Lyrisia the level 7 Cornac Adventurer by zaoex

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassAdventurer
Level / Exp7 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 23)
Dexterity14 (base 12)
Constitution18 (base 18)
Magic23 (base 13)
Willpower12 (base 12)
Cunning17 (base 12)

Resources

Life205/205
Insanity0/100
Stamina123/123
Vim124/124
Healing Factor1.1711363549267
Regeneration3.8061931535118

Speed

Mental0%
Attack0%
Movement+68%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage20
Accuracy29
Crit Chance15%
APR8
Speed1.00

Offense: Spell

Spellpower29
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Offense: Damage Bonus

Light+10%
Cold+10%

Defense: Base

Armour (hardiness)6 (30%)
Defense27
Ranged Defense27
Fatigue0
Physical Save14
Spell Save12
Mental Save16

Defense: Resistances

Cold+ 10%( 70%)
Lightning+ 15%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance50%
Poison Resistance50%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Combat veteran1.00
2/5
1/5
0/5
0/5
Technique / Berserker's strength1.00
1/5
0/5
0/5
0/5
Corruption / Torture1.00
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.00
1/5
1/5
0/5
0/5
Demented / Path of horror1.00
1/5
1/5
0/5
0/5
Corruption / Brutality1.00
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
1/5
1/5
0/5
0/5

Generic Talents

Corruption / Demonic strength1.00
3/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

done
done
done
active

Equipment

On hands
On feet
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Lyrisia picks up (t.): zircon.
There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Resting starts...

Rested for 27 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You collect a new ingredient:
lump of iron (1).
You gain 0.45 gold from the melting of
reinforced iron shield (0 def, 4 armour, 38.5 block).
You collect a new ingredient:
lump of iron (1).
You gain 1.75 gold from the melting of
iron greatsword of phasing (16-26 power, 8 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.03 gold from the melting of
flaming iron battleaxe (13-20 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.