Yarydir the level 8 Skeleton Bulwark by SomeoneSomething

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassBulwark
Level / Exp8 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength40 (base 32)
Dexterity31 (base 22)
Constitution12 (base 12)
Magic10 (base 10)
Willpower15 (base 10)
Cunning11 (base 10)

Resources

Life381/381
Stamina114/114
Healing Factor1.1191526171258
Regeneration6.342850031417

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage58
Accuracy50
Crit Chance3%
APR10
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower6
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Mind+7%
Physical+3%

Defense: Base

Armour (hardiness)56.131688792789 (81.151787968034%)
Defense16
Ranged Defense16
Fatigue34
Physical Save22
Spell Save24
Mental Save14

Defense: Resistances

Nature+ 11%( 70%)
Fire+ 15%( 70%)
Blight+ 10%( 70%)
Arcane+ 5%( 70%)
Cold+ 18%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance21%
Bleed Resistance100%
Disarm Resistance20%
Fear Resistance100%
Stun Resistance39%
Poison Resistance100%
Knockback Resistance60%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.30
1/5
1/5
1/5
0/5
Technique / Shield offense1.30
2/5
1/5
1/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
3/5
1/5
1/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
3/5
4/5
0/5

Effects

talent
detrimental effect

Quests

done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Yarydir the Skeleton Bulwark level 5
8th Flare 122nd year of Ascendancy at 18:01
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Yarydir the Skeleton Bulwark level 5
2nd Dusk 122nd year of Ascendancy at 21:30
see stats

Log

Yarydir picks up (c.): nature's mossy mindstar of resolve (2-3 power, 12 apr, nature damage).
Yarydir picks up (c.):
honing mossy mindstar of sand (2-2 power, 12 apr, nature damage).
Yarydir is not crippled anymore.

Talent Block is ready to use.
Talent Shield Slam is ready to use.

Resting starts...

Talent Bone Armour is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


You gain 5.25 gold from the transmogrification of
extending elm totem of thorny skin [power 16] (20 cooldown).
You gain 1.04 gold from the transmogrification of
reinforced steel shield of mind resistance (+12%) (0 def, 5 armour, 16-19 power, 61 block).
You gain 3.52 gold from the transmogrification of
troll-hide rough leather armour of lightning resistance (3 def, 2 armour).
You gain 1.35 gold from the transmogrification of
impenetrable iron mail armour (2 def, 10 armour).
You gain 3.11 gold from the transmogrification of
defender's rough leather cap (4 def, 6 armour).
You gain 2.09 gold from the transmogrification of
nature's mossy mindstar of resolve (2-3 power, 12 apr, nature damage).
You gain 5.49 gold from the transmogrification of
honing mossy mindstar of sand (2-2 power, 12 apr, nature damage).
You gain 6.63 gold from the transmogrification of
plaguebringer's steel longsword of crippling (15-21 power, 3 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Today is the 9th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:26.


Today is the 10th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:41.

Ran for 4 turns (stop reason: hostile spotted to the east (Allied Kingdoms halfling patrol)).


There is a A gate into the Maze here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).