










Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.0Donators/Buyers bonus! Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Low Health Popup 1.7.0Pops up a warning dialog if your life falls below a configurable percent of your maximum life. The warning threshold can be configured via the "Low-health warning popup threshold" setting in the UI tab of the Game Options dialog. Also available as part of the ZOmnibus Addon Pack Frequently Asked Questions: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Better Item Description 1.7.2This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Inventory Keys 1.7.0Some improvements to key handling in the inventory dialog and related dialogs used by the 'd'rop command and various item-using talents:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. ¹ Disclaimer: This functionality is actually already present in the main module, if the right subsection of the dialog is focused; we merely arrange for said subsection to have focus when the dialog is initially created and displayed, so that letter selection works without further user action. Inventory Sort Order 1.7.0Improves the default sort order of items in the player's inventory. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Pragmatic Heroism 1.7.0Modifies the life bar to show useful information when the player is below zero life. Also available as part of the ZOmnibus Addon Pack. Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
Campaign | Maj'Eyal |
Mode | Nightmare Exploration |
Sex | Female |
Race | Shalore |
Class | Doombringer |
Level / Exp | 36 / 39% |
Size | big |
Lifes / Deaths | Killed by investigator at level 3 on the 76th Pyre 122nd year of Ascendancy at 13:05 / 230Killed by thought-forged bowman at level 6 on the 79th Pyre 122nd year of Ascendancy at 11:24 Killed by thought-forged bowman at level 7 on the 79th Pyre 122nd year of Ascendancy at 11:49 Killed by Dubael the human at level 8 on the 10th Dusk 122nd year of Ascendancy at 18:55 Killed by Barirna the thalore at level 10 on the 20th Dusk 122nd year of Ascendancy at 08:37 Killed by Iania the halfling at level 11 on the 77th Dusk 122nd year of Ascendancy at 20:19 Killed by Cailaer the thalore at level 11 on the 77th Dusk 122nd year of Ascendancy at 20:56 Killed by Ce'Nidara the fire drake hatchling at level 11 on the 11st Haze 122nd year of Ascendancy at 03:31 Killed by ghast at level 11 on the 11st Haze 122nd year of Ascendancy at 04:29 Killed by war hound at level 14 on the 23rd Haze 122nd year of Ascendancy at 13:38 Killed by stone golem at level 14 on the 23rd Haze 122nd year of Ascendancy at 13:48 Killed by war hound at level 14 on the 23rd Haze 122nd year of Ascendancy at 13:57 Killed by ritch flamespitter at level 14 on the 23rd Haze 122nd year of Ascendancy at 14:08 Killed by Anenan the human at level 14 on the 23rd Haze 122nd year of Ascendancy at 14:40 Killed by Anenan the human at level 14 on the 23rd Haze 122nd year of Ascendancy at 14:55 Killed by dreaming giant venus flytrap at level 14 on the 24th Haze 122nd year of Ascendancy at 13:13 Killed by dreaming giant venus flytrap at level 14 on the 24th Haze 122nd year of Ascendancy at 13:43 Killed by dreaming giant venus flytrap at level 14 on the 26th Haze 122nd year of Ascendancy at 09:15 Killed by Bill the Stone Troll at level 14 on the 31st Haze 122nd year of Ascendancy at 01:36 Killed by ultimate gwelgoroth at level 15 on the 33rd Haze 122nd year of Ascendancy at 19:35 Killed by Tiluod the halfling at level 15 on the 50th Haze 122nd year of Ascendancy at 14:20 Killed by Endal the thalore at level 15 on the 50th Haze 122nd year of Ascendancy at 17:48 Killed by Glora the green ooze at level 15 on the 56th Haze 122nd year of Ascendancy at 03:45 Killed by Isona the sandworm at level 15 on the 57th Haze 122nd year of Ascendancy at 16:57 Killed by Isona the sandworm at level 15 on the 57th Haze 122nd year of Ascendancy at 17:04 Killed by Isona the sandworm at level 15 on the 57th Haze 122nd year of Ascendancy at 17:12 Killed by Gladhelle the green ooze at level 16 on the 58th Haze 122nd year of Ascendancy at 13:01 Killed by giant spider at level 16 on the 58th Haze 122nd year of Ascendancy at 18:47 Killed by gigantic corrosive tunneler at level 16 on the 58th Haze 122nd year of Ascendancy at 19:03 Killed by Flame at level 17 on the 75th Haze 122nd year of Ascendancy at 21:48 Killed by Emeluthra the thief at level 18 on the 1st Regrowth 123rd year of Ascendancy at 05:31 Killed by Emeluthra the thief at level 18 on the 1st Regrowth 123rd year of Ascendancy at 05:53 Killed by Arogalaith the shadowblade at level 18 on the 1st Regrowth 123rd year of Ascendancy at 08:30 Killed by Beletta the white jelly at level 19 on the 2nd Regrowth 123rd year of Ascendancy at 04:09 Killed by enthralled slave at level 19 on the 22nd Regrowth 123rd year of Ascendancy at 16:17 Killed by enthralled slave at level 19 on the 22nd Regrowth 123rd year of Ascendancy at 22:04 Killed by enthralled slave at level 19 on the 23rd Regrowth 123rd year of Ascendancy at 03:15 Killed by Cyreda the slaver at level 19 on the 23rd Regrowth 123rd year of Ascendancy at 11:03 Killed by Blood Master at level 19 on the 24th Regrowth 123rd year of Ascendancy at 11:05 Killed by Simakon the krog at level 19 on the 29th Regrowth 123rd year of Ascendancy at 12:56 Killed by Simakon the krog at level 19 on the 29th Regrowth 123rd year of Ascendancy at 13:11 Killed by Sidar the thalore at level 19 on the 29th Regrowth 123rd year of Ascendancy at 13:47 Killed by thought-forged warrior at level 19 on the 31st Regrowth 123rd year of Ascendancy at 05:13 Killed by Akbur the dwarf at level 19 on the 39th Regrowth 123rd year of Ascendancy at 00:27 Killed by Akbur the dwarf at level 19 on the 39th Regrowth 123rd year of Ascendancy at 00:42 Killed by Ureoma the krog at level 19 on the 39th Regrowth 123rd year of Ascendancy at 00:59 Killed by Lbteman the halfling at level 19 on the 39th Regrowth 123rd year of Ascendancy at 01:47 Killed by The Fragmented Essence of Harkor'Zun at level 19 on the 45th Regrowth 123rd year of Ascendancy at 08:32 Killed by The Fragmented Essence of Harkor'Zun at level 19 on the 45th Regrowth 123rd year of Ascendancy at 08:52 Killed by The Fragmented Essence of Harkor'Zun at level 19 on the 45th Regrowth 123rd year of Ascendancy at 09:08 Killed by The Fragmented Essence of Harkor'Zun at level 19 on the 45th Regrowth 123rd year of Ascendancy at 09:24 Killed by The Fragmented Essence of Harkor'Zun at level 19 on the 45th Regrowth 123rd year of Ascendancy at 09:35 Killed by Harkor'Zun at level 19 on the 45th Regrowth 123rd year of Ascendancy at 09:50 Killed by Harkor'Zun at level 19 on the 45th Regrowth 123rd year of Ascendancy at 10:11 Killed by Xerovena the elder vampire at level 20 on the 46th Regrowth 123rd year of Ascendancy at 22:43 Killed by Xerovena the elder vampire at level 20 on the 46th Regrowth 123rd year of Ascendancy at 23:04 Killed by Xerovena the elder vampire at level 20 on the 46th Regrowth 123rd year of Ascendancy at 23:20 Killed by Xerovena the elder vampire at level 20 on the 46th Regrowth 123rd year of Ascendancy at 23:35 Killed by Xerovena the elder vampire at level 20 on the 46th Regrowth 123rd year of Ascendancy at 23:45 Killed by Xerovena the elder vampire at level 20 on the 47th Regrowth 123rd year of Ascendancy at 00:02 Killed by snow giant at level 20 on the 47th Regrowth 123rd year of Ascendancy at 00:15 Killed by Isekira the dire wolf at level 20 on the 47th Regrowth 123rd year of Ascendancy at 02:22 Killed by luminous horror at level 20 on the 47th Regrowth 123rd year of Ascendancy at 05:58 Killed by Lisomira the lesser vampire at level 20 on the 47th Regrowth 123rd year of Ascendancy at 06:12 Killed by luminous horror at level 20 on the 47th Regrowth 123rd year of Ascendancy at 08:12 Killed by luminous horror at level 20 on the 47th Regrowth 123rd year of Ascendancy at 08:29 Killed by snow giant boulder thrower at level 20 on the 47th Regrowth 123rd year of Ascendancy at 14:43 Killed by Burb the snow giant champion at level 20 on the 48th Regrowth 123rd year of Ascendancy at 08:54 Killed by snow giant boulder thrower at level 21 on the 48th Regrowth 123rd year of Ascendancy at 17:48 Killed by snow giant boulder thrower at level 21 on the 48th Regrowth 123rd year of Ascendancy at 18:00 Killed by Eilinebrena the snow giant chieftain at level 21 on the 48th Regrowth 123rd year of Ascendancy at 18:10 Killed by Eilinebrena the snow giant chieftain at level 21 on the 48th Regrowth 123rd year of Ascendancy at 19:11 Killed by Eilinebrena the snow giant chieftain at level 21 on the 48th Regrowth 123rd year of Ascendancy at 19:33 Killed by Eilinebrena the snow giant chieftain at level 21 on the 48th Regrowth 123rd year of Ascendancy at 19:47 Killed by Eilinebrena the snow giant chieftain at level 21 on the 48th Regrowth 123rd year of Ascendancy at 20:05 Killed by Flame at level 21 on the 49th Regrowth 123rd year of Ascendancy at 01:51 Killed by snow giant boulder thrower at level 22 on the 49th Regrowth 123rd year of Ascendancy at 16:46 Killed