Johnp the level 4 Skeleton Archer by johnper

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp4 / 71%
Sizebig
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity30 (base 21)
Constitution10 (base 10)
Magic13 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life152/152
Stamina109/109
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth7
See Invisible5

Offense: Mainhand

Damage37
Accuracy31
Crit Chance1%
APR5
Speed1.00

Offense: Spell

Spellpower18
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Offense: Damage Bonus

Nature+10%

Defense: Base

Armour (hardiness)2 (38.594633868923%)
Defense34
Ranged Defense34
Fatigue0
Physical Save9
Spell Save13
Mental Save13

Defense: Resistances

Nature+ 15%( 70%)
Cold+ 6%( 70%)
Blight+ 3%( 70%)
Fire+ 10%( 70%)
Mind+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance20%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
2/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

beneficial effect
beneficial effect

Quests

active
active
active
done

Equipment

Quiver
Light source
On head
Tool
Around waist
Main armor
In main hand
Cloak
Around neck

Inventory

Achievements

Log


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.


Shady cornac man says: 'Hey you. Come here.'


Ran for 6 turns (stop reason: didn't move).


Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).


There is a Derth (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:03.


There is a Passageway into the Trollmire here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


Saving done.

Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:18.


Today is the 9th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:33.

There is a Passageway into the Trollmire here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).