transmogrification of orite trident (153% power, 13 apr).
You gain 1.25 gold from the transmogrification of orite trident (146% power, 13 apr).
You gain 13.30 gold from the transmogrification of enhanced orite trident (149% power, 13 apr).
You gain 5.15 gold from the transmogrification of chilling orite trident of paradox (148% power, 13 apr).
You gain 8.41 gold from the transmogrification of blazebringer's orite trident of shearing (150% power, 13 apr).
You gain 5.51 gold from the transmogrification of balanced deep-steel trident of erosion (135% power, 10 apr).
You gain 5.25 gold from the transmogrification of balanced deep-steel trident of erosion (132% power, 10 apr).
You gain 2.50 gold from the transmogrification of arcing orite trident of projection (149% power, 13 apr).
You gain 4.19 gold from the transmogrification of cruel elven-wood magestaff (129% power, 5 apr, arcane element).
You gain 0.50 gold from the transmogrification of stralite amulet.
You gain 3.50 gold from the transmogrification of heroism infusion (die at -150; dur 9; cd 31).
There is a Entrance to an underwater cave here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Today is the 36th Dusk of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:43.
There is a Backdoor to the Vor Armoury here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).
There is a Entrance to Vor Pride bastion here (press '' or right click to use).
Saving done.