by Ivinne the giant spider at level 22 on the 49th Regrowth 123rd year of Ascendancy at 17:46 Killed by Xerutha the giant fire ant at level 22 on the 49th Regrowth 123rd year of Ascendancy at 20:24 Killed by cold drake hatchling at level 22 on the 49th Regrowth 123rd year of Ascendancy at 23:12 Killed by Flame at level 22 on the 50th Regrowth 123rd year of Ascendancy at 00:35 Killed by daelach at level 23 on the 51st Regrowth 123rd year of Ascendancy at 07:59 Killed by daelach at level 23 on the 51st Regrowth 123rd year of Ascendancy at 08:15 Killed by Harherot the dolleg at level 23 on the 51st Regrowth 123rd year of Ascendancy at 13:14 Killed by wretchling at level 23 on the 51st Regrowth 123rd year of Ascendancy at 21:53 Killed by Hemmaogo the quasit squad leader at level 23 on the 52nd Regrowth 123rd year of Ascendancy at 04:33 Killed by Culruab the dúathedlen at level 23 on the 52nd Regrowth 123rd year of Ascendancy at 06:35 Killed by Culruab the dúathedlen at level 23 on the 52nd Regrowth 123rd year of Ascendancy at 06:46 Killed by quasit at level 23 on the 52nd Regrowth 123rd year of Ascendancy at 14:24 Killed by quasit at level 23 on the 52nd Regrowth 123rd year of Ascendancy at 23:35 Killed by Flame at level 23 on the 53rd Regrowth 123rd year of Ascendancy at 00:35 Killed by onilug (demonic husk) at level 23 on the 53rd Regrowth 123rd year of Ascendancy at 01:34 Killed by Gann the Guard at level 24 on the 62nd Regrowth 123rd year of Ascendancy at 11:59 Killed by Eilinildarin the Guard at level 24 on the 62nd Regrowth 123rd year of Ascendancy at 16:44 Killed by Eilinildarin the Guard at level 24 on the 62nd Regrowth 123rd year of Ascendancy at 17:50 Killed by Glanor the Thug at level 24 on the 63rd Regrowth 123rd year of Ascendancy at 00:08 Killed by Bandit Leader Aeridhelle at level 25 on the 63rd Regrowth 123rd year of Ascendancy at 08:26 Killed by Bandit Leader Aeridhelle at level 25 on the 63rd Regrowth 123rd year of Ascendancy at 08:43 Killed by worm that walks at level 25 on the 63rd Regrowth 123rd year of Ascendancy at 14:49 Killed by Flame at level 26 on the 66th Regrowth 123rd year of Ascendancy at 03:48 Killed by Iselevea the skeleton magus at level 26 on the 66th Regrowth 123rd year of Ascendancy at 04:47 Killed by Iselevea the skeleton magus at level 26 on the 66th Regrowth 123rd year of Ascendancy at 05:04 Killed by Emubrewe the elven cultist at level 26 on the 67th Regrowth 123rd year of Ascendancy at 19:54 Killed by Emubrewe the elven cultist at level 26 on the 67th Regrowth 123rd year of Ascendancy at 20:06 Killed by Emubrewe the elven cultist at level 26 on the 67th Regrowth 123rd year of Ascendancy at 20:14 Killed by elven blood mage at level 26 on the 68th Regrowth 123rd year of Ascendancy at 03:42 Killed by elven cultist at level 26 on the 68th Regrowth 123rd year of Ascendancy at 04:10 Killed by elven cultist at level 26 on the 68th Regrowth 123rd year of Ascendancy at 04:25 Killed by elven corruptor at level 26 on the 68th Regrowth 123rd year of Ascendancy at 07:56 Killed by elven corruptor at level 26 on the 68th Regrowth 123rd year of Ascendancy at 08:07 Killed by elven cultist at level 26 on the 68th Regrowth 123rd year of Ascendancy at 08:14 Killed by elven cultist at level 26 on the 68th Regrowth 123rd year of Ascendancy at 08:26 Killed by mean looking elven guard at level 26 on the 68th Regrowth 123rd year of Ascendancy at 13:51 Killed by elven blood mage at level 26 on the 68th Regrowth 123rd year of Ascendancy at 14:14 Killed by elven cultist at level 26 on the 68th Regrowth 123rd year of Ascendancy at 15:54 Killed by elven blood mage at level 26 on the 68th Regrowth 123rd year of Ascendancy at 16:02 Killed by elven cultist at level 26 on the 68th Regrowth 123rd year of Ascendancy at 16:18 Killed by Emiba the elven guard at level 26 on the 69th Regrowth 123rd year of Ascendancy at 01:30 Killed by Ce'Notira the elven blood mage at level 26 on the 69th Regrowth 123rd year of Ascendancy at 09:08 Killed by elven tempest at level 26 on the 69th Regrowth 123rd year of Ascendancy at 10:11 Killed by Ivusenn the mean looking elven guard at level 26 on the 69th Regrowth 123rd year of Ascendancy at 12:20 Killed by elven cultist at level 27 on the 69th Regrowth 123rd year of Ascendancy at 14:31 Killed by Emelema the ogre pounder at level 27 on the 69th Regrowth 123rd year of Ascendancy at 16:05 Killed by elven tempest at level 27 on the 69th Regrowth 123rd year of Ascendancy at 17:50 Killed by Betath the mean looking elven guard at level 27 on the 69th Regrowth 123rd year of Ascendancy at 18:45 Killed by Emumina the mean looking elven guard at level 27 on the 69th Regrowth 123rd year of Ascendancy at 21:38 Killed by elven cultist at level 27 on the 69th Regrowth 123rd year of Ascendancy at 22:50 Killed by elven cultist at level 27 on the 69th Regrowth 123rd year of Ascendancy at 23:44 Killed by elven cultist at level 27 on the 70th Regrowth 123rd year of Ascendancy at 01:09 Killed by elven cultist at level 27 on the 70th Regrowth 123rd year of Ascendancy at 14:10 Killed by elven blood mage at level 27 on the 70th Regrowth 123rd year of Ascendancy at 14:26 Killed by elven blood mage at level 27 on the 70th Regrowth 123rd year of Ascendancy at 14:37 Killed by Zubolle the elven blood mage at level 27 on the 70th Regrowth 123rd year of Ascendancy at 14:57 Killed by Raiiaarr the human at level 27 on the 77th Regrowth 123rd year of Ascendancy at 17:53 Killed by Assassin Lord at level 27 on the 14th Pyre 123rd year of Ascendancy at 22:38 Killed by Assassin Lord at level 27 on the 14th Pyre 123rd year of Ascendancy at 23:26 Killed by Xeruwyn the umbral horror at level 27 on the 52nd Pyre 123rd year of Ascendancy at 08:39 Killed by luminous horror at level 27 on the 52nd Pyre 123rd year of Ascendancy at 08:48 Killed by Glorutha the luminous horror at level 27 on the 52nd Pyre 123rd year of Ascendancy at 09:30 Killed by Glorutha the luminous horror at level 27 on the 52nd Pyre 123rd year of Ascendancy at 10:25 Killed by Glorutha the luminous horror at level 27 on the 52nd Pyre 123rd year of Ascendancy at 11:28 Killed by temporal hound at level 27 on the 52nd Pyre 123rd year of Ascendancy at 11:48 Killed by temporal hound at level 27 on the 52nd Pyre 123rd year of Ascendancy at 12:26 Killed by Ce'Nyrin the blade horror at level 27 on the 52nd Pyre 123rd year of Ascendancy at 23:44 Killed by Ce'Nyrin the blade horror at level 27 on the 53rd Pyre 123rd year of Ascendancy at 00:40 Killed by Ce'Nyrin the blade horror at level 27 on the 53rd Pyre 123rd year of Ascendancy at 01:35 Killed by Ce'Nyrin the blade horror at level 27 on the 53rd Pyre 123rd year of Ascendancy at 02:42 Killed by Laie the thalore at level 28 on the 55th Pyre 123rd year of Ascendancy at 16:52 Killed by Bolanarc the halfling at level 28 on the 55th Pyre 123rd year of Ascendancy at 18:00 Killed by Urkis, the High Tempest at level 28 on the 60th Pyre 123rd year of Ascendancy at 12:15 Killed by Urkis, the High Tempest at level 28 on the 60th Pyre 123rd year of Ascendancy at 12:27 Killed by Salovea the snow giant boulder thrower at level 28 on the 60th Pyre 123rd year of Ascendancy at 15:58 Killed by ravaging entropic rip at level 28 on the 60th Pyre 123rd year of Ascendancy at 17:49 Killed by devourer at level 28 on the 60th Pyre 123rd year of Ascendancy at 19:01 Killed by Islotta the snow giant at level 28 on the 60th Pyre 123rd year of Ascendancy at 21:26 Killed by Emora the chitinous spider at level 28 on the 61st Pyre 123rd year of Ascendancy at 06:36 Killed by Emora the chitinous spider at level 28 on the 61st Pyre 123rd year of Ascendancy at 07:24 Killed by Adewen the devourer at level 28 on the 61st Pyre 123rd year of Ascendancy at 17:24 Killed by Mayiwyn the skeleton warrior at level 29 on the 40th Dusk 123rd year of Ascendancy at 06:37 Killed by Animated caustic hardened leather sling of piercing at level 29 on the 42nd Dusk 123rd year of Ascendancy at 14:15 Killed by Belurin the skeleton warrior at level 30 on the 43rd Dusk 123rd year of Ascendancy at 08:39 Killed by Subject Z at level 30 on the 45th Dusk 123rd year of Ascendancy at 04:31 Killed by Nerelewe the ghoulking at level 30 on the 45th Dusk 123rd year of Ascendancy at 09:52 Killed by Xerygavena the orc master assassin at level 30 on the 46th Dusk 123rd year of Ascendancy at 08:56 Killed by orc master assassin at level 30 on the 46th Dusk 123rd year of Ascendancy at 17:40 Killed by Mayildariawe the great wolf at level 30 on the 46th Dusk 123rd year of Ascendancy at 20:55 Killed by Mayildariawe the great wolf at level 30 on the 46th Dusk 123rd year of Ascendancy at 21:00 Killed by saw horror at level 30 on the 47th Dusk 123rd year of Ascendancy at 03:58 Killed by Ikkneu the onilug at level 30 on the 47th Dusk 123rd year of Ascendancy at 09:48 Killed by naga myrmidon at level 30 on the 47th Dusk 123rd year of Ascendancy at 14:34 Killed by fire drake at level 30 on the 47th Dusk 123rd year of Ascendancy at 15:25 Killed by Eilinulaith the orc warrior at level 30 on the 48th Dusk 123rd year of Ascendancy at 00:43 Killed by faerlhing