TinkerTwo the level 19 Orc Sawbutcher by resolute

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceOrc
ClassSawbutcher
Level / Exp19 / 71%
Sizebig
Lifes / Deaths

Primary Stats

Strength71 (base 47)
Dexterity16 (base 10)
Constitution36 (base 11)
Magic9 (base 10)
Willpower16 (base 10)
Cunning43 (base 38)

Resources

Life557/557
Steam100/100
Healing Factor1.2483444912332
Regeneration5.7392328898473

Speed

Mental0%
Attack0%
Movement+241.01238612753%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage86
Accuracy40
Crit Chance12%
APR11
Speed1.00

Offense: Offhand

Damage49
Accuracy40
Crit Chance13%
APR11
Speed1.00

Offense: Spell

Spellpower4.5
Crit Chance11%
Speed1

Offense: Mind

Mindpower26
Crit Chance11%
Speed1

Offense: Damage Bonus

Darkness+3%
Physical+10%
All0%

Offense: Damage Penetration

All+7%

Defense: Base

Armour (hardiness)31.335093952971 (67.857809501309%)
Defense24
Ranged Defense24
Fatigue28
Physical Save33
Spell Save19
Mental Save23

Defense: Resistances

Acid+ 14%( 70%)
Blight+ 27%( 70%)
Physical+ 19%( 70%)
Cold+ 43%( 70%)
All+ 7%( 70%)
Darkness+ 13%( 70%)
Light+ 13%( 70%)
Lightning+ 16%( 70%)
Fire+ 27%( 70%)
Nature+ 14%( 70%)

Defense: Immunities

Pinning Resistance20%
Poison Resistance11%
Instadeath Resistance100%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
1/5
2/5
1/5
5/5
Steamtech / Sawmaiming1.30
5/5
1/5
4/5
0/5
Steamtech / Butchery1.30
5/5
1/5
1/5
0/5
Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
2/5
0/5
0/5
Steamtech / Blacksmith1.20
5/5
1/5
1/5
1/5
Race / Orc1.00
1/5
1/5
1/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
2/5
1/5
0/5
2/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
active
done
active
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By TinkerTwo the Orc Sawbutcher level 11
17th Retaking 124th year of Ascendancy at 05:45
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By TinkerTwo the Orc Sawbutcher level 14
20th Retaking 124th year of Ascendancy at 11:06
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By TinkerTwo the Orc Sawbutcher level 10
15th Retaking 124th year of Ascendancy at 10:39
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By TinkerTwo the Orc Sawbutcher level 16
23rd Retaking 124th year of Ascendancy at 23:27
see stats

Log

Talent Block is ready to use.
Luminous horror hits TinkerTwo for 50 light damage.
Luminous horror's light area effect hits
TinkerTwo for 25 light damage.
Luminous horror's light area effect hits
TinkerTwo for 26 light damage.
You collect a new ingredient:
pouch of luminous horror dust (1).

Bleeding from TinkerTwo hits Luminous horror for
25 physical damage.
Bleeding from TinkerTwo killed Luminous horror!
TinkerTwo receives 188 healing.
Luminous horror's light area effect hits
TinkerTwo for 25 light damage.
Luminous horror's light area effect hits
TinkerTwo for 0 light damage.

Luminous horror's light area effect hits
TinkerTwo for 30 light damage.
TinkerTwo is no longer inspired.

Talent Spinal Break is ready to use.
Talent To The Arms is ready to use.

Resting starts...

Talent Implant: Medical Injector is ready to use.
Talent Saw Wheels is ready to use.
TinkerTwo activates
Saw Wheels.
Talent Implant: Medical Injector is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
There is a ladder to the next level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).