Wandrolof IV the level 10 Dwarf Wanderer by Kalolof

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceDwarf
ClassWanderer
Level / Exp10 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 14)
Dexterity22 (base 24)
Constitution15 (base 12)
Magic22 (base 24)
Willpower18 (base 12)
Cunning18 (base 16)

Resources

Life341/341
Mana164/164
Stamina158/158
Vim121/121
Healing Factor1.1760311219418
Regeneration0.29400778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage25
Accuracy31
Crit Chance6%
APR2
Speed1.00

Offense: Offhand

Damage12
Accuracy31
Crit Chance10%
APR5
Speed1.00

Offense: Spell

Spellpower23
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire+5%
Mind+11%

Defense: Base

Armour (hardiness)12.5 (43.579428603723%)
Defense11
Ranged Defense11
Fatigue17
Physical Save21
Spell Save20
Mental Save23

Defense: Resistances

Mind+ 11%( 70%)
Lightning+ 21%( 70%)
Light+ 11%( 70%)
Temporal+ 5%( 70%)
Darkness+ 12%( 70%)
Physical+ 2%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance10%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Spell / Phantasm1.00
3/5
2/5
0/5
0/5
Cunning / Called Shots1.20
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.00
1/5
2/5
0/5
0/5
Technique / Buckler Training1.00
1/5
1/5
0/5
0/5
Technique / Dual techniques1.20
2/5
2/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Corruption / Black-magic1.00
2/5
2/5
0/5
0/5
Cunning / Lethality1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
1/5
1/5

Effects

talent
talent

Quests

active
done
active
done
active

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Wandrolof IV the Dwarf Wanderer level 10
31st Voratun 122nd year of Ascendancy at 08:25
see stats
Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Wandrolof IV the Dwarf Wanderer level 5
18th Voratun 122nd year of Ascendancy at 13:27
see stats

Log

Talent Flurry is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


You gain 0.80 gold from the transmogrification of
iron helm of constitution (+3) (0 def, 3 armour).
You gain 4.89 gold from the transmogrification of
rough leather cap 'Eclipsefear' (5 def, 3 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 3.50 gold from the transmogrification of
Sludgegrip (0 def, 0 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 2.87 gold from the transmogrification of
grounding pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.61 gold from the transmogrification of
resilient linen cloak (1 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 1.05 gold from the transmogrification of
acidic pouch of steel shots of accuracy (14/14, 24-28 power, 2 apr).
You gain 2.19 gold from the transmogrification of
quiver of elm arrows of paradox (22/22, 14-20 power, 5 apr).
You gain 1.39 gold from the transmogrification of
elm longbow of lightning.
You gain 5.07 gold from the transmogrification of
Poreta the mossy mindstar (2-2 power, 12 apr, mind damage).
You gain 6.18 gold from the transmogrification of
balanced steel greatsword of vileness (26-42 power, 2 apr).
You gain 1.20 gold from the transmogrification of
arcing steel greatmaul of massacre (40-59 power, 2 apr).
You gain 2.35 gold from the transmogrification of
potent ash magestaff of might (18-22 power, 3 apr, fire element).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.18 gold from the transmogrification of
regeneration infusion of the sneak (heal 121; 15 cd).
There is a previous level here (press '' or right click to use).
Saving game...

Saving done.