at level 31 on the 48th Dusk 123rd year of Ascendancy at 07:55 Killed by Siluwe the ghoul at level 31 on the 49th Dusk 123rd year of Ascendancy at 12:48 Killed by bloated horror at level 31 on the 50th Dusk 123rd year of Ascendancy at 20:25 Killed by Velewe the giant ice ant at level 31 on the 51st Dusk 123rd year of Ascendancy at 07:22 Killed by fire drake hatchling at level 31 on the 51st Dusk 123rd year of Ascendancy at 10:34 Killed by Harchr the onilug at level 31 on the 51st Dusk 123rd year of Ascendancy at 11:21 Killed by Xathra the grave wight at level 31 on the 51st Dusk 123rd year of Ascendancy at 15:39 Killed by Xathra the grave wight at level 31 on the 51st Dusk 123rd year of Ascendancy at 18:09 Killed by Xathra the grave wight at level 31 on the 51st Dusk 123rd year of Ascendancy at 18:21 Killed by Xathra the grave wight at level 31 on the 51st Dusk 123rd year of Ascendancy at 18:34 Killed by Xathra the grave wight at level 31 on the 51st Dusk 123rd year of Ascendancy at 19:26 Killed by Velille the ghoul at level 31 on the 57th Dusk 123rd year of Ascendancy at 20:53 Killed by corrupted mastocytic feeder at level 32 on the 59th Dusk 123rd year of Ascendancy at 21:52 Killed by corrupted corrupted mastocytic feeder at level 32 on the 60th Dusk 123rd year of Ascendancy at 04:35 Killed by corrupted corrupted mastocytic feeder at level 32 on the 60th Dusk 123rd year of Ascendancy at 05:28 Killed by Velovea the corrupted acidic digestor at level 32 on the 60th Dusk 123rd year of Ascendancy at 14:04 Killed by corrupted mastocytic feeder at level 32 on the 61st Dusk 123rd year of Ascendancy at 01:33 Killed by The Divine Writhing Mass at level 32 on the 61st Dusk 123rd year of Ascendancy at 04:47 Killed by The Divine Writhing Mass at level 32 on the 61st Dusk 123rd year of Ascendancy at 05:01 Killed by The Divine Writhing Mass at level 32 on the 61st Dusk 123rd year of Ascendancy at 06:12 Killed by Ilbo the thalore at level 32 on the 73rd Dusk 123rd year of Ascendancy at 23:25 Killed by ultimate telugoroth at level 32 on the 1st Haze 123rd year of Ascendancy at 17:29 Killed by telugoroth at level 32 on the 1st Haze 123rd year of Ascendancy at 17:52 Killed by Emille the telugoroth at level 32 on the 1st Haze 123rd year of Ascendancy at 20:11 Killed by Emille the telugoroth at level 32 on the 1st Haze 123rd year of Ascendancy at 20:55 Killed by Emille the telugoroth at level 32 on the 1st Haze 123rd year of Ascendancy at 21:53 Killed by Emille the telugoroth at level 32 on the 1st Haze 123rd year of Ascendancy at 23:16 Killed by Iselaith the greater telugoroth at level 32 on the 2nd Haze 123rd year of Ascendancy at 00:35 Killed by Emille the telugoroth at level 32 on the 2nd Haze 123rd year of Ascendancy at 01:20 Killed by Silymina the dredge at level 33 on the 3rd Haze 123rd year of Ascendancy at 03:36 Killed by Cyralaith the elven corruptor at level 33 on the 21st Haze 123rd year of Ascendancy at 08:12 Killed by corrupted dendritic hemospinner at level 33 on the 22nd Haze 123rd year of Ascendancy at 09:40 Killed by corrupted mastocytic feeder at level 33 on the 22nd Haze 123rd year of Ascendancy at 10:40 Killed by Voreravea the Blightborn at level 33 on the 22nd Haze 123rd year of Ascendancy at 12:22 Killed by Voreravea the Blightborn at level 33 on the 22nd Haze 123rd year of Ascendancy at 12:59 Killed by Voreravea the Blightborn at level 33 on the 22nd Haze 123rd year of Ascendancy at 13:53 Killed by Xerimira the awoken tentacle tree at level 33 on the 22nd Haze 123rd year of Ascendancy at 16:56 Killed by Grand Corruptor at level 33 on the 23rd Haze 123rd year of Ascendancy at 04:04 Killed by Grand Corruptor at level 33 on the 23rd Haze 123rd year of Ascendancy at 04:37 Killed by Adyda the elven mage at level 33 on the 23rd Haze 123rd year of Ascendancy at 05:51 Killed by Shasshhiy'Kaish at level 33 on the 23rd Haze 123rd year of Ascendancy at 11:44 Killed by Flame's Inner Demon at level 33 on the 23rd Haze 123rd year of Ascendancy at 11:59 Killed by treant at level 34 on the 75th Haze 123rd year of Ascendancy at 01:41 Killed by Githa the zombie bunny at level 34 on the 76th Haze 123rd year of Ascendancy at 04:52 Killed by ritch flamespitter at level 34 on the 76th Haze 123rd year of Ascendancy at 06:20 Killed by Salokira the zombie bunny at level 34 on the 76th Haze 123rd year of Ascendancy at 07:23 Killed by zombie bunny at level 35 on the 76th Haze 123rd year of Ascendancy at 15:00 Killed by Zubira the snow cat at level 35 on the 77th Haze 123rd year of Ascendancy at 08:15 Killed by Rysrorr the halfling at level 35 on the 10th Decay 123rd year of Ascendancy at 12:56 Killed by Lord of Skulls (warrior) at level 35 on the 13rd Pyre 124th year of Ascendancy at 21:42 Killed by armoured skeleton warrior at level 35 on the 13rd Pyre 124th year of Ascendancy at 23:13 Killed by Porana the Guardian at level 35 on the 14th Pyre 124th year of Ascendancy at 00:14 Killed by Lthtrasa the Guardian at level 36 on the 14th Pyre 124th year of Ascendancy at 10:19 Killed by Lthtrasa the Guardian at level 36 on the 14th Pyre 124th year of Ascendancy at 11:46 Killed by Anso the dwarf at level 36 on the 18th Pyre 124th year of Ascendancy at 17:56 Killed by Dolas the shalore at level 36 on the 19th Pyre 124th year of Ascendancy at 03:40 Killed by Layawe the brown bear at level 36 on the 54th Pyre 124th year of Ascendancy at 03:06 Killed by war hound (wild summon) at level 36 on the 54th Pyre 124th year of Ascendancy at 03:25 |
Primary Stats
Strength | 130 (base 60) |
Dexterity | 29 (base 10) |
Constitution | 53 (base 33) |
Magic | 75 (base 60) |
Willpower | 43 (base 10) |
Cunning | 24 (base 11) |
Resources
Life | 994/994 |
Positive | 155/155 |
Stamina | 338/338 |
Vim | 265/265 |
Healing Factor | 1.4945784192899 |
Regeneration | 4.8573798626921 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 4 |
Infravision | 5 |
See Stealth | 33.599459836163 |
See Invisible | 45.599459836163 |
Offense: Mainhand
Damage | 186 |
Accuracy | 43 |
Crit Chance | 55% |
APR | 18 |
Speed | 1.00 |
Offense: Spell
Spellpower | 50 |
Crit Chance | 18% |
Speed | 1 |
Offense: Mind
Mindpower | 37 |
Crit Chance | 18% |
Speed | 1 |
Offense: Damage Bonus
Fire | +12% |
All | +12% |
Physical | +20% |
Cold | +27% |
Nature | +25% |
Offense: Damage Penetration
Mind | +20% |
All | 0% |
Physical | +10% |
Cold | +15% |
Nature | +25% |
Defense: Base
Armour (hardiness) | 48.084537089062 (100%) |
Defense | 22 |
Ranged Defense | 22 |
Fatigue | 0 |
Physical Save | 44 |
Spell Save | 39 |
Mental Save | 31 |
Defense: Resistances
Lightning | + 29%( 70%) |
All | + 10%( 70%) |
Physical | + 12%( 70%) |
Cold | + 60%( 70%) |
Nature | + 37%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Stun Resistance | 0% |
Poison Resistance | 20% |
Knockback Resistance | 40% |
Inscriptions (4/4)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 473 damage for 3 turns. Its effects scale with your Strength stat. |
Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 155 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Strength stat. |
Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 10 Cooldown: 17 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 10 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 33%, your defense is increased by 33 and all your resistances by 33%. Its effects scale with your Strength stat. |
Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
Class Talents
Technique / Combat techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Shadowflame | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Corruption / Torture | 1.40 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Heart of Fire | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Corruption / Wrath | 1.50 |
| 5/5 |
| 1/5 |
| 4/5 |
| 5/5 |
Corruption / Brutality | 1.50 |
| 5/5 |
| 4/5 |
| 1/5 |
| 0/5 |
Generic Talents
Corruption / Demonic strength | 1.30 |
| 5/5 |
| 1/5 |
| 3/5 |
| 0/5 |
Technique / Combat training | 1.50 |
| 0/5 |
| 5/5 |
| 0/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Corruption / Oppression | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Staff combat | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Celestial / Chants | 1.00 |
| 3/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Corruption / Hexes | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the lost defiler to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lost defiler (level 1 of Ruins of Kor'Pul)As a reward you gained talent category Corruption / Curses (at mastery 1.00). | done |
You successfully escorted the lost defiler to the recall portal on level 3 of Trollmire. Escort: lost defiler (level 3 of Trollmire)As a reward you improved Magic by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Daikara. Escort: lost sun paladin (level 1 of Daikara)As a reward you gained talent category Celestial / Chants (at mastery 1.00). | done |
