mmm... magic the level 10 Cornac Archmage by darkultima96

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignInfinite
ModeNightmare Adventure
SexFemale
RaceCornac
ClassArchmage
Level / Exp10 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity10 (base 10)
Constitution11 (base 10)
Magic35 (base 34)
Willpower27 (base 27)
Cunning11 (base 11)

Resources

Life-11/222
Mana11/248
Healing Factor1.0097162075846
Regeneration1.8679749840316

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage14
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance11%
Speed1

Offense: Mind

Mindpower23
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+4%
Light+11%
Temporal+10%
Cold+4%
Fire+4%
Acid+8%

Offense: Damage Penetration

Acid+5%

Defense: Base

Armour (hardiness)5 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save13
Spell Save20
Mental Save27

Defense: Resistances

Physical+ 11%( 70%)
Light+ 24%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.47
1/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
3/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Wildfire1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

Quests

done
active

Equipment

On feet
On hands
On head
Tool
Around neck
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By mmm... magic the Cornac Archmage level 10
7th Mirth 122nd year of Ascendancy at 13:02
see stats

Log

The fabric of time around mmm... magic stabilizes to normal.
Talent Fireflash is ready to use.

Mmm... magic casts
Manathrust.
Talent Lightning is ready to use.

Mmm... magic is poisoned!

Rogue sapper's poison gas trap's random poison area effect hits
mmm... magic for 23 nature damage.
Talent Flame is ready to use.
Talent Arcane Vortex is ready to use.
Poison from Rogue sapper's poison gas trap hits
mmm... magic for 23 nature damage.

Rogue sapper's poison gas trap's random poison area effect hits
mmm... magic for 23 nature damage.
Mmm... magic casts
Arcane Reconstruction.
A shield forms around mmm... magic.

mmm... magic receives 179 healing.
Talent Manathrust is ready to use.
Poison from Rogue sapper's poison gas trap hits
mmm... magic for (41 absorbed), 0 nature (0 total damage).
Rogue sapper's poison gas trap's random poison area effect hits
mmm... magic for (23 absorbed), 0 nature (0 total damage).

Rogue sapper's poison gas trap's random poison area effect hits
mmm... magic for (23 absorbed), 0 nature (0 total damage).
Your shield crumbles under the damage!

The shield around mmm... magic crumbles.

Mmm... magic stops surging mana.

Poison from Rogue sapper's poison gas trap hits
mmm... magic for (2 absorbed), 78 nature (78 total damage).

Poison from Rogue sapper's poison gas trap hits
mmm... magic for 79 nature damage.

Poison from Rogue sapper's poison gas trap hits
mmm... magic for 79 nature damage.
mmm... magic the level 10 cornac archmage was treehugged to death by a Rogue sapper's poison gas trap on level 6 of Infinite Dungeon.