Sniper the level 1 Skeleton Archer by erinye2000

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceSkeleton
ClassArcher
Level / Exp1 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity25 (base 18)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life-3/110
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage30
Accuracy26
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower16.8
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense21.125
Ranged Defense21.125
Fatigue6
Physical Save9.8
Spell Save7
Mental Save7.7

Defense: Resistances

All+ 16%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery - bows1.30
2/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

beneficial effect
beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 1 turns (stop reason: hostile spotted to the south (giant white rat)).


Sniper shoots!

Sniper's Shoot hits Giant white rat for
40 physical damage.
Giant white rat hits Sniper for (7 absorbed), 0 physical (0 total damage).

Sniper shoots!

Sniper's Shoot hits Giant white rat for
36 physical damage.
Sniper's Shoot killed Giant white rat!
The shield around Sniper crumbles.


Resting starts...

Rested for 1 turns (stop reason: hostile spotted to the south (skeleton mage)).


Sniper casts Rune: Phase Door.

Sniper is out of phase.

Skeleton mage casts Manathrust.

Skeleton mage hits Sniper for 56 arcane damage.

Sniper casts Rune: Heat Beam.

Skeleton archer is on fire!

Skeleton mage is on fire!

Burning from Sniper hits Skeleton mage for
8 fire damage.
Burning from Sniper hits Skeleton archer for
8 fire damage.

Skeleton mage casts Flame.

Burning from Sniper hits Skeleton mage for
8 fire damage.
Saving game...