Harrim the level 2 Drem Archmage by Rlyeh

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDrem
ClassArchmage
Level / Exp2 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic23 (base 21)
Willpower12 (base 13)
Cunning11 (base 11)

Resources

Life103/103
Mana101/117
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8
Spell Save12
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Flame is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


White worm mass uses
Multiply.
Ran for 3 turns (stop reason: hostile spotted to the southeast (white worm mass)).


Harrim casts
Flame.
Harrim's Flame hits White worm mass for
37 fire damage.
Harrim's Flame killed White worm mass!

Resting starts...

Talent Flame is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Harrim picks up (a.):
teleportation rune (range 20; cd 16).
Ran for 2 turns (stop reason: hostile spotted to the southeast (white worm mass)).


Harrim casts
Flame.
Harrim's Flame hits White worm mass for
37 fire damage.
Harrim's Flame killed White worm mass!

Resting starts...

Talent Flame is ready to use.
Rested for 7 turns (stop reason: hostile spotted to the southeast (white worm mass)).


Harrim casts
Flame.
Harrim's Flame hits White worm mass for
37 fire damage.
Harrim's Flame killed White worm mass!