Yeeksum the level 6 Yeek Summoner by Kempshaw

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceYeek
ClassSummoner
Level / Exp6 / 82%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity9 (base 11)
Constitution5 (base 10)
Magic10 (base 10)
Willpower30 (base 18)
Cunning31 (base 25)

Resources

Life112/112
Equilibrium18
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth31.878701826468
See Invisible31.878701826468

Offense: Mainhand

Damage29
Accuracy22
Crit Chance9%
APR20
Speed1.00

Offense: Offhand

Damage30
Accuracy22
Crit Chance9%
APR20
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower31
Crit Chance9%
Speed1

Offense: Damage Bonus

Darkness+5%
Fire+5%
Mind+10%

Defense: Base

Armour (hardiness)7 (30%)
Defense2
Ranged Defense2
Fatigue6
Physical Save8
Spell Save17
Mental Save21

Defense: Resistances

Light+ 10%( 70%)
Darkness+ 10%( 70%)
Fire+ 26%( 70%)
All 0%( 70%)

Defense: Immunities

Confusion Resistance35%
Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
3/5
3/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
4/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
3/5
2/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

On fingers
On feet
In main hand
On hands
Light source
Main armor
In off hand

Inventory

Achievements

Log

There is nowhere left to explore.
Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Yeeksum wears:
Flamewrought (0 def, 2 armour).

Yeeksum wears (replacing
mossy mindstar (75% power, 12 apr, nature damage)): horrifying mossy mindstar of balance (75% power, 12 apr, mind damage).

Yeeksum wears (replacing
mossy mindstar (75% power, 12 apr, nature damage)): horrifying mossy mindstar (77% power, 12 apr, nature damage).

Yeeksum wears (replacing
rough leather armour (3 def, 2 armour)): prismatic rough leather armour of fire resistance (3 def, 2 armour).

Yeeksum wears (replacing
brass lantern): brass lantern of focus.
Talent Attune Mindstar is ready to use.

You gain 0.40 gold from the transmogrification of
quiver of elm arrows of accuracy (14/14, 108% power, 5 apr).
You gain 0.95 gold from the transmogrification of
cleansing rough leather armour (3 def, 2 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 1.20 gold from the transmogrification of
potent elm starstaff (104% power, 2 apr, temporal element).
You gain 0.25 gold from the transmogrification of
elm starstaff (100% power, 2 apr, darkness element).
You gain 1.19 gold from the transmogrification of
nature's mossy mindstar (77% power, 12 apr, mind damage).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a Tunnel into the ritchs grounds here (press '' or right click to use).
You feel very confident walking into this place.