Mind the level 5 Halfling Mindslayer by feardameow

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassMindslayer
Level / Exp5 / 46%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 15)
Dexterity13 (base 10)
Constitution13 (base 12)
Magic11 (base 10)
Willpower24 (base 18)
Cunning22 (base 19)

Resources

Life140/170
Psi79/114
Healing Factor1.1283363011315
Regeneration0.28208407528288

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage24
Accuracy23
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance6%
Speed1

Offense: Mind

Mindpower25
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense5
Ranged Defense5
Fatigue1
Physical Save9
Spell Save13
Mental Save23

Defense: Resistances

Light+ 35%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.30
2/5
1/5
0/5
0/5
Psionic / Augmented striking1.30
1/5
0/5
0/5
0/5
Psionic / Voracity1.30
0/5
1/5
0/5
0/5
Psionic / Focus1.30
1/5
0/5
0/5
0/5
Psionic / Projection1.30
1/5
1/5
0/5
0/5
Psionic / Psi-fighting1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
1/5
0/5
0/5
0/5
Psionic / Augmented mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active

Equipment

Tool
Psionic focus
On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Poison from King cobra hits
Mind for (3 to psi shield), 5 nature (5 total damage).
Space around you starts to dissolve...

Mind stops being poisoned.


You are yanked out of this place!

Ran for 5 turns (stop reason: dialog is displayed).


Mind wears:
scholar's pair of rough leather boots (0 def, 1 armour).

Mind wears:
rough leather cap (0 def, 1 armour).

Mind wears (replacing
iron torque of mindblast [power 100] (15 cooldown)): Eye of the Dreaming One.

Mind wears (replacing
brass lantern): Summertide Phial.

You gain 1.67 gold from the transmogrification of
cleansing cured leather armour of lightning resistance (6 def, 4 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 1.60 gold from the transmogrification of
gifted vined mindstar of life (5-6 power, 18 apr, nature damage).
You gain 2.31 gold from the transmogrification of
creative mossy mindstar of life (2-3 power, 12 apr, mind damage).
You gain 1.68 gold from the transmogrification of
shielding rune of the warrior (absorb 96; dur 3; cd 17).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Mind deactivates
Kinetic Aura.
Mind deactivates
Kinetic Shield.
Mind deactivates
Skate.
Mind deactivates
Beyond the Flesh.
Mind activates
Beyond the Flesh.