





Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Possessor Bonus Class 1.7.4Donators/Buyers bonus! Enhanced Object Compare 1.7.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Horror |
Class | Eldritch |
Level / Exp | 13 / 0% |
Size | medium |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 21 (base 20) |
Dexterity | 14 (base 12) |
Constitution | 16 (base 16) |
Magic | 28 (base 28) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 270/270 |
Hate | 100/100 |
Vim | 78/78 |
Healing Factor | 0.55457715065451 |
Regeneration | 0.55457715065451 |
Speed
Mental | -20% |
Attack | 0% |
Movement | +11.09386761032% |
Spell | -20% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 30 |
Accuracy | 42 |
Crit Chance | 11% |
APR | 3 |
Speed | 1.25 |
Offense: Offhand
Damage | 17 |
Accuracy | 42 |
Crit Chance | 12% |
APR | 3 |
Speed | 1.25 |
Offense: Spell
Spellpower | 36 |
Crit Chance | 1% |
Speed | 1.25 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Offense: Damage Bonus
All | -60% |
Defense: Base
Armour (hardiness) | 12 (30%) |
Defense | 12 |
Ranged Defense | 12 |
Fatigue | 3 |
Physical Save | 15 |
Spell Save | 15 |
Mental Save | 8 |
Defense: Resistances
Acid | +100%(100%) |
Blight | +100%(100%) |
Physical | + 15%(100%) |
Fire | -37%(100%) |
All | 0%(100%) |
Defense: Immunities
Disarm Resistance | 25% |
Stun Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/1)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 163 life over 5 turns. Its effects scale with your Dexterity stat. |
Class Talents
Corruption / Scourge | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Corruption / Reaving combat | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Rot | 0.80 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Plague | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
Technique / Combat training | 1.00 |
| 0/5 |
| 2/5 |
| 0/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Effects
talent | Infestation |
talent | Worm that Walks Link |
talent | Ruin |
Quests
Equipment
In off hand | ![]() 3.0 T2 waraxe 1H weapon [Ego] Arcane/Master Power 18.5 - 25.9 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +3 Crit +4.0% Atk.spd 100% On Crit: * Splash the target with acid dealing 104 damage over 5 turns and reducing armor and accuracy by 13 One-handed war axes. |
Main armor | ![]() 9.0 T2 light armor [Unique] Arcane/Nature While equipped: Stats +2 Dex ----- def ----- Armour +8 Defense +5 (+5 eff.) Fatigue +3% Resists +15% physical Bone Grab: Level 2.0 Pwr.cost 20 out of 30/30. Range 5 Travel.spd instantaneous Is a spell Description: Grab a target and teleport it to your side or if adjacent up to 6 spaces away from you, pinning it there with a bone rising from the ground for 5 turns. The bone will also deal 16.91 physical damage. The damage will increase with your Spellpower. A gross mass of spinal matter hastily assembled into armour. |
In main hand | ![]() 3.0 T2 longsword 1H weapon [Random Unique] Master Power 20.5 - 28.7 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +3 Crit +3.0% Atk.spd 100% On Hit: * 20% chance to gain 10% of a turn (3/turn limit) On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: Stats +1 Str dps ---------- Phys.crit +8.0% Acc +6 (+2 eff.) On Hit (Melee): * 20% chance to gain 10% of a turn (3/turn limit) ----- def ----- Armour +4 Defense +5 (+5 eff.) Disarm- +25% Sharp, long, and deadly. |
Inventory
![]() 0.1 rune scroll [Ego] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 18 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to direct a cone of chilling stormwind doing 26.08 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 4 turns. These effects can be resisted but not saved against. Its effects scale with your Constitution stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.1 T1 ring jewelry [Ego] Master While equipped: Stats +2 Cun ----- def ----- Defense +4 (+4 eff.) Rings make your fingers look great! |
![]() 0.1 T2 ring jewelry [Ego] Nature/Master While equipped: Stats +2 Str dps ---------- Dmg.mod +11% physical ----- def ----- Armour +4 Resists +11% physical Rings make your fingers look great! |
![]() 3.0 T3 waraxe 1H weapon Reqs Str 24 [Rare] Master Power 19.5 - 27.3 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +4 Crit +4.5% Atk.spd 100% Melee+ +4 fire On Crit: * Wound the target dealing 141 physical damage across 5 turns and reducing healing by 50% While equipped: dps ---------- Phys.crit +6.0% Crit.mult +10.00% Phys.pwr +17 (+7 eff.) Res.pen +20% acid Acc +5 (+2 eff.) ----- def ----- Armour +4 ---------- misc Max.stam +10.00 One-handed war axes. |
![]() 17.0 T2 massive armor Reqs Massive armour training Str 28 [Ego] Master/Psionic While equipped: ----- def ----- Armour +15 Fatigue +22% Resists +5% mind Mind.save +10 (+10 eff.) A suit of armour made of metal plates. |
Achievements
Log
Weakness Disease from Rick killed Sandworm Queen!
Rick picks up (l.): Heart of the Sandworm Queen.
Rick picks up (g.): elemental steel waraxe (13-18 power, 3 apr).
Rick picks up (e.): fungal hardened leather sling.
Rick picks up (i.): truestriking steel waraxe of dampening (13-18 power, 3 apr).
Rick picks up (t.): pouch of steel shots of daylight (13/13, 22-26 power, 2 apr).
Rick picks up (f.): steady cured leather sling of cold.
Lore found: Heart of the Sandworm Queen
You can read all your collected lore in the game menu, by pressing Escape.
Talent Dissolved Face is ready to use.
Rick picks up (a.): healing infusion (heal 45; cd 12).
Talent Diseased Tongue is ready to use.
Talent Lash Out is ready to use.
Talent Tendrils Eruption is ready to use.
Rick picks up (b.): shatter afflictions rune of the psychic (absorb 43; cd 15).
Talent Writhing Hairs is ready to use.
Lore found: song of the sands
You can read all your collected lore in the game menu, by pressing Escape.
Rick deactivates Chaos Orbs.
Rick activates Chaos Orbs.
Character control switched to worm that walks (servant of Rick).