HighArch the level 19 Higher Archmage by Kempshaw

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp19 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity13 (base 10)
Constitution24 (base 15)
Magic70 (base 47)
Willpower40 (base 33)
Cunning19 (base 11)

Resources

Life-98/350
Mana70/376
Healing Factor1.1172674059366
Regeneration0.27931685148415

Speed

Mental0%
Attack0%
Movement-1.9984014443253E-12%
Spell0%
Global+100%

Vision

Sight13
Lite7
Infravision5

Offense: Mainhand

Damage25
Accuracy7
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower47
Crit Chance10%
Speed1

Offense: Mind

Mindpower29
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+52%
Acid+6%
Light+24%
Temporal+10%
Cold+9%
Arcane+6%
Fire+6%
All0%

Offense: Damage Penetration

Blight+15%
Lightning+20%
Physical+10%

Defense: Base

Armour (hardiness)9 (30%)
Defense22
Ranged Defense22
Fatigue0
Physical Save24
Spell Save40
Mental Save34

Defense: Resistances

Blight+ 20%( 70%)
Arcane+ 21%( 70%)
Cold+ 14%( 70%)
All+ 9%( 70%)
Darkness+ 14%( 70%)
Light+ 14%( 70%)
Lightning+ 70%( 70%)
Mind+ 12%( 70%)
Fire+ 12%( 70%)
Nature+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance10%
Poison Resistance13%
Blind Resistance48%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
1/5
2/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
4/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
4/5
5/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
2/5
1/5
1/5
Race / Higher1.00
1/5
3/5
2/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5

Effects

Quests

done
done
done
active
active
done
done
active
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By HighArch the Higher Archmage level 10
3rd Summertide 122nd year of Ascendancy at 22:39
see stats
Orbituary (Insane (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By HighArch the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 06:48
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By HighArch the Higher Archmage level 19
27th Dusk 122nd year of Ascendancy at 19:49
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By HighArch the Higher Archmage level 12
4th Flare 122nd year of Ascendancy at 08:52
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By HighArch the Higher Archmage level 15
1st Dusk 122nd year of Ascendancy at 19:13
see stats

Log

HighArch hits Assassin Lord for 105 arcane damage.
Burning Shock from HighArch hits Assassin Lord for
16 fire damage.
Assassin Lord performs a melee critical strike against HighArch!
Talent Lightning is ready to use.
Melee retaliation hits Assassin Lord for
2 lightning, 2 lightning (4 total damage).
Poison from Assassin Lord hits
HighArch for 32 nature damage.
Assassin Lord hits HighArch for 31 physical, 12 darkness, 32 cold, 42 physical, 3 blight, 12 darkness (132 total damage).
Deadly Poison from Assassin Lord hits
HighArch for 12 nature damage.

HighArch casts
Rune: Shielding.
A shield forms around HighArch.

HighArch casts
Lightning.
HighArch hits Assassin Lord for 151 lightning damage.
Burning Shock from HighArch hits Assassin Lord for
16 fire damage.
Assassin Lord uses
Dual Strike.
Assassin Lord performs a melee critical strike against HighArch!
HighArch resists the stunning strike!

HighArch resists the vile poison!

Talent Chain Lightning is ready to use.
Melee retaliation hits Assassin Lord for
2 lightning, 2 lightning (4 total damage).
Poison from Assassin Lord hits
HighArch for (32 absorbed), 0 nature (0 total damage).
Assassin Lord hits HighArch for (41 absorbed), 0 physical, (3 absorbed), 0 blight, (12 absorbed), 0 darkness, (36 absorbed), 0 physical, (12 absorbed), 0 darkness, (32 absorbed), 0 cold (0 total damage).
Deadly Poison from Assassin Lord hits
HighArch for (23 absorbed), 0 nature (0 total damage).
Assassin Lord is not stunned anymore.

Assassin Lord performs a melee critical strike against HighArch!
Your shield crumbles under the damage!

The shield around HighArch crumbles.

Melee retaliation hits Assassin Lord for
2 lightning, 2 lightning (4 total damage).
Assassin Lord hits HighArch for (53 absorbed), 68 physical, 24 darkness, 64 cold, 41 physical (198 total damage).
HighArch the level 19 higher archmage was mutilated to death by Assassin Lord on level 2 of Unknown tunnels.