SomeGuy the level 6 Ghoul Archmage by Bob2o0o

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceGhoul
ClassArchmage
Level / Exp6 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity11 (base 10)
Constitution18 (base 10)
Magic29 (base 29)
Willpower11 (base 13)
Cunning15 (base 15)

Resources

Life23/170
Mana36/144
Healing Factor1.0711363549267
Regeneration0.26778408873168

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite4
See Stealth10

Offense: Mainhand

Damage16
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance6%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+3%
Lightning+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save12
Spell Save25
Mental Save9

Defense: Resistances

Acid+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done

Equipment

Tool
On feet
Around neck
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Arcane Reconstruction is ready to use.

Talent Temporal Shield is ready to use.

Talent Phase Door is ready to use.

There is an exit to the worldmap here (press '' or right click to use).

SomeGuy wears:
Imp Claw.

SomeGuy wears (replacing
surging elm magestaff of might (10-12 power, 2 apr, lightning element)): shimmering elm magestaff (10-12 power, 2 apr, lightning element).

SomeGuy wears:
corrosive rough leather gloves of strength (+2) (0 def, 1 armour).

You gain 5.25 gold from the transmogrification of
quick elm totem of stinging [power 98] (11 cooldown).
You gain 0.60 gold from the transmogrification of
acidic pouch of iron shots (16/16, 15-18 power, 1 apr).
You gain 0.40 gold from the transmogrification of
quiver of elm arrows of accuracy (21/21, 14-20 power, 5 apr).
You gain 5.41 gold from the transmogrification of
rejuvenating cured leather armour of lightning resistance (6 def, 4 armour).
You gain 1.37 gold from the transmogrification of
prismatic rough leather armour of fire resistance (3 def, 2 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 1.65 gold from the transmogrification of
impenetrable steel mail armour (2 def, 11 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 2.13 gold from the transmogrification of
iron waraxe of vileness (10-15 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (12-17 power, 2 apr).
You gain 1.54 gold from the transmogrification of
steady elm longbow.
You gain 0.25 gold from the transmogrification of
iron greatsword (14-23 power, 1 apr).
You gain 4.67 gold from the transmogrification of
balanced iron greatsword of paradox (16-26 power, 1 apr).
You gain 3.51 gold from the transmogrification of
balanced steel dagger of erosion (12-16 power, 6 apr).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 11).
You feel very confident walking into this place.