Duvuchik the level 9 Orc Gunslinger by otter

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceOrc
ClassGunslinger
Level / Exp9 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity30 (base 25)
Constitution12 (base 11)
Magic9 (base 10)
Willpower11 (base 10)
Cunning31 (base 30)

Resources

Life247/247
Steam26/100
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage21
Accuracy36
Crit Chance10%
APR1
Speed1.00

Offense: Offhand

Damage21
Accuracy36
Crit Chance10%
APR1
Speed1.00

Offense: Spell

Spellpower9
Crit Chance7%
Speed1

Offense: Mind

Mindpower20
Crit Chance7%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)13 (38.594633868923%)
Defense33
Ranged Defense33
Fatigue0
Physical Save21
Spell Save7
Mental Save14

Defense: Resistances

Cold+ 15%( 70%)
Physical+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
1/5
1/5
1/5
0/5
Steamtech / Gunslinging1.30
2/5
1/5
1/5
0/5
Steamtech / Bullets mastery1.30
1/5
1/5
1/5
0/5
Steamtech / Gunner training1.30
1/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
1/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
active
active

Equipment

On feet
Quiver
Light source
On head
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log

You are yanked out of this place!
Rested for 12 turns (stop reason: dialog is displayed).


You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron shield (0 def, 2 armour, 16.5 block).
You gain 0.95 gold from the melting of
cleansing rough leather armour (3 def, 2 armour).
You gain 0.60 gold from the melting of
rough leather cap of dexterity (+2) (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.59 gold from the melting of
miner's iron helm (0 def, 4 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
pair of iron boots (0 def, 3 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron waraxe (12-16 power, 2 apr).
You gain 1.50 gold from the melting of
mighty rough leather sling.
You gain 6.32 gold from the melting of
Betenne.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.95 gold from the melting of
mossy mindstar of life (2-3 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
arcing iron mace of massacre (18-25 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.45 gold from the melting of
iron greatsword of massacre (22-34 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
acidic iron battleaxe of massacre (22-32 power, 1 apr).
You gain 0.05 gold from the melting of
copper amulet.
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.26 gold from the melting of
regeneration infusion of the wizard (heal 119; 12 cd).
There is a Entrance to the Vaporous Emporium here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.