Alchemist Atria the level 16 Shalore Alchemist by Atria

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassAlchemist
Level / Exp16 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 17)
Dexterity13 (base 10)
Constitution29 (base 26)
Magic50 (base 43)
Willpower14 (base 11)
Cunning13 (base 10)

Resources

Life360/360
Mana195/195
Healing Factor1.2824687383468
Regeneration2.3725671659415

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite10
Infravision2

Offense: Mainhand

Damage45
Accuracy17
Crit Chance16%
APR16
Speed1.00

Offense: Spell

Spellpower39
Crit Chance20%
Speed1

Offense: Mind

Mindpower20
Crit Chance10%
Speed1

Offense: Damage Bonus

Acid+51%
Light+18%
Darkness+12%
Blight+6%
Physical+4%
Mind+9%
Nature+20%

Offense: Damage Penetration

Arcane+5%
Cold+10%
Nature+20%

Defense: Base

Armour (hardiness)18 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save22
Spell Save25
Mental Save15

Defense: Resistances

Acid+ 44%( 70%)
Light+ 16%( 70%)
Cold+ 31%( 70%)
Mind+ 16%( 70%)
Lightning+ 26%( 70%)
Fire+ 32%( 70%)
All+ 13%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Advanced-golemancy1.30
1/5
2/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
5/5
5/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
1/5
1/5
1/5
0/5

Generic Talents

Spell / Stone alchemy1.30
2/5
1/5
1/5
0/5
Spell / Staff combat1.30
1/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
4/5
0/5
0/5
Technique / Combat training1.00
1/5
3/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
done
done
done
active
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Alchemist Atria the Shalore Alchemist level 15
10th Haze 122nd year of Ascendancy at 07:30
see stats
Level 10 Got a character to level 10.
By Alchemist Atria the Shalore Alchemist level 10
6th Flare 122nd year of Ascendancy at 05:09
see stats
Size matters Did over 600 damage in one attack.
By Alchemist Atria the Shalore Alchemist level 14
56th Dusk 122nd year of Ascendancy at 19:39
see stats
The secret city Discovered the truth about mages.
By Alchemist Atria the Shalore Alchemist level 11
4th Dusk 122nd year of Ascendancy at 04:41
see stats

Log


Alchemist Atria casts
Extract Gems.
You extract
aquamarine from throat-seeking steel steamgun of dampening

Alchemist Atria casts
Extract Gems.
You extract
zircon from bladed iron helm (0 def, 3 armour)

Alchemist Atria casts
Extract Gems.
You extract
opal from enlightening steel mail armour of fire resistance (2 def, 6 armour)

Alchemist Atria casts
Extract Gems.
You extract
topaz from psychokinetic pouch of steel shots (10/14, 19-23 power, 2 apr)

There is an exit to the worldmap here (press '' or right click to use).

You gain 1.23 gold from the transmogrification of
prismatic cured leather armour of spell shielding (6 def, 4 armour).
You gain 2.73 gold from the transmogrification of
nimble rough leather armour (5 def, 2 armour).
You gain 6.49 gold from the transmogrification of
linen cloak of the voidstalker (1 def, 0 armour).
You gain 1.99 gold from the transmogrification of
elm vilestaff of illumination (10-12 power, 2 apr, blight element).
You gain 2.51 gold from the transmogrification of
stralite dagger of vileness (27-35 power, 9 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Today is the 62nd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:08.


Today is the 63rd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:35.


Today is the 64th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:50.

There is a Passageway into the Daikara here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).