You successfully escorted the lost tinker to the recall portal on level 1 of Old Forest. Escort: lost tinker (level 1 of Old Forest)As a reward you gained knowledge of tinker technology. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Somehow you did not recall out as usual but instead ended up on a sadly familiar area. I've a feeling we're not on Eyal anymoreYou are back in the Fearscape. Back and with a welcome committee. You must find a way to escape, again. * You have found your way out of the primary ambush. * You have destroyed Rogroth the Eater of Souls and made your escape possible. Flee! | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 153. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Thanks to your timely aid, Stire of Derth is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. You have aided Stire of Derth in creating an elixir of avoidance. You have aided Stire of Derth in creating an elixir of precision. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of mysticism. Marus of Elvala has completed an elixir of the savior without your aid. You have aided Marus of Elvala in creating an elixir of mastery. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of explosive force. Agrimley the hermit has completed an elixir of serendipity without your aid. Agrimley the hermit has completed an elixir of focus without your aid. You have aided Ungrol of Last Hope in creating an elixir of brawn. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of foundations. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within6 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() 2.0 T3 feet armor [Rare] Master While equipped: Stats +4 Dex +4 Wil +8 Lck ----- def ----- Armour +3 Resists +12% cold +2% physical Stealth +9 ---------- misc Max.stam +30.00 Max.psi +30.00 A pair of boots made of leather. |
Light source | ![]() 1.0 lite [Unique] Arcane While equipped: ---------- misc Light +3 Fearscape Shift: Level 2.6 Pwr.cost 25 out of 25/25. Range 6 Travel.spd instantaneous Is a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 135.37 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 135.37 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
On head | ![]() 2.0 T3 head armor [Rare] Psionic While equipped: Stats +5 Dex +3 Wil +3 Cun dps ---------- Crit.mult +15.00% Phys.pwr +10 (+3 eff.) Mind.pwr +4 (+2 eff.) Res.pen +10% physical Acc +5 (+2 eff.) ----- def ----- Armour +3 Fatigue +3% A cap made of leather. |
Tool | ![]() 2.0 T1 misc tool [Unique] Psionic While equipped: Stats +5 Wil dps ---------- Mind.pwr +5 (+3 eff.) ----- def ----- Mind.save +10 (+5 eff.) The wearer is asleep. Lucid Dreamer: May act while sleeping Sleep: Level 3.0 Pwr.cost 20 out of 25/25. Range 7 Travel.spd instantaneous Is a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 9 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
On fingers | ![]() 0.1 T2 ring jewelry [Unique] Nature While equipped: Stats +4 Wil +6 Con dps ---------- Dmg.mod +15% cold ----- def ----- Resists +10% nature +25% cold ---------- misc Max.mana +20.00 Max.stam +20.00 Max.psi +20.00 Max.Air +50.00 Summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 17.41 cold and 16.45 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance. Uses 60 power out of 60/60 This azure ring seems to be always moist to the touch. |
On fingers | ![]() 0.1 T2 ring jewelry [Unique] Nature/Master While equipped: Stats +4 Str +4 Wil dps ---------- Dmg.mod +8% nature +8% physical ----- def ----- Resists +10% nature Phys.save +8 (+3 eff.) HP.reg +3.00 Heal.mod +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
Around waist | ![]() 1.0 T1 belt armor [Unique] Master Some giant wraps would make you feel great. While equipped: ----- def ----- Armour +4 Fatigue -10% Max.HP +40.00 Knockbk- +40% ---------- misc Max.enc +70 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
In main hand | ![]() 3.0 T5 greatsword 2H weapon [Unique] Arcane/Master Power 70.0 - 112.0 Physical Uses 10% Mag, 130% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +18 Crit +20.0% Atk.spd 100% HP.leech +5% On Hit: * Increases all damage dealt, and reduces all damage taken, by 1%, stacking up to 10 times. Resets after 10 turns without attacking. While equipped: Stats +10 Str +8 Mag +5 Con dps ---------- Dmg.mod +10% all ----- def ----- Resists +10% all ---------- misc Cooldown Draining Assault -1 Abduction -1 Detonating Charge -1 Masteries +0.10 Corruption/Torture +0.20 Corruption/Brutality +0.20 Corruption/Wrath Grushgore the Destroyer was as famous for his incredible brutality as he was for his childlike intelligence. He wasn't known for his subtlety of naming, but there's no denying the power of his massive sword. This item has been sent to the Item's Vault. |
On hands | ![]() 1.0 T1 hands armor [Unique] Nature While equipped: Stats +4 Cun +4 Wil dps ---------- Mind.pwr +2 (+1 eff.) Dmg.mod +5% nature ----- def ----- Resists +10% nature Poison- +20% ---------- misc Masteries +0.20 Wild-gift/Slime Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. These gloves are coated with a thick, green liquid. |
Main armor | ![]() 17.0 T3 massive armor Reqs Massive armour training [Rare] Master While equipped: Stats +3 Str +4 Dex +6 Wil +2 Cun +3 Con dps ---------- Res.pen +25% nature ----- def ----- Armour +11 Fatigue +22% Resists +21% lightning ---------- misc Light +2 See.Invis +12 A suit of armour made of metal plates. |
Cloak | ![]() 2.0 T3 cloak armor [Random Unique] Arcane/Master While equipped: Stats +2 Str +2 Dex +3 Con dps ---------- Res.pen +20% mind +15% cold ----- def ----- Armour +7 Defense +2 (+1 eff.) Resists +19% cold Spell.save +16 (+5 eff.) Mind.save +8 (+4 eff.) ---------- misc Stam/turn +0.70 Masteries +0.20 Technique/Combat training A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | ![]() 0.1 T1 amulet jewelry [Unique] Psionic While equipped: dps ---------- Mind.pwr +5 (+3 eff.) Melee+ 5 mind Ranged+ 5 mind ---------- misc See.Stealth +10 See.Invis +10 Blind-Fight: No penalty when attacking invisible/stealthed These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
Inventory
![]() 0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 14 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Is a nature gift Description: Activate the infusion to heal yourself for 715 life over 5 turns. Its effects scale with your Strength stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() 0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 15 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to cure yourself of one random mental and physical effect and reduce all damage taken by 41% for 2 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Strength stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() 0.1 T3 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range 6 Cooldown 14 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Inflicts 360.64 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.1 T2 amulet jewelry [Unique] Unknown While equipped: Stats +10 Cun -5 Wil ----- def ----- Resists +15% blight +15% darkness +15% acid Phys.save +15 (+5 eff.) Spell.save +15 (+5 eff.) Mind.save -7 (-4 eff.) Max.HP +20.00 Try to not die... This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump. |
![]() 0.1 T2 amulet jewelry [Unique] Arcane While equipped: ----- def ----- Resists +15% darkness Die.at -100.00 life Blind- +100% ---------- misc Infravis +6 Masteries +0.20 Corruption/Black-magic ShadowPwr +5 Grants spellpower equal to your Shadow Power. "Lock your soul away, and death will never reach you." |
![]() 0.1 T3 amulet jewelry [Unique] Arcane While equipped: dps ---------- Phys.pwr +5 (+1 eff.) Spell.pwr +5 (+2 eff.) ----- def ----- Blind- +100% ---------- misc See.Invis +10 Summon an elder vampire with Taunt to your side for 15 turns. Uses 60 power out of 60/60 The evilness of undeath radiates from this amulet. |
![]() 0.1 T2 ring jewelry [Unique] Psionic While equipped: Stats +6 Cun dps ---------- Dmg.mod +10% darkness ----- def ----- Defense +6 (+3 eff.) Fatigue -7% Mind.save +13 (+6 eff.) ---------- misc Max.stam +25.00 Cooldown Shadowstep -1 Shadowstep: Level 2.0 Pwr.cost 50 out of 50/50. Range 7 Travel.spd instantaneous Is a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
![]() 0.1 T3 ring jewelry [Unique] Arcane While equipped: Stats +6 Cun +6 Mag dps ---------- Dmg.mod +25% lightning +25% fire +25% arcane +25% cold Res.pen +25% lightning +25% fire +25% arcane +25% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
![]() 0.1 T3 ring jewelry [Unique] Arcane While equipped: dps ---------- Spell.crit +3% ----- def ----- Spell.save +7 (+2 eff.) ---------- misc Masteries +0.20 Corruption/Fearfire ShadowPwr +5 On Spell Hit: 10% Darkfire 3 Grants spell-crit equal to half of your Shadow Power. "An innocuous bauble. Until you look through the hole." |
![]() 0.1 T4 ring jewelry [Unique] Psionic While equipped: ----- def ----- Fatigue -5% Mind.save -7 (-4 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 0.00 You won the Ring of Blood trial, and this is your reward. |
![]() 5.0 T2 staff 2H weapon [Unique] Arcane Power 18.0 - 21.6 Physical Uses 110% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +4 Crit +3.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +8% Spell.pwr +12 (+4 eff.) Dmg.mod +15% light +15% physical +15% darkness +15% temporal ---------- misc P.En/turn +0.10 N.En/turn +0.10 Talents +1 Command Staff Cooldown Twilight -1 Moonlight Ray -1 Searing Light -1 This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light. |
