meatballsub the level 10 Yeek Alchemist by Fidrik

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassAlchemist
Level / Exp10 / 22%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity10 (base 10)
Constitution18 (base 20)
Magic32 (base 32)
Willpower17 (base 11)
Cunning16 (base 10)

Resources

Life210/210
Mana198/198
Healing Factor1.0711363549267
Regeneration0.26778408873168

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage11
Accuracy4
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance4%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+21%

Defense: Base

Armour (hardiness)1 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save14
Spell Save17
Mental Save16

Defense: Resistances

Acid+ 27%( 70%)
Cold+ 12%( 70%)
Lightning+ 12%( 70%)
Fire+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance20%
Confusion Resistance55%
Disarm Resistance21%
Silence Resistance20%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Explosive admixtures1.30
5/5
1/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
2/5
1/5
0/5
0/5
Spell / Golemancy1.30
1/5
1/5
1/5
0/5

Generic Talents

Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
5/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5

Effects

Quests

done
done

Equipment

Tool
On fingers
On fingers
Around neck
In main hand
Quiver
Light source
On feet
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By meatballsub the Yeek Alchemist level 10
6th Mirth 122nd year of Ascendancy at 17:44
see stats
Unstoppable (Nightmare (Roguelike) difficulty) Returned from the dead.
By meatballsub the Yeek Alchemist level 8
6th Mirth 122nd year of Ascendancy at 17:38
see stats

Log


Talent Infusion: Wild is ready to use.

Talent Acid Infusion is ready to use.

Resting starts...

Rested for 78 turns (stop reason: all resources and life at maximum).


Meatballsub casts
Refit Golem.
You need to ready 15 alchemist gems in your quiver to heal your golem.


Meatballsub casts
Invoke Golem.
Your golem is currently inactive.

Meatballsub casts
Refit Golem.
You need to ready 15 alchemist gems in your quiver to heal your golem.

Meatballsub casts
Refit Golem.
You need to ready 15 alchemist gems in your quiver to heal your golem.

Meatballsub wears (replacing
2 alchemist agate): 47 alchemist zircon.

Meatballsub casts
Refit Golem.
Refitting starts...

Refitted for 21 turns.

Welcome to level 9 [Golem (servant of meatballsub)].
Golem (servant of meatballsub) has 12 stat point(s), 2 class talent point(s) to spend. Select golem (servant of meatballsub) in the party list and press G to use them.

Welcome to level 10 [Golem (servant of meatballsub)].
Golem (servant of meatballsub) has 14 stat point(s), 2 class talent point(s) to spend. Select golem (servant of meatballsub) in the party list and press G to use them.


Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).