Belarablek the level 11 Skeleton Archmage by joshg

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassArchmage
Level / Exp11 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 10)
Dexterity30 (base 12)
Constitution17 (base 17)
Magic38 (base 36)
Willpower22 (base 16)
Cunning13 (base 11)

Resources

Life259/259
Mana230/230
Healing Factor1.0629415192739
Regeneration0.26573537981848

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision7
See Stealth20
See Invisible10

Offense: Mainhand

Damage23
Accuracy22
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower37
Crit Chance4%
Speed1

Offense: Mind

Mindpower25
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+4%
Acid+11%
Cold+29%
Lightning+4%

Defense: Base

Armour (hardiness)12 (30%)
Defense21
Ranged Defense21
Fatigue0
Physical Save21
Spell Save20
Mental Save24

Defense: Resistances

Lightning+ 5%( 70%)
Acid+ 22%( 70%)
Temporal+ 3%( 70%)
Blight+ 6%( 70%)
Physical+ 1%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance50%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
0/5
0/5
0/5
Spell / Earth1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
4/5
2/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

active
failed
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Belarablek the Skeleton Archmage level 10
1st Dusk 122nd year of Ascendancy at 13:36
see stats

Log

You gain 25.00 gold from the transmogrification of Steel Helm of Garkul (0 def, 6 armour).
You gain 0.35 gold from the transmogrification of
dwarven-steel gauntlets (0 def, 2 armour).
You gain 3.50 gold from the transmogrification of
Sludgegrip (0 def, 0 armour).
You gain 2.56 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 2.70 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.57 gold from the transmogrification of
miner's pair of rough leather boots (0 def, 2 armour).
You gain 1.15 gold from the transmogrification of
mindwoven linen robe of corrosion (+16%) (0 def, 0 armour).
You gain 2.65 gold from the transmogrification of
enveloping linen cloak of fog (11 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 1.20 gold from the transmogrification of
potent elm magestaff (12-14 power, 2 apr, lightning element).
You gain 2.89 gold from the transmogrification of
cruel elm starstaff of fate (10-12 power, 2 apr, light element).
You gain 0.50 gold from the transmogrification of
ash vilestaff (15-18 power, 3 apr, acid element).
You gain 4.22 gold from the transmogrification of
halfling rough leather sling of acid.
You gain 3.68 gold from the transmogrification of
balanced steel mace of erosion (12-17 power, 3 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (12-17 power, 2 apr).
You gain 2.10 gold from the transmogrification of
mighty elm longbow.
You gain 4.77 gold from the transmogrification of
warbringer's iron greatsword (16-25 power, 1 apr).
You gain 0.70 gold from the transmogrification of
steel greatmaul of massacre (38-56 power, 2 apr).
You gain 6.45 gold from the transmogrification of
steel greatmaul 'Kilnbane' (41-62 power, 2 apr).
You gain 2.04 gold from the transmogrification of
iron greatmaul of paradox (18-27 power, 1 apr).
You gain 3.32 gold from the transmogrification of
balanced iron dagger of erosion (10-13 power, 5 apr).
You gain 3.25 gold from the transmogrification of
flaming steel battleaxe of paradox (22-33 power, 2 apr).
You gain 1.65 gold from the transmogrification of
shielding rune of the duelist (absorb 141; dur 4; cd 18).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 3; cd 17).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; magical; dur 4; cd 16).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.