![]() 5.0 T2 staff 2H weapon [Unique] Arcane/Nature Power 15.0 - 18.0 Nature Uses 80% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +4 Atk.spd 100% While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con dps ---------- Spell.crit +10% Spell.pwr +15 (+5 eff.) ----- def ----- Resists +30% blight +30% fire Affinity +20% fire Spell.save +15 (+5 eff.) ---------- misc Talents +1 Command Staff Cure up to 5 diseases or poisons (based on Magic). Uses 10 power out of 60/60 A powerful staff sent in secret to Angolwen by the Shaloren, to aid their fighting of the plagues following the Spellblaze. Its power is not to harm, but to heal and protect. |
![]() 5.0 T3 staff 2H weapon [Unique] Arcane Power 64.0 - 76.8 Physical Uses 140% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +10 Atk.spd 100% Melee+ +10% confusion While equipped: dps ---------- Spell.crit +18% Spell.pwr +12 (+4 eff.) Dmg.mod +20% physical Acc +7 (+2 eff.) ---------- misc Masteries +0.20 Spell/Staff combat Channel Staff: Level 2.4 Pwr.cost 9 out of 20/20. Range 8 Travel.spd 2000% of base Is a spell Description: Channel raw mana through your staff, projecting a bolt of your staff's damage type, doing 88% staff damage. The bolt will only hurt hostile targets, and pass safely through friendly ones. This attack always has a 100% chance to hit, and ignores the target's Armour. When projecting a bolt with your staff its damage modifier is increased by 20%. A thick staff with a heavy knob on the end. It was said to be used by the grand alchemist Bolbum in the Age of Allure. Much renowned is the fear of his students for their master, and the high rate of cranial injuries amongst them. Bolbum died with seven daggers in his back and his much-cursed staff went missing after. |
![]() 5.0 T3 staff 2H weapon [Unique] Arcane Power 30.0 - 36.0 Gravity pin Uses 80% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +8 Atk.spd 100% While equipped: dps ---------- Spell.crit +7% Spell.pwr +25 (+9 eff.) Dmg.mod +20% physical +10% temporal ----- def ----- Resists +15% physical ---------- misc Masteries +0.10 Chronomancy/Gravity +0.10 Chronomancy/Matter +0.10 Spell/Earth Gravity Spike: Level 3.0 Pwr.cost 14 out of 14/14. Range 6 Travel.spd instantaneous Is a spell Description: Creates a gravity spike in a radius of 3 that moves all targets towards the spell's center and inflicts 104.52 physical (gravity) damage. Each target moved beyond the first increases the damage by 13.06 (up to a maximum of 52.26 bonus damage). Targets take reduced damage the further they are from the epicenter (20% less per tile). The damage dealt will scale with your Spellpower. Time and Space seem to warp and bend around the massive tip of this stave. |
![]() 5.0 T3 staff 1H weapon [Unique] Arcane Power 24.0 - 28.8 Fire Uses 125% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +4 Atk.spd 100% While equipped: dps ---------- Spell.crit +7% Spell.pwr +27 (+9 eff.) Dmg.mod +20% blight +20% fire Plaguefire detonates when its victim dies, spreading to other enemies up to two times. Fire a bolt of plaguefire, dealing damage over time based on your magic stat. Uses 15 power out of 15/15 The flames of Mal'Rok can be more stubborn than most. When they run out of fuel they have been known go out of their way to find more. |
![]() 3.0 T2 battleaxe 2H weapon [Unique] Master Power 45.0 - 67.5 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +21 Crit +2.0% Atk.spd 100% Against +25% Dragon While equipped: Stats +6 Str ----- def ----- D.Red.from +25% Dragon Phys.save +9 (+3 eff.) Stun/Frz- +20% Knockbk- +40% The killing of Kroltar, mightiest of wyrms, took seven months and the lives of 20,000 dwarven warriors. Finally the beast was worn down and mastersmith Gruxim, standing atop the bodies of his fallen comrades, was able slit its throat with this axe crafted purely for the purpose of penetrating the wyrm's hide. |
![]() 0.1 T2 greatsword 2H weapon [Unique] Arcane/Master Power 26.0 - 41.6 Physical Uses 10% Mag, 120% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +25 Crit +3.0% Atk.spd 111% Melee+ +15 arcane On Crit.r2 +30 arcane silence While equipped: dps ---------- Spell.pwr +5 (+2 eff.) ---------- misc Mana/turn +0.50 See.Invis +10 Blind-Fight: No penalty when attacking invisible/stealthed This sword appears weightless, and nearly invisible. |
![]() 3.0 T3 greatsword 2H weapon [Unique] Nature/Master Power 42.0 - 67.2 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +4 Crit +18.0% Atk.spd 100% Against +25% Orc While equipped: Stats +7 Str +7 Dex +7 Con ----- def ----- D.Red.from +15% Orc HP.reg +0.50 ---------- misc Stam/turn +1.00 Telepathy Humanoid/Orc Farian was King Toknor's captain, and fought by his side in the great Battle of Last Hope. However, when he returned after the battle to find his hometown burnt in an orcish pyre, a madness overtook him. The desire for vengeance made him quit the army and strike out on his own, lightly armoured and carrying nought but his sword. Most thought him dead until the reports came back of a fell figure tearing through the orcish encampments, slaughtering all before him and mercilessly butchering the corpses after. It is said his blade drank the blood of 100 orcs each day until finally all of Maj'Eyal was cleared of their presence. When the final orc was slain and no more were to be found, Farian at the last turned the blade on himself and stuck it through his chest. Those nearby said his body shook with convulsions as he did so, though they could not tell whether he was laughing or crying. |
![]() 3.0 T3 longsword 1H weapon [Unique] Arcane In the past there was a dagger with it. Power 28.0 - 39.2 Physical Uses 20% Mag, 80% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +10 Crit +8.0% Atk.spd 111% Melee+ +5 temporal Dmg.conv 30% temporal While equipped: dps ---------- Spell.crit +5% Spell.pwr +5 (+2 eff.) Dmg.mod +5% temporal ----- def ----- Def/telep +10 Res/telep +5% Dur/telep +15% ---------- misc Masteries +0.10 Chronomancy/Blade Threading +0.10 Chronomancy/Temporal Guardian Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the untapped potential of time. |
![]() 3.0 T4 longsword 1H weapon [Unique] Arcane/Unknown Power 50.0 - 70.0 Physical Uses 60% Mag, 60% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +12 Crit +7.0% Atk.spd 100% On Hit: * deal 42.00 arcane and 42.00 darkness damage (based on Magic) in a radius 1 around the target On Kill: * swallows the victim's soul, gaining a new power While equipped: dps ---------- Spell.crit +12% Spell.pwr +24 (+8 eff.) ---------- misc Talents +1 Soul Purge This heavy, ridged blade emanates magical power, yet as you grasp the handle an icy chill runs its course through your spine. You feel the disembodied presence of all those slain by it. In unison, they demand company. |
![]() 3.0 T2 mace 1H weapon [Unique] Master Power 25.0 - 35.0 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +4 Crit +10.0% Atk.spd 100% Melee+ +14% confusion +30 physical On Hit: * Reduce targets accuracy and powers by 5 (stacks 5 times) While equipped: dps ---------- Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Acc +12 (+4 eff.) An oddly twisted club with a hefty weight on the end. There's something very strange about it. |
![]() 3.0 T4 waraxe 1H weapon [Unique] Arcane Power 40.0 - 48.0 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +15 Crit +10.0% Atk.spd 100% On Hit.r1 +25 blight On Hit: 10% Curse of Death 3 On Hit: 10% Curse of Vulnerability 3 While equipped: dps ---------- Spell.pwr +20 (+7 eff.) Dmg.mod +20% blight On Spell Hit: 10% Curse of Impotence 3 On Spell Hit: 10% Curse of Defenselessness 3 The land withers and crumbles wherever this cursed axe rests. |
![]() 1.0 T2 dagger 1H weapon Reqs Cun 25 [Unique] Master Power 25.0 - 32.5 Physical Uses 35% Str, 65% Dex Acc+ +0.2% crit chance (max 25%) Apr +10 Crit +8.0% Atk.spd 100% Melee+ +10 silence On Kill: * Enter stealth for 3 turns. When used from stealth a simple attack with it will not break stealth. While equipped: dps ---------- Acc +10 (+3 eff.) A thin, dark dagger that seems to meld seamlessly into the shadows. |
![]() 1.0 T2 dagger 1H weapon [Unique] Arcane Power 20.0 - 26.0 Physical Uses 50% Str, 50% Dex Acc+ +0.2% crit chance (max 25%) Apr +10 Crit +12.0% Atk.spd 100% HP.leech +6% Melee+ +20 blight +20 fire While equipped: Stats +5 Mag ----- def ----- Resists +10% blight +10% fire ---------- misc Talents +1 Virulent Disease This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. |
