Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.1 |
Addons | Glutton 1.0.1 Constitution based stamina, and other stamina buffs 1.0.1 Stone Wardens DLC Class 1.0.1 Druid Class 1.0.1 Infinite500: Revised high level play for ToME v1.8 1.0.1 ZOmnibus Addon Pack 1.0.1 Items Vault 1.0.1 |
Campaign | Maj'Eyal |
Mode | Nightmare Exploration |
Sex | Male |
Race | Thalore |
Class | Glutton |
Level / Exp | 4 / 47% |
Size | medium |
Lifes / Deaths | Killed by Yvolle the great wolf at level 2 on the 74th Pyre 122nd year of Ascendancy at 20:03 / 15Killed by Yvolle the great wolf at level 2 on the 74th Pyre 122nd year of Ascendancy at 20:33 Killed by Yvolle the great wolf at level 2 on the 74th Pyre 122nd year of Ascendancy at 21:41 Killed by Yvolle the great wolf at level 2 on the 74th Pyre 122nd year of Ascendancy at 23:11 Killed by white wolf at level 3 on the 77th Pyre 122nd year of Ascendancy at 21:01 Killed by large brown snake at level 3 on the 77th Pyre 122nd year of Ascendancy at 21:25 Killed by skeleton warrior at level 3 on the 5th Mirth 122nd year of Ascendancy at 11:19 Killed by skeleton warrior at level 3 on the 5th Mirth 122nd year of Ascendancy at 11:57 Killed by skeleton warrior at level 3 on the 5th Mirth 122nd year of Ascendancy at 13:30 Killed by skeleton warrior at level 3 on the 5th Mirth 122nd year of Ascendancy at 14:47 Killed by degenerated skeleton warrior at level 4 on the 5th Mirth 122nd year of Ascendancy at 21:14 Killed by skeleton warrior at level 4 on the 5th Mirth 122nd year of Ascendancy at 23:29 Killed by skeleton warrior at level 4 on the 6th Mirth 122nd year of Ascendancy at 00:44 Killed by skeleton warrior at level 4 on the 6th Mirth 122nd year of Ascendancy at 02:13 Killed by skeleton warrior at level 4 on the 6th Mirth 122nd year of Ascendancy at 03:40 |
Primary Stats
Strength | 18 (base 16) |
Dexterity | 13 (base 10) |
Constitution | 25 (base 22) |
Magic | 8 (base 10) |
Willpower | 11 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 119/229 |
Hate | 45/100 |
Stamina | 126/126 |
Equilibrium | 0 |
Healing Factor | 1 |
Regeneration | 12.454 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -50% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Mainhand
Damage | 19 |
Accuracy | 24 |
Crit Chance | 6% |
APR | 2 |
Speed | 1.00 |
Offense: Spell
Spellpower | 8 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11.7 |
Crit Chance | 1% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 12 (30%) |
Defense | 5.05 |
Ranged Defense | 8.05 |
Fatigue | 7 |
Physical Save | 20.025 |
Spell Save | 13.65 |
Mental Save | 19.35 |
Defense: Resistances
Cold | + 19%( 70%) |
Fire | + 8%( 70%) |
All | + 3%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (2/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
Gluttony / Feast | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Gluttony / Famine | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Gluttony / Digestion | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Race / Thalore | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 1/5 |
| 1/5 |
| 2/5 |
| 2/5 |
| 0/5 |
Effects
beneficial effect | A flow of life spins around the target, regenerating 12.00 life per turn. Regeneration |
detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
detrimental effect | The target is stunned, reducing damage by 70%, putting random talents on cooldown and reducing movement speed by 50%. While stunned talents do not cooldown. Stunned |
Quests
You failed to protect the repented thief from death by skeleton warrior. Escort: repented thief (level 2 of Ruins of Kor'Pul) | failed |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You must explore Norgos' Lair. * You must explore the Heart of the Gloom. | active |
Equipment
On feet | pair of rough leather boots of uncanny dodging (2 def, 1 armour) pair of rough leather boots of uncanny dodging (2 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Defense: +2 Ranged Defense: +3 Fatigue: +1% A pair of boots made of leather. |
On hands | Yvibeth (0 def, 1 armour) Yvibeth (0 def, 1 armour)Requires: - Talent Armour Training Powered by arcane forces 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage when the wearer is hit: 8 blight Metal gloves protecting the hands up to the middle of the lower arm. |
On head | insulating iron helm of constitution (+2) (0 def, 3 armour) insulating iron helm of constitution (+2) (0 def, 3 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Changes stats: +2 Con Changes resistances: +5% fire / +6% cold A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
On fingers | savior's copper ring savior's copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Physical save: +5 Spell save: +7 Mental save: +6 Rings can have magical properties. |
Around waist | clarifying rough leather belt of carrying clarifying rough leather belt of carryingPowered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Fatigue: -5% Maximum encumbrance: +21 Mental save: +6 A belt that goes around your waist. |
Main armor | rough leather armour (1 def, 2 armour) rough leather armour (1 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% A suit of armour made of leather. |
In main hand | iron waraxe (7-9.8 power, 2 apr) iron waraxe (7-9.8 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 7.0 - 9.8 Uses stat: 100% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +3.5% Attack speed: 100% One-handed war axes. |
Cloak | thick linen cloak (1 def, 5 armour) thick linen cloak (1 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +5 Defense: +1 Changes resistances: +11% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
agate agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
citrine citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
Achievements
Log
Talent Devour is ready to use.
Talent Infusion: Regeneration is ready to use.
Giant rabbit misses Ginger.
Ginger uses Devour.
Ginger tries to devour giant rabbit!
Ginger devours giant rabbit!
Ginger hits giant rabbit for 17 physical damage.
Ginger killed giant rabbit!
Talent Devour is ready to use.
Ginger uses Infusion: Regeneration.
Ginger starts regenerating health quickly.
Skeleton warrior uses Stunning Blow.
You fight through the pain! (+2 hate)
Ginger is stunned!
Ginger hits skeleton warrior for 8 blight damage.
Skeleton warrior hits Ginger for 36 physical, 6 nature damage (total 41.45).
Ginger hits skeleton warrior for 7 physical damage.
Ginger hits skeleton warrior for 3 blight damage.
Skeleton warrior hits Ginger for 26 physical, 6 nature damage (total 31.04).
Ginger hits skeleton warrior for 7 physical damage.
Ginger hits skeleton warrior for 3 blight damage.
Skeleton warrior hits Ginger for 32 physical, 6 nature damage (total 36.86).
Ginger hits skeleton warrior for 6 physical damage.
Ginger hits skeleton warrior for 3 blight damage.
Skeleton warrior hits Ginger for 33 physical, 6 nature damage (total 37.83).