Night the level 10 Dwarf Wyrmic by dyyter

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassWyrmic
Level / Exp10 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 32)
Dexterity15 (base 10)
Constitution18 (base 11)
Magic8 (base 10)
Willpower35 (base 23)
Cunning14 (base 10)

Resources

Life507/507
Stamina190/190
Equilibrium17
Healing Factor1.1711363549267
Regeneration8.2873830314009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision4

Offense: Mainhand

Damage42
Accuracy44
Crit Chance16%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance4%
Speed1

Offense: Mind

Mindpower27
Crit Chance14%
Speed1

Offense: Damage Bonus

Lightning+15%
Light+16%
Physical+9%
Mind+3%
Fire+3%

Offense: Damage Penetration

Mind+5%

Defense: Base

Armour (hardiness)67.626269714972 (81.151787968034%)
Defense13
Ranged Defense13
Fatigue26
Physical Save22
Spell Save16
Mental Save20

Defense: Resistances

Mind+ 6%( 70%)
Darkness+ 6%( 70%)
Light+ 33%( 70%)
Temporal+ 6%( 70%)
Nature+ 6%( 70%)
Physical+ 15%( 70%)
Cold+ 21%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance24%
Instadeath Resistance100%
Teleport Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
4/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
1/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
5/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
3/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
4/5
0/5
3/5
1/5
0/5

Effects

talent

Quests

done
failed
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Night the Dwarf Wyrmic level 10
29th Voratun 122nd year of Ascendancy at 09:48
see stats
Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Night the Dwarf Wyrmic level 6
18th Voratun 122nd year of Ascendancy at 21:55
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 1.20 gold from the transmogrification of
self-loading pouch of iron shots of accuracy (17/17, 14-16 power, 1 apr).
You gain 0.62 gold from the transmogrification of
miner's iron pickaxe (dig speed 30 turns).
You gain 1.40 gold from the transmogrification of
quiver of elm arrows of wind (15/15, 12-18 power, 5 apr).
You gain 4.82 gold from the transmogrification of
scholar's pair of rough leather boots of speed (0 def, 1 armour).
You gain 7.31 gold from the transmogrification of
Barkripper (0 def, 1 armour).
You gain 1.16 gold from the transmogrification of
mindwoven linen robe of nature (+16%) (0 def, 0 armour).
You gain 2.85 gold from the transmogrification of
Silk Current (12 def, 0 armour).
You gain 1.25 gold from the transmogrification of
thick linen cloak of protection (1 def, 6 armour).
You gain 9.25 gold from the transmogrification of
Obsidianhunt (10-12 power, 2 apr, temporal element).
You gain 2.39 gold from the transmogrification of
balanced iron dagger (9-12 power, 5 apr).
You gain 2.02 gold from the transmogrification of
movement infusion of the sneak (speed 442%; cd 10).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 400%; cd 13).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.