![]() 1.0 T2 dagger 1H weapon Reqs Dex 32 [Unique] Arcane Power 25.0 - 32.5 Physical Uses 50% Dex, 15% Mag, 50% Str Acc+ +0.2% crit chance (max 25%) Apr +10 Crit +9.0% Atk.spd 100% Dmg.conv 50% darkness On Hit: * 20% chance to make the target bleed shadows. You heal for 15 whenever you hit an enemy bleeding shadows. While equipped: Stats +4 Cun +4 Mag dps ---------- Dmg.mod +5% darkness Res.pen +10% darkness ----- def ----- Resists +10% darkness Stealth +10 Invoke Darkness: Level 3.0 Pwr.cost 20 out of 20/20. Range 10 Travel.spd 2000% of base Is necromancy a spell Description: Conjures up a beam of darkness, doing 124.88 darkness damage. At level 5, the beam widens to hit foes on each side. The damage will increase with your Spellpower. This dagger seems to be formed of pure shadows, with a strange miasma surrounding it. |
![]() 1.0 T3 dagger 1H weapon [Unique] Arcane Potentially it would go with a sword in the future. Power 25.0 - 32.5 Physical Uses 50% Mag, 50% Dex Acc+ +0.2% crit chance (max 25%) Apr +20 Crit +20.0% Atk.spd 111% Melee+ +5 temporal Dmg.conv 30% temporal While equipped: dps ---------- Mov.spd +20% Dmg.mod +5% temporal ----- def ----- Defense +10 (+5 eff.) Spell.save +10 (+3 eff.) Def/telep +10 Res/telep +5% Dur/telep +15% ---------- misc Masteries +0.10 Chronomancy/Blade Threading +0.10 Chronomancy/Temporal Guardian Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past. |
![]() 1.0 T3 dagger 1H weapon [Unique] Arcane The moon shines alone in a starless sky. Power 10.0 - 13.0 Darkness Uses 20% Str, 20% Dex Acc+ +0.2% crit chance (max 25%) Atk.spd 125% On Hit: * Deal 70 Darkness damage. While equipped: ---------- misc Light -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
![]() 1.0 T3 dagger 1H weapon Reqs Dex 30 [Unique] Arcane Power 27.0 - 35.1 Physical Uses 35% Str, 20% Mag, 55% Dex Acc+ +0.2% crit chance (max 25%) Apr +8 Crit +9.0% Atk.spd 100% On Hit: 15% Disperse Magic 1 On Hit: * steals up to 50 mana from the target While equipped: Stats +6 Cun +6 Mag ----- def ----- Resists +12% arcane Spell.save +12 (+4 eff.) Countless mages have fallen victim to the sharp sting of this blade, betrayed by those among them with greed for ever greater power. Passed on and on, this blade has developed a thirst of its own. |
![]() 1.0 T3 dagger 1H weapon [Unique] Arcane The star shines alone in a moonless sky. Power 10.0 - 13.0 Light Uses 20% Str, 20% Dex Acc+ +0.2% crit chance (max 25%) Atk.spd 125% On Hit: * Deal 70 Light damage. While equipped: ---------- misc Light +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
![]() 3.0 T2 mindstar 1H weapon [Unique] Nature Nature requires balance in these matters. Power 8.0 - 8.8 Fire Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +18 Crit +5.0% Atk.spd 100% While equipped: dps ---------- Mind.crit +4% Mind.pwr +8 (+4 eff.) All.spd +5% Dmg.mod +10% fire Res.pen +10% fire ----- def ----- Resists -10% cold On Mind Hit: 10% Flame Fury 2 This mindstar glows with a bright warm light, but seems somehow incomplete. |
![]() 3.0 T2 mindstar 1H weapon [Unique] Nature Nature requires balance in these matters. Power 8.0 - 8.8 Cold Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +18 Crit +5.0% Atk.spd 100% While equipped: dps ---------- Mind.crit +4% Mind.pwr +8 (+4 eff.) Dmg.mod +10% cold Res.pen +10% cold ----- def ----- Armour +10 Resists -10% fire On Mind Hit: 10% Winter's Fury 2 This mindstar glows with a dim cool light, but seems somehow incomplete. |
![]() 3.0 T2 mindstar 1H weapon [Unique] Nature/Psionic You feel two unconnected psionic channels on this item. Power 6.0 - 6.6 Physical Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +18 Crit +5.0% Atk.spd 100% While equipped: dps ---------- Mind.crit +4% Mind.pwr +8 (+4 eff.) Dmg.mod +10% physical Res.pen +6% physical ----- def ----- Resists +10% physical Phys.save +6 (+2 eff.) ---------- misc Psi/m.crit +1.00 Talents +1 Psionic Maelstrom Masteries +0.10 Psionic/Kinetic mastery Kinetic energies are focussed in the core of this mindstar. |
![]() 3.0 T2 mindstar 1H weapon [Unique] Nature Nature requires balance in these matters. Power 8.0 - 8.8 Cold Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +18 Crit +5.0% Atk.spd 100% While equipped: dps ---------- Mind.crit +4% Mind.pwr +8 (+4 eff.) Dmg.mod +10% cold Res.pen +10% cold ----- def ----- Armour +10 Defense +4 (+2 eff.) Resists -10% fire Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+2 eff.) On Mind Hit: 10% Winter's Fury 2 This mindstar glows with a dim cool light, but seems somehow incomplete. |
![]() 3.0 T2 mindstar 1H weapon [Rare] Nature Power 4.0 - 4.4 Nature Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +18 Crit +3.0% Atk.spd 100% Melee+ +16 acid +8 light +12 lightning On Hit: * 20% chance to reduce armor by 35% While equipped: dps ---------- Mind.crit +2% Mind.pwr +4 (+2 eff.) Dmg.mod +6% nature Res.pen +5% nature On Hit (Melee): * 20% chance to reduce armor by 35% ----- def ----- Resists +12% lightning +4% nature +12% light ---------- misc Talents +1 Attune Mindstar Masteries +0.20 Wild-gift/Harmony Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() 3.0 T3 mindstar 1H weapon [Ego] Nature Power 10.0 - 11.0 Mind Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +24 Crit +3.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +3% Mind.pwr +6 (+3 eff.) ----- def ----- Phys.save +5 (+2 eff.) Spell.save +5 (+2 eff.) Mind.save +3 (+1 eff.) ---------- misc Equi/ret +0.70 Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() 4.0 T2 longbow 2H weapon [Unique] Arcane/Nature Acc+ +0.2% crit chance (max 25%) Atk.spd 100% Range +7 On Hit: 25% Epidemic 1 On Hit: 25% Cyst Burst 1 While equipped: dps ---------- Spell.pwr +10 (+4 eff.) Ranged+ 20 blight Dmg.mod +20% blight On Hit (Ranged): * 40% chance to reduce strength, dexterity, and constitution by 25 ----- def ----- Armour +2 Resists +2% all Disease- +50% A lost artifact of the Age of Dusk, the Corpsebow is filled with a lingering essence of that era's terrible plagues. Those struck by arrows fired from its rotten string find themselves afflicted by echoes of ancient sickness. |
![]() 4.0 T3 longbow 2H weapon [Unique] Arcane Acc+ +0.2% crit chance (max 25%) Atk.spd 100% Range +9 Proj.spd +400% On Hit: 100% Arcane Eye 4 While equipped: dps ---------- Ranged+ 25 arcane ---------- misc Light +2 This bow is said to have been the tool of an infamous dwarven spy. Rumours say it allowed him to "steal" the eyes of his enemies. Adversaries struck were left alive, only to unknowingly divulge their secrets to his unwavering sight. |
![]() 4.0 T4 longbow 2H weapon Reqs Dex 35 [Rare] Master Acc+ +0.2% crit chance (max 25%) Atk.spd 100% Range +10 On Crit.r2 +20 acid While equipped: dps ---------- Phys.crit +20.0% Dmg.mod +18% acid Res.pen +10% mind +25% fire Acc +18 (+6 eff.) Melee Ret 6 fire ----- def ----- Resists +12% acid +9% fire +9% darkness Longbows are used to shoot arrows at your foes. |
![]() 3.0 T4 shot ammo [Unique] Psionic Power 38.0 - 45.6 Physical Uses 10% Wil, 70% Dex, 50% Cun Acc+ +0.2% base dam (max 20%) Apr +15 Crit +10.0% Capacity 20 Ranged+ +25 mind +30 mind slow On Hit: * 50% chance to reload 1 ammo You find yourself constantly fighting an urge to handle this strange pouch of shot. |
![]() 7.0 T2 shield armor Reqs Shield usage training [Unique] Nature Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: ----- def ----- Armour +10 Defense +9 (+4 eff.) Fatigue +14% Resists +20% cold +20% darkness +20% nature ---------- misc Talents +1 Block The barkwood of Wrathroot, made into roughly the shape of a shield. |
![]() 7.0 T3 shield armor Reqs Shield usage training [Ego+] Nature/Master Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: dps ---------- Melee+ 7 fire On shield block: * Cause enemies within radius 6 to bleed for 272 physical damage over 5 turns (1/turn) Melee Ret 9 fire ----- def ----- Armour +6 Fatigue +8% ---------- misc Talents +1 Block Handheld deflection devices. |
![]() 7.0 T4 shield armor Reqs Shield usage training [Unique] Arcane Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: dps ---------- On shield block: * 30% chance of petrifying the attacker. ----- def ----- Armour +25 Defense +5 (+2 eff.) Rng.Def +10 (+5 eff.) Fatigue +12% Resists +10% acid +10% physical +10% lightning +10% fire ---------- misc Talents +1 Block On block: 30% chance of petrifying the attacker. This gigantic shield has a stone eye embedded in it. |
![]() 2.0 T2 cloth armor [Unique] Psionic While equipped: Stats +3 Cun +4 Wil dps ---------- Mind.crit +4% Mind.pwr +8 (+4 eff.) Dmg.mod +5% mind +5% physical Res.pen +10% mind +10% physical ----- def ----- Armour +8 Defense +12 (+6 eff.) Resists +15% acid +12% physical +9% all Phys.save +10 (+3 eff.) Send out a range 5 beam of kinetic energy, dealing 35.84 to 44.80 physical damage (based on Willpower and Cunning) with knockback. Uses 10 power out of 10/10 This thin cloth robe is surrounded by a pulsating shroud of telekinetic force. |
![]() 2.0 T2 cloth armor [Unique] Arcane While equipped: Stats +6 Mag dps ---------- Spell.crit +15% Spell.pwr +15 (+5 eff.) Dmg.mod +15% arcane ----- def ----- Resists +9% all An ancient set of robes that has survived from the Age of Allure. Primal magic forces inhabit it. It was made by Humans for Humans; only they can harness the true power of the robes. |
![]() 9.0 T2 light armor [Unique] Nature While equipped: Stats +3 Cun +2 Dex ----- def ----- Defense +16 (+8 eff.) Fatigue +2% Resists +15% lightning Poison- +50% Pinning- +50% On Nature Hit: 10% Call Lightning 2 Call Lightning: Level 2.0 Pwr.cost 25 out of 50/50. Range 10 Travel.spd instantaneous Is a nature gift Description: Calls forth a powerful beam of lightning doing 50.17 to 150.50 lightning damage (100.33 average). The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. |
![]() 9.0 T2 light armor [Unique] Nature/Disrupt While equipped: Stats +3 Wil +4 Con ----- def ----- Armour +6 Defense +8 (+4 eff.) Rng.Def +4 (+2 eff.) Fatigue +8% Resists +20% nature +25% arcane Spell.save +18 (+6 eff.) HP.reg +1.00 Heal.mod +20% Stun/Frz- +25% ---------- misc Masteries +0.20 Wild-gift/Antimagic Worn by Protector Ardon, who first formed the Ziguranth during the mage wars between the Humans and the Halflings. This armour is infused with the powers of nature, and protected against the disruptive forces of magic. |
![]() 9.0 T2 light armor [Unique] Master While equipped: Stats +4 Con ----- def ----- Armour +6 Defense +12 (+6 eff.) Fatigue +7% Max.HP +40.00 ---------- misc Infravis +3 Masteries -0.20 Cunning/Stealth The stitched-together skins of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony. |
![]() 14.0 T2 heavy armor Reqs Heavy armour training [Unique] Arcane While equipped: Stats +2 Str +2 Con ----- def ----- Armour +4 Defense +2 (+1 eff.) Fatigue +12% Resists +10% acid +10% fire +10% darkness +10% blight HP.reg +3.00 Heal.mod +30% ---------- misc Masteries +0.10 Technique/Bloodthirst Blood drips continuously from this fell suit of iron, and dark magics churn almost visibly around it. Bloody ruin comes to those who stand against its wearer. |
![]() 14.0 T5 heavy armor Reqs Heavy armour training [Unique] Nature/Master Kroltar's head would turn up the heat. While equipped: Stats +5 Str +3 Dex +4 Con ----- def ----- Armour +18 Defense +10 (+5 eff.) Fatigue +16% Resists +20% acid +20% blight +20% fire +20% nature +20% lightning Max.HP +120.00 Devouring Flame: Level 3.0 Pwr.cost 50 out of 80/80. Range 10 Travel.spd instantaneous Is a mind power a nature gift Description: Spit a cloud of flames, doing 27.40 fire damage in a radius of 3 each turn for 7 turns. The flames will ignore the caster, and will drain 10% of the damage dealt as the flames consume enemies life force and transfer it to the user. The damage will increase with your Mindpower, and can critical. Each point in fire drake talents also increases your fire resistance by 1%. A heavy shirt of scale mail constructed from the remains of Kroltar, whose armour was like tenfold shields. |
![]() 17.0 T3 massive armor Reqs Massive armour training [Unique] Arcane/Master While equipped: Stats +5 Mag +5 Con ----- def ----- Armour +20 Defense +8 (+4 eff.) Fatigue +12% Phys.save +12 (+4 eff.) Spell.save +12 (+4 eff.) Mind.save +12 (+6 eff.) Silence- +20% Confus- +20% Pinning- +20% Stun/Frz- +20% Status resistances shift over time to match the statuses you are being hit by. The joints of this armor creak ominously, the frame bends and heaves, almost as if breathing. The scratch and crack of metal mutters of suffering, of loss, perseverance and revenge. |
![]() 17.0 T4 massive armor Reqs Massive armour training [Rare] Master While equipped: Stats +6 Wil dps ---------- Res.pen +25% fire ----- def ----- Armour +13 Fatigue +22% Resists +25% acid +2% physical Phys.save +18 (+6 eff.) ---------- misc Max.stam +30.00 A suit of armour made of metal plates. |
![]() 1.0 T2 belt armor [Unique] Nature While equipped: Stats +3 Wil ----- def ----- Resists +20% blight +20% cold +20% nature Heal.mod +15% A belt rumoured to have been worn by the Conclave healers. |
![]() 1.0 T2 belt armor [Unique] Nature While equipped: Stats +7 Cun +8 Wil dps ---------- Mind.crit +15% Mind.pwr +15 (+6 eff.) ---------- misc Masteries +0.20 Wild-gift/Harmony The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers. |
![]() 1.0 T3 belt armor [Unique] Arcane While equipped: dps ---------- Spell.crit +5% Spell.pwr +5 (+2 eff.) ---------- misc Vim/kill +4.00 Max.souls +3.00 Deal darkness damage equal to your 350% of your spellpower to a target, and, if it kills the target, restores 15% of max hp and all resources (except paradox and equilibrium). Uses 24 power out of 24/24 Rogroth's mouth happened to be about the same size as your waist. Interesting. |
![]() 1.0 T3 belt armor [Unique] Arcane While equipped: Stats +2 Cun +5 Wil ----- def ----- Confus- +30% Stun/Frz- +30% ---------- misc Mana/s.crit +3.00 Surround yourself with a magical shield (strength 287, based on Magic) for 10 turns. Uses 20 power out of 20/20 Ages ago this belt was worn by Linaniil herself in her youth, using its power she shielded herself from the Spellblaze rain of fire, but naught could she do for her sister Neira. |
![]() 2.0 T3 cloak armor [Unique] Nature While equipped: Stats +6 Cun dps ---------- Mind.pwr +6 (+3 eff.) Dmg.mod +15% acid Res.pen +10% acid ----- def ----- Defense +10 (+5 eff.) ---------- misc Masteries +0.20 Wild-gift/Venom drake aspect On Nature Hit: 10% Acidic Spray 2 Dissolve: Level 2.0 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Is a mind power a nature gift Description: You strike the enemy with a rain of fast, acidic blows. You strike four times for pure acid damage. Every blow does 42% damage. Every two talent levels, one of your strikes becomes blinding acid instead of normal acid, blinding the target 25% of the time if it hits. Each point in acid drake talents also increases your acid resistance by 1%. This talent will also attack with your shield, if you have one equipped. This cloak is made from the scales of an infamous Venom Drake that terrorized the country side towards the end of the Age of Dusk. It was slain by a party led by Kestin Highfin, who had this cloak fashioned personally. |
![]() 0.0 T3 feet armor [Unique] Psionic While equipped: Stats +3 Dex dps ---------- Mov.spd +10% ----- def ----- Defense +4 (+2 eff.) Fatigue -10% Resists +5% physical Pinning- +100% ---------- misc Masteries +0.20 Psionic/Augmented mobility Telekinetic Leap: Level 3.0 Pwr.cost 20 out of 20/20. Range 5 Travel.spd instantaneous Is a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 5 squares from your starting point. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
![]() 3.0 T5 feet armor Reqs Heavy armour training [Rare] Master While equipped: dps ---------- Dmg.mod +6% acid Res.pen +15% acid ----- def ----- Armour +5 Fatigue +4% Resists +12% blight +13% fire +15% darkness +25% cold Crit.dmg- 15.00% Blind- +20% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
![]() 1.0 T3 hands armor [Unique] Master While equipped: Stats +4 Con ----- def ----- Armour +8 Disarm- +40% Stun/Frz- +30% Knockbk- +30% ---------- misc Cooldown Clinch -2 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. These gloves make you feel rock steady! These magical gloves feel really soft to the touch from the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability. |
![]() 1.0 T3 hands armor [Unique] Nature This would be great with a mighty matching belt. While equipped: Stats +4 Str ----- def ----- Armour +2 Resists +10% lightning +10% cold Max.HP +60.00 Knockbk- +50% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Throw Boulder: Level 2.0 Pwr.cost 6 out of 6/6. Range 10 Travel.spd instantaneous Is a nature gift Description: Throw a huge boulder, dealing 230.73 physical damage and knocking targets back 5 tiles within radius 1. The damage will increase with your Strength. Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. |
![]() 1.5 T1 hands armor Reqs Heavy armour training [Unique] Disrupt/Master While equipped: Stats +2 Cun +2 Wil dps ---------- Mind.crit +3% Mind.pwr +4 (+2 eff.) Dmg.mod +5% nature Res.pen +5% nature ----- def ----- Armour +2 Defense +1 (+0 eff.) Spell.save +4 (+1 eff.) Max.HP +20.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Can't be worn by those with arcane powers. Destroy an arcane item (of a higher tier than the gauntlets). Uses 1 power out of 150/150 These once brilliant voratun gauntlets have fallen into a deep decay. Originally used in the spellhunt, they were often used to destroy arcane artifacts, curing the world of their influence. |
![]() 3.0 T2 head armor Reqs Heavy armour training [Unique] Master While equipped: Stats +3 Con ----- def ----- Armour +12 Hardiness +5% Fatigue +5% Phys.save +12 (+4 eff.) Stun/Frz- +30% Some enterprising adventurer seems to have noticed the skin of quasits is actually tougher than most metals, and fashioned this helm from one. Shame about the smell. |
![]() 4.0 T3 head armor Reqs Cun 25 [Unique] Arcane While equipped: Stats +4 Cun +4 Wil dps ---------- Dmg.mod +25% fire ----- def ----- Defense +9 (+4 eff.) Fatigue +4% Resists +25% fire Meteor Rain: Level 2.0 Pwr.cost 34 out of 50/50. Range 5 Travel.spd instantaneous Is a spell Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target. Each meteor smashes everything within radius 2, dealing 63.54 fire and 68.08 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns. The damage increases with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
![]() 1.0 T3 head armor [Unique] Arcane/Psionic While equipped: Stats +4 Mag +8 Wil +4 Cun dps ---------- Spell.crit +3% Mind.pwr +4 (+2 eff.) Dmg.mod +8% blight +6% cold +8% arcane Res.pen +10% light Melee Ret 10 vim draining blight ----- def ----- Resists +6% blight ---------- misc Max.vim +25.00 Light +2 Vimsense: Level 2.0 Pwr.cost 25 out of 45/45. Range melee/personal Travel.spd instantaneous Is a spell Description: Feel the very existence of creatures around you for 5 turns, in a radius of 10. The evil touch will reduce their blight resistance by 12% and all saves by 20, but also make them aware of you. The resistance and save reduction will improve with your Spellpower. A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom. The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years. Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life. |
![]() 0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+2 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 blue gem [Normal] While equipped: Defense +6 (+3 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+3 eff.) Item imbue powers: Defense +6 (+3 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 blue gem [Normal] While equipped: Defense +8 (+4 eff.) Phys.save +8 (+3 eff.) Spell.save +8 (+3 eff.) Mind.save +8 (+4 eff.) Item imbue powers: Defense +8 (+4 eff.) Phys.save +8 (+3 eff.) Spell.save +8 (+3 eff.) Mind.save +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 green gem [Normal] While equipped: Res.pen +10% all Acc +10 (+3 eff.) Item imbue powers: Res.pen +10% all Acc +10 (+3 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T5 white gem [Normal] While equipped: Armour +5 Resists +5% all Item imbue powers: Armour +5 Resists +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 1.0 T3 white gem [Unique] Arcane While carried: Light +1 Latent Damage Type: Light Map surroundings within range 20. Uses 30 power out of 30/30 The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
![]() 0.0 T5 green gem [Plot Item] Nature While equipped: Stats +15 Con Resists +10% blight Affinity +15% nature HP.reg +2.00 Heal.mod +30% Item imbue powers: Stats +15 Con Resists +10% blight Affinity +15% nature HP.reg +2.00 Heal.mod +30% Stun/Frz- +30% Latent Damage Type: Nature A lopsided, heavy emerald with murky green clouds shifting sluggishly under the surface. |
![]() 0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
![]() 2.0 T2 lite [Unique] Arcane While equipped: ---------- misc Light +2 Infravis +7 Cleanse your mind of up to 5 (based on Magic) detrimental mental effects. Uses 40 power out of 60/60 This phial seems filled with darkness, yet it cleanses your thoughts. |
![]() 0.0 T3 lite [Unique] Arcane While equipped: dps ---------- Spell.pwr +10 (+4 eff.) Dmg.mod +15% cold Res.pen +10% cold ----- def ----- Resists +20% cold ---------- misc Light +5 Release a will o' the wisp that will explode against your foes for 378 cold damage (based on your Magic). Uses 20 power out of 20/20 This ancient, weathered lantern glows with a pale blue light emanating from several ghostly forms trapped within. The metal is icy cold to the touch. |
![]() 2.0 egg misc [Unique] Nature While carried: ---------- misc Light -2 Summon up to 2 spiders. Uses 80 power out of 100/100 Dry and dusty to the touch, it still seems to retain some shadow of life. |
![]() 5.0 land misc [Unique] Nature While carried: dps ---------- Dmg.mod +2% all Natural balance. Uses 100 power out of 100/100 The very heart of the lost land of Poosh. What did Kelad need with it? |
![]() 2.0 T2 tool misc [Unique] While equipped: Stats +8 Cun dps ---------- Dmg.mod +15% lightning ----- def ----- Resists +15% lightning Phys.save +18 (+6 eff.) This strange device appears to be entirely mechanical in nature, but you cannot understand how any of the components are supposed to work. There does appear to be some sort of metallic grid in its side which sometimes emits strange noises. |
![]() 2.0 T1 misc tool [Unique] Nature While equipped: Stats +5 Lck ----- def ----- Defense +5 (+2 eff.) ---------- misc T.Disarm +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
![]() 2.0 T5 misc tool [Unique] Arcane/Psionic While equipped: dps ---------- Spell.pwr +10 (+4 eff.) Mind.pwr +10 (+4 eff.) Melee+ 25 phys.bleed Dmg.mod +10% temporal +5% physical Melee Ret 25 phys.bleed ----- def ----- Resists +15% temporal Animate Blade: Level 5.0 Pwr.cost 15 out of 25/25. Range 10 Travel.spd instantaneous Is a spell Description: Open a hole in space, summoning an animated blade for 15 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
![]() 1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
![]() 2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() 2.0 T2 forbidden tome [Unique] Unknown Read the book. The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on. |
![]() 2.0 forbidden tome [Unique] Unknown Read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
Achievements
By Flame the Shalore Doombringer level 28
54th Pyre 123rd year of Ascendancy at 10:22 see stats
By Flame the Shalore Doombringer level 19
33rd Regrowth 123rd year of Ascendancy at 03:07 see stats
By Flame the Shalore Doombringer level 35
78th Haze 123rd year of Ascendancy at 14:53 see stats
By Flame the Shalore Doombringer level 19
45th Regrowth 123rd year of Ascendancy at 10:47 see stats
By Flame the Shalore Doombringer level 20
47th Regrowth 123rd year of Ascendancy at 13:43 see stats
By Flame the Shalore Doombringer level 29
63rd Pyre 123rd year of Ascendancy at 05:11 see stats
By Flame the Shalore Doombringer level 33
3rd Haze 123rd year of Ascendancy at 04:08 see stats
By Flame the Shalore Doombringer level 34
76th Haze 123rd year of Ascendancy at 07:12 see stats
By Flame the Shalore Doombringer level 5
77th Pyre 122nd year of Ascendancy at 11:05 see stats
By Flame the Shalore Doombringer level 28
54th Pyre 123rd year of Ascendancy at 10:50 see stats
By Flame the Shalore Doombringer level 10
16th Dusk 122nd year of Ascendancy at 01:25 see stats
By Flame the Shalore Doombringer level 20
45th Regrowth 123rd year of Ascendancy at 21:52 see stats
By Flame the Shalore Doombringer level 30
43rd Dusk 123rd year of Ascendancy at 00:55 see stats
By Flame the Shalore Doombringer level 29
5th Flare 123rd year of Ascendancy at 18:27 see stats
By Flame the Shalore Doombringer level 24
54th Regrowth 123rd year of Ascendancy at 01:52 see stats
By Flame the Shalore Doombringer level 27
15th Pyre 123rd year of Ascendancy at 04:33 see stats
By Flame the Shalore Doombringer level 27
70th Regrowth 123rd year of Ascendancy at 22:24 see stats
By Flame the Shalore Doombringer level 28
60th Pyre 123rd year of Ascendancy at 16:37 see stats
By Flame the Shalore Doombringer level 20
47th Regrowth 123rd year of Ascendancy at 05:46 see stats
By Flame the Shalore Doombringer level 28
54th Pyre 123rd year of Ascendancy at 10:22 see stats
By Flame the Shalore Doombringer level 19
31st Regrowth 123rd year of Ascendancy at 05:13 see stats
By Flame the Shalore Doombringer level 8
12nd Dusk 122nd year of Ascendancy at 07:36 see stats
By Flame the Shalore Doombringer level 28
54th Pyre 123rd year of Ascendancy at 10:22 see stats
By Flame the Shalore Doombringer level 26
66th Regrowth 123rd year of Ascendancy at 04:38 see stats
By Flame the Shalore Doombringer level 15
35th Haze 122nd year of Ascendancy at 11:42 see stats
By Flame the Shalore Doombringer level 19
23rd Regrowth 123rd year of Ascendancy at 15:23 see stats
By Flame the Shalore Doombringer level 25
63rd Regrowth 123rd year of Ascendancy at 01:56 see stats
By Flame the Shalore Doombringer level 15
57th Haze 122nd year of Ascendancy at 01:53 see stats
Log
Talent Rune: Shatter Afflictions is ready to use.
Talent Fiery Grasp is ready to use.
You collect a new ingredient: bear paw (1).
Flame's weapon surges with fire!
Flame misses Layawe the brown bear.
Flame's Darkfire hits War hound (wild summon) for 61 fire, 57 darkness (119 total damage).
Flame's Darkfire hits Grizzly bear for 49 fire, 57 darkness (106 total damage).
Flame's Darkfire hits Layawe the brown bear for 42 fire, 57 darkness (99 total damage).
Flame hits Grizzly bear for 64 fire damage.
Flame hits Layawe the brown bear for 55 fire damage.
Flame killed Grizzly bear!
Melee retaliation hits War hound (wild summon) for 21 light damage.
War hound (wild summon) hits Flame for 113 physical damage.
Layawe the brown bear is not stunned anymore.
Flame receives 2 healing from Devouring flames from Flame.
Burning from Flame hits Layawe the brown bear for 5 fire damage.
Flame casts Draining Assault.
You collect a new ingredient: bear paw (1).
War hound (wild summon) shrugs off Flame's 'Burning Shock'!
Flame misses Layawe the brown bear.
Flame steals life from Layawe the brown bear!
Flame hits Layawe the brown bear for (28 parried), 414 physical (414 total damage).
Flame killed Layawe the brown bear!
Melee retaliation hits War hound (wild summon) for 21 light damage.
War hound (wild summon) hits Flame for 117 physical damage.
Flame the level 36 shalore doombringer was shattered to death by a war hound (wild summon) on level 1 of Bearscape.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
War hound (wild summon) killed Flame!