Hettudor the level 50 Whitehoof Sawbutcher by Adrian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassSawbutcher
Level / Exp50 / 878%
Sizebig
Lifes / Deaths

Primary Stats

Strength176 (base 60)
Dexterity65 (base 29)
Constitution67 (base 60)
Magic25 (base 10)
Willpower21 (base 10)
Cunning82 (base 60)

Resources

Life1803/1803
Steam95/95
Healing Factor1.5107594936709
Regeneration32.103639240506

Speed

Mental0%
Attack0%
Movement+625.28836066452%
Spell0%
Global+100%

Vision

Sight11
Lite17
Infravision2
See Stealth19
See Invisible11
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage245
Accuracy65
Crit Chance87%
APR36
Speed1.00

Offense: Offhand

Damage117
Accuracy65
Crit Chance89%
APR45
Speed1.00

Offense: Spell

Spellpower48
Crit Chance20%
Speed1

Offense: Mind

Mindpower61
Crit Chance43%
Speed1

Offense: Damage Bonus

Lightning+85%
Fire+75%
All+65%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)89.483785018144 (86.422018348624%)
Defense54
Ranged Defense54
Fatigue0
Physical Save68
Spell Save14
Mental Save32

Defense: Resistances

Acid+ 41%( 70%)
Darkness+ 41%( 70%)
Cold+ 40%( 70%)
Mind+ 58%( 70%)
Lightning+ 70%( 70%)
Fire+ 41%( 70%)
All+ 35%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance24%
Poison Resistance100%
Blind Resistance100%
Silence Resistance50%
Bleed Resistance100%
Teleport Resistance100%
Disarm Resistance100%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (5/5)

Implants
Implants
Implants
Implants
Runes

Class Talents

Steamtech / Automated butchery1.60
3/5
5/5
5/5
0/5
Steamtech / Battlefield management1.60
5/5
5/5
5/5
5/5
Steamtech / Battle machinery1.60
0/5
0/5
0/5
0/5
Steamtech / Sawmaiming1.60
5/5
5/5
5/5
4/5
Steamtech / Butchery1.60
5/5
5/5
5/5
0/5

Generic Talents

Steamtech / Physics1.50
4/5
4/5
5/5
0/5
Race / Whitehooves1.30
5/5
1/5
4/5
2/5
Steamtech / Chemistry1.50
5/5
3/5
4/5
0/5
Steamtech / Blacksmith1.50
0/5
0/5
0/5
0/5
Technique / Combat training1.60
5/5
3/5
0/5
3/5
0/5
0/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
active
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By Hettudor the Whitehoof Sawbutcher level 7
15th Retaking 124th year of Ascendancy at 14:21
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Hettudor the Whitehoof Sawbutcher level 9
21st Retaking 124th year of Ascendancy at 01:12
see stats
Dragon's Greed Amassed 8000 gold pieces.
By Hettudor the Whitehoof Sawbutcher level 50
6th Loss 124th year of Ascendancy at 20:36
see stats
Earth Master Killed Harkor'Zun and unlocked Stone magic.
By Hettudor the Whitehoof Sawbutcher level 50
4th Loss 124th year of Ascendancy at 02:44
see stats
Exterminator Killed 1000 creatures.
By Hettudor the Whitehoof Sawbutcher level 27
2nd Revenge 124th year of Ascendancy at 00:56
see stats
Imp'ing Away You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Hettudor the Whitehoof Sawbutcher level 50
28th Dearth 124th year of Ascendancy at 02:15
see stats
Level 10 Got a character to level 10.
By Hettudor the Whitehoof Sawbutcher level 10
21st Retaking 124th year of Ascendancy at 01:12
see stats
Level 20 Got a character to level 20.
By Hettudor the Whitehoof Sawbutcher level 20
35th Retaking 124th year of Ascendancy at 16:31
see stats
Level 30 Got a character to level 30.
By Hettudor the Whitehoof Sawbutcher level 30
22nd Revenge 124th year of Ascendancy at 18:32
see stats
Level 40 Got a character to level 40.
By Hettudor the Whitehoof Sawbutcher level 40
45th Revenge 124th year of Ascendancy at 07:26
see stats
Level 50 Got a character to level 50.
By Hettudor the Whitehoof Sawbutcher level 50
25th Dearth 124th year of Ascendancy at 01:26
see stats
Once Upon A Time, In the West... Hear the Eidolon's retelling of the Scourge from the West's journey.
By Hettudor the Whitehoof Sawbutcher level 50
41st Dearth 124th year of Ascendancy at 08:52
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Hettudor the Whitehoof Sawbutcher level 48
24th Dearth 124th year of Ascendancy at 08:52
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Hettudor the Whitehoof Sawbutcher level 31
23rd Revenge 124th year of Ascendancy at 05:32
see stats
Size is everything Did over 1500 damage in one attack.
By Hettudor the Whitehoof Sawbutcher level 43
47th Revenge 124th year of Ascendancy at 17:00
see stats
Size matters Did over 600 damage in one attack.
By Hettudor the Whitehoof Sawbutcher level 25
52nd Retaking 124th year of Ascendancy at 07:33
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Hettudor the Whitehoof Sawbutcher level 50
27th Dearth 124th year of Ascendancy at 15:30
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Hettudor the Whitehoof Sawbutcher level 34
28th Revenge 124th year of Ascendancy at 05:44
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Hettudor the Whitehoof Sawbutcher level 42
47th Revenge 124th year of Ascendancy at 16:03
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Hettudor the Whitehoof Sawbutcher level 24
40th Retaking 124th year of Ascendancy at 18:50
see stats

Log

Ran for 18 turns (stop reason: at exit).

Hettudor uses
Create Tinker.
Hettudor uses
Create Tinker.
Hettudor uses
Create Tinker.
Created tinker:
voratun kinetic stabiliser
You detach
dwarven steel kinetic stabiliser from your Steam Powered Boots (8 def, 15 armour).
You attach
voratun kinetic stabiliser to your Steam Powered Boots (8 def, 15 armour) .

Hettudor uses
Create Tinker.
Created tinker:
perfect explosive shell

Bought:
psychokinetic pouch of steel shots of crippling (15/15, 20-24 power, 2 apr) for 83.77 gold.
Hettudor wears:
psychokinetic pouch of steel shots of crippling (15/15, 20-24 power, 2 apr).

You attach
perfect explosive shell to your psychokinetic pouch of steel shots of crippling (15/15, 20-24 power, 2 apr) .

Resting starts...

Talent Explosive Shell is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


You require a steamgun for this talent.


Hettudor deactivates
Goresplosion.
Hettudor deactivates
Mow Down.
Hettudor deactivates
Saw Wheels.
Hettudor deactivates
Overheat Saws.
Hettudor deactivates
Grinding Shield.
Hettudor deactivates
Steam Powered Armour.
Hettudor deactivates
Tempest